Complete scenarios listing

Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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PirateJock
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Complete scenarios listing

Post by PirateJock »

At the moment the Manual doesn't list all 42 scenarios in the game; there's 20 in there. For the player created manual I've pulled the information from each scenario text description file and merged it with the scenario information from the official manual.

As the player created manual will take a little while to create, the scenario pdf can be found here.

If you spot any problems with the listing please let me know so I can update it.

Cheers
Combat Command Matrix Edition Company, The Forgotten Few
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Wolfe1759
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RE: Complete scenarios listing

Post by Wolfe1759 »

Excellent - thanks for your work on this
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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Max 86
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RE: Complete scenarios listing

Post by Max 86 »

Very nice! Just what we needed.
No problem Chief!
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sabre1
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RE: Complete scenarios listing

Post by sabre1 »

Thank you Pirate Jock for your work. [&o]
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jmhall52
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RE: Complete scenarios listing

Post by jmhall52 »

Thanks for the updates, Pirate Jock.

Since you appear to be an expert on COCO2, I'll ask you the question that I posted yesterday. On page 13 of your Draft Manual, there is an "important note" about using the TAB key to toggle the unit counter information back and forth between (for example) attack strength & defense strength and division number & regiment number; however, the TAB key actually cycles through THREE sets of information, the third of which apparently isn't mentioned in the manual. The third set of information consists of color coded letters that seem to have something to do with the unit's command status, e.g. green "D" on the left if the unit command status is ok, red "N" if it is OOC and a green "F" on the right side (???). Do you have any idea what these letters mean?
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Obsolete
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RE: Complete scenarios listing

Post by Obsolete »

F = Full Supply.
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PirateJock
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RE: Complete scenarios listing

Post by PirateJock »

The letters on the left are to do with command status - I assume D stands for Division and N is for out of command. The letters on the right are to do with supply - there's green F for Full, yellow L for Limited and whatever the last letter is in red for None.

Cheers
Combat Command Matrix Edition Company, The Forgotten Few
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