CTD in Return of the Shakturi v1.5.0.8 Beta

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cookie monster
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Location: Birmingham,England

RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by cookie monster »

ORIGINAL: maximus84

Just wanted to say... I am now in the year 2801 and did not have this error again.

I play with few Monsters and few Pirates <-- VERY IMPORTANT!!! ;-D

You may be leading people astray.

An error message could be caused by almost anything in game.

One of mine which was solved was because an AI empire had destroyed a planet. This might not happen in every game, if for example the human player got all the World Destroyers first.

Seperate games can have completely different situations arise. The same error scenario might not always be present.

Admitedly a save game which you can't play anymore is a problem, but would present no problem for Elliot (CodeForce) to Debug as long as the error is repeatable.
maximus84
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Joined: Tue May 03, 2011 11:30 am

RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by maximus84 »

I have already sent a save file, yesterday.

And I tested several hours today what configs might work... I tested A LOT. I don't know why you are talking so negative about that... ---> "You may be leading people astray."

I am trying to help, this is no Solution, it is a workaround so people that have the same problem can play the game with other configs, till the bug gets fixed.

I am at year 2883 now and I had not one crash... in the games where I did choose many monsters + pirates I had the error pretty early, at about 2-5 years into the game. So it DOES help a lot.
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cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by cookie monster »

ORIGINAL: maximus84

I have already sent a save file, yesterday.

And I tested several hours today what configs might work... I tested A LOT. I don't know why you are talking so negative about that... ---> "You may be leading people astray."

I am trying to help, this is no Solution, it is a workaround so people that have the same problem can play the game with other configs, till the bug gets fixed.

I am at year 2883 now and I had not one crash... in the games where I did choose many monsters + pirates I had the error pretty early, at about 2-5 years into the game. So it DOES help a lot.

I still stand by what I said.

And for your info my last game was at Pirates/Space monsters many and didn't have error messages

Your experience may not be shared by others.
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Data
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RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by Data »

[/quote]
Your experience may not be shared by others.
[/quote]

That is certainly the case since most of the players use Pirates/Space monsters set to max and never encounter this.
Having this setting to max or min seems to be a required but not sufficient condition for this error; as such, this is a good workaround to have and test.
In the end, only Elliot has the complete picture but our efforts to gather as many pieces of that picture helps both him and us.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
ollobrains
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RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by ollobrains »

have the distant world programmers got anything to add
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Data
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RE: CTD in Return of the Shakturi v1.5.0.8 Beta

Post by Data »

Well, "distant world programmers" is actually only Elliot so now we see him mostly when a patch is coming.....which is fine by me if that means patches are coming by sunset each day [:D]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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