Random Campaign Game Keeps Falling Over
Moderator: rickier65
Random Campaign Game Keeps Falling Over
Hi Guys,
I have been playing the 1st Panzer Long Campaign Random and have played 14 battles. At present I am in reaction turn 20. However, I am unable to get beyond this turn as when I click on the button to continue the game falls over and takes me back to the desktop. I'm not sure how to load the saved game to this thread so you could have a look and see if you can spot the problem. Any thoughts?
Regards,
Mark C.
I have been playing the 1st Panzer Long Campaign Random and have played 14 battles. At present I am in reaction turn 20. However, I am unable to get beyond this turn as when I click on the button to continue the game falls over and takes me back to the desktop. I'm not sure how to load the saved game to this thread so you could have a look and see if you can spot the problem. Any thoughts?
Regards,
Mark C.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Random Campaign Game Keeps Falling Over
Look in your log.
You could post the last part of that current log entry here.
Good Hunting.
MR
You could post the last part of that current log entry here.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Random Campaign Game Keeps Falling Over
ORIGINAL: Chorlto
Hi Guys,
...... I'm not sure how to load the saved game to this thread so you could have a look and see if you can spot the problem. Any thoughts?
Regards,
Mark C.
It sounds like this might be a data problem. As MR said, the log may contain a hint of what's ccausing the problem.
To upload the saved game, you can find the .sav file in the Save directory. You will also need to upload the scenario file itself. It can be found in the .\Data\Scenarios folder. It will have a file name in the format: ®1309490627762.xml . You will have a lot of files with that format. you will need to find the correct one. If you sort the folder by date, you can estimate where the file is then confirm it by opening it with a browser. Check the battle date and make sure it is the same as your saved file. you might have to rename the scenario file before zipping it up.
You can zip the .sav and the scenario file together and upload to forum by clicking the "click here to upload" button just below the message composition window.
Thanks
Rick
RE: Random Campaign Game Keeps Falling Over
Hi Guys,
Here is the last part of the game log. I will zip the 2 files suggested by Rick and upload them ASAP.
Regards,
Mark C.
7/1/2011 9:43:56 AM: Loading Infantry...
7/1/2011 9:43:56 AM: Loading Scenarios...
7/1/2011 9:43:57 AM: Loading Campaigns...
7/1/2011 9:43:57 AM: Loading Tables...
7/1/2011 9:43:57 AM: Assembly Name: Lib, Version=3.2.7.32621, Culture=neutral, PublicKeyToken=null
7/1/2011 9:43:57 AM: Graphics format: X8R8G8B8
7/1/2011 9:43:57 AM: DeviceIdentifier: d7b71e3e-4504-11cf-486a-3b3301c2ca35
WhqlLevel: 0
Revision: 161
SubSystemId: 321918050
DeviceId: 1604
VendorId: 4318
DriverVersion: 7.15.11.7578
DeviceName: \\.\DISPLAY1
Description: NVIDIA GeForce 9500 GS
DriverName: nvd3dum.dll
7/1/2011 9:43:57 AM: Manager Adapter value: 0
7/1/2011 9:43:58 AM: Create device.
7/1/2011 9:43:58 AM: HardwareVertexProcessing
7/1/2011 9:43:58 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 900
BackBufferWidth: 1440
ForceNoMultiThreadedFlag: False
7/1/2011 9:43:58 AM: Create Flags: HardwareVertexProcessing
7/1/2011 9:43:58 AM: Device Type: Hardware
7/1/2011 9:44:22 AM: Current Token: 89c22e80d629b564b7af512f1a138ae7
7/1/2011 9:44:22 AM: Current Level: R1307581517909
7/1/2011 9:46:30 AM: MessageManager.Notify: message = 'SHOW_END_GAME_SCREEN', reference = 'Player'
7/1/2011 9:46:30 AM: System.NullReferenceException: Object reference not set to an instance of an object.
at GameLib.PlayScreen.EndGame.CheckRecoveryAndPromotions()
at GameLib.PlayScreen.EndGame.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
7/1/2011 9:46:30 AM: System.NullReferenceException: Object reference not set to an instance of an object.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
7/1/2011 9:46:37 AM: Program Exited.
7/1/2011 9:47:16 AM: ******************** New Game *******************
7/1/2011 9:47:16 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
7/1/2011 9:47:16 AM: OS Version: Microsoft Windows NT 6.0.6002 Service Pack 2
7/1/2011 9:47:16 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
7/1/2011 9:47:16 AM: Assembly Name: PCOstfront, Version=3.2.7.27357, Culture=neutral, PublicKeyToken=null
7/1/2011 9:47:16 AM: Managed DirectX:
7/1/2011 9:47:16 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Loading Guns...
7/1/2011 9:47:16 AM: Loading Armoured Units...
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm s 10cm K18Orig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: 's 10cm K18' Key being added: 's 10cm K18'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm SP ArtilleryOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '105mm SP Artillery' Key being added: '105mm SP Artillery'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm Towed ArtilleryOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '105mm Artillery' Key being added: '105mm Artillery'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/120mm MortarOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '120mm Mortar' Key being added: '120mm Mortar'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/12cm GrW 42Orig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '12cm GrW 42' Key being added: '12cm GrW 42'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/81mm MortarOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '81mm Mortar' Key being added: '81mm Mortar'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading Infantry...
7/1/2011 9:47:16 AM: Loading Scenarios...
7/1/2011 9:47:17 AM: Loading Campaigns...
7/1/2011 9:47:17 AM: Loading Tables...
7/1/2011 9:47:17 AM: Assembly Name: Lib, Version=3.2.7.32621, Culture=neutral, PublicKeyToken=null
7/1/2011 9:47:17 AM: Graphics format: X8R8G8B8
7/1/2011 9:47:17 AM: DeviceIdentifier: d7b71e3e-4504-11cf-486a-3b3301c2ca35
WhqlLevel: 0
Revision: 161
SubSystemId: 321918050
DeviceId: 1604
VendorId: 4318
DriverVersion: 7.15.11.7578
DeviceName: \\.\DISPLAY1
Description: NVIDIA GeForce 9500 GS
DriverName: nvd3dum.dll
7/1/2011 9:47:17 AM: Manager Adapter value: 0
7/1/2011 9:47:18 AM: Create device.
7/1/2011 9:47:18 AM: HardwareVertexProcessing
7/1/2011 9:47:18 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 900
BackBufferWidth: 1440
ForceNoMultiThreadedFlag: False
7/1/2011 9:47:18 AM: Create Flags: HardwareVertexProcessing
7/1/2011 9:47:18 AM: Device Type: Hardware
7/1/2011 9:52:31 AM: Begin Device Resize:
7/1/2011 9:52:31 AM: Begin Device Resize:
7/1/2011 9:52:31 AM: Window3d: Test cooperative level:
7/1/2011 9:52:31 AM: Graphics format: X8R8G8B8
7/1/2011 9:52:31 AM: Trying reset
7/1/2011 9:52:32 AM: Device Reset
7/1/2011 9:53:42 AM: Viewing Briefing: 1st Panzer Div 1943-44 Short
7/1/2011 9:56:50 AM: Unit Purchase - campaign: 1st Panzer Div 1943-44 Short
7/1/2011 9:56:50 AM: Unit Purchase - scenario: R1309477774516
7/1/2011 9:56:59 AM: Current Token: 7da7ad4a7272955981e9710876397322
7/1/2011 9:57:00 AM: Current Level: R1309477774516
7/1/2011 9:57:33 AM: Begin Device Resize:
7/1/2011 9:57:33 AM: Begin Device Resize:
7/1/2011 9:57:33 AM: Graphics format: X8R8G8B8
7/1/2011 9:57:33 AM: Trying reset
7/1/2011 9:57:34 AM: Device Reset
7/1/2011 10:37:17 AM: Program Exited.
Here is the last part of the game log. I will zip the 2 files suggested by Rick and upload them ASAP.
Regards,
Mark C.
7/1/2011 9:43:56 AM: Loading Infantry...
7/1/2011 9:43:56 AM: Loading Scenarios...
7/1/2011 9:43:57 AM: Loading Campaigns...
7/1/2011 9:43:57 AM: Loading Tables...
7/1/2011 9:43:57 AM: Assembly Name: Lib, Version=3.2.7.32621, Culture=neutral, PublicKeyToken=null
7/1/2011 9:43:57 AM: Graphics format: X8R8G8B8
7/1/2011 9:43:57 AM: DeviceIdentifier: d7b71e3e-4504-11cf-486a-3b3301c2ca35
WhqlLevel: 0
Revision: 161
SubSystemId: 321918050
DeviceId: 1604
VendorId: 4318
DriverVersion: 7.15.11.7578
DeviceName: \\.\DISPLAY1
Description: NVIDIA GeForce 9500 GS
DriverName: nvd3dum.dll
7/1/2011 9:43:57 AM: Manager Adapter value: 0
7/1/2011 9:43:58 AM: Create device.
7/1/2011 9:43:58 AM: HardwareVertexProcessing
7/1/2011 9:43:58 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 900
BackBufferWidth: 1440
ForceNoMultiThreadedFlag: False
7/1/2011 9:43:58 AM: Create Flags: HardwareVertexProcessing
7/1/2011 9:43:58 AM: Device Type: Hardware
7/1/2011 9:44:22 AM: Current Token: 89c22e80d629b564b7af512f1a138ae7
7/1/2011 9:44:22 AM: Current Level: R1307581517909
7/1/2011 9:46:30 AM: MessageManager.Notify: message = 'SHOW_END_GAME_SCREEN', reference = 'Player'
7/1/2011 9:46:30 AM: System.NullReferenceException: Object reference not set to an instance of an object.
at GameLib.PlayScreen.EndGame.CheckRecoveryAndPromotions()
at GameLib.PlayScreen.EndGame.OnMessage(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
7/1/2011 9:46:30 AM: System.NullReferenceException: Object reference not set to an instance of an object.
at Lib.Messenger.MessageManager.Notify(GameMessage message, Object reference)
at Lib.Messenger.MessageManager.OnTime(Single dt)
at MainClass.Render(Boolean force)
at MainClass.RenderLoop()
7/1/2011 9:46:37 AM: Program Exited.
7/1/2011 9:47:16 AM: ******************** New Game *******************
7/1/2011 9:47:16 AM: Current Directory: C:\Matrix Games\Panzer Command Ostfront
7/1/2011 9:47:16 AM: OS Version: Microsoft Windows NT 6.0.6002 Service Pack 2
7/1/2011 9:47:16 AM: CodeBase: file:///C:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe
7/1/2011 9:47:16 AM: Assembly Name: PCOstfront, Version=3.2.7.27357, Culture=neutral, PublicKeyToken=null
7/1/2011 9:47:16 AM: Managed DirectX:
7/1/2011 9:47:16 AM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
7/1/2011 9:47:16 AM: Loading Guns...
7/1/2011 9:47:16 AM: Loading Armoured Units...
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm s 10cm K18Orig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: 's 10cm K18' Key being added: 's 10cm K18'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm SP ArtilleryOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '105mm SP Artillery' Key being added: '105mm SP Artillery'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/105mm Towed ArtilleryOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '105mm Artillery' Key being added: '105mm Artillery'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/120mm MortarOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '120mm Mortar' Key being added: '120mm Mortar'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/12cm GrW 42Orig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '12cm GrW 42' Key being added: '12cm GrW 42'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading 'C:\Matrix Games\Panzer Command Ostfront\Data\ArmouredUnits/81mm MortarOrig.xml'...
7/1/2011 9:47:16 AM: System.ArgumentException: Item has already been added. Key in dictionary: '81mm Mortar' Key being added: '81mm Mortar'
at System.Collections.SortedList.Add(Object key, Object value)
at GameLib.BattleEngine.Data.DataDictionary.LoadArmouredUnits()
7/1/2011 9:47:16 AM: Loading Infantry...
7/1/2011 9:47:16 AM: Loading Scenarios...
7/1/2011 9:47:17 AM: Loading Campaigns...
7/1/2011 9:47:17 AM: Loading Tables...
7/1/2011 9:47:17 AM: Assembly Name: Lib, Version=3.2.7.32621, Culture=neutral, PublicKeyToken=null
7/1/2011 9:47:17 AM: Graphics format: X8R8G8B8
7/1/2011 9:47:17 AM: DeviceIdentifier: d7b71e3e-4504-11cf-486a-3b3301c2ca35
WhqlLevel: 0
Revision: 161
SubSystemId: 321918050
DeviceId: 1604
VendorId: 4318
DriverVersion: 7.15.11.7578
DeviceName: \\.\DISPLAY1
Description: NVIDIA GeForce 9500 GS
DriverName: nvd3dum.dll
7/1/2011 9:47:17 AM: Manager Adapter value: 0
7/1/2011 9:47:18 AM: Create device.
7/1/2011 9:47:18 AM: HardwareVertexProcessing
7/1/2011 9:47:18 AM: MultiSampleQuality: 0
PresentationInterval: Immediate
FullScreenRefreshRateInHz: 60
PresentFlag: None
AutoDepthStencilFormat: D16
EnableAutoDepthStencil: True
Windowed: False
DeviceWindowHandle: 0
DeviceWindow:
SwapEffect: Discard
MultiSample: None
BackBufferCount: 1
BackBufferFormat: X8R8G8B8
BackBufferHeight: 900
BackBufferWidth: 1440
ForceNoMultiThreadedFlag: False
7/1/2011 9:47:18 AM: Create Flags: HardwareVertexProcessing
7/1/2011 9:47:18 AM: Device Type: Hardware
7/1/2011 9:52:31 AM: Begin Device Resize:
7/1/2011 9:52:31 AM: Begin Device Resize:
7/1/2011 9:52:31 AM: Window3d: Test cooperative level:
7/1/2011 9:52:31 AM: Graphics format: X8R8G8B8
7/1/2011 9:52:31 AM: Trying reset
7/1/2011 9:52:32 AM: Device Reset
7/1/2011 9:53:42 AM: Viewing Briefing: 1st Panzer Div 1943-44 Short
7/1/2011 9:56:50 AM: Unit Purchase - campaign: 1st Panzer Div 1943-44 Short
7/1/2011 9:56:50 AM: Unit Purchase - scenario: R1309477774516
7/1/2011 9:56:59 AM: Current Token: 7da7ad4a7272955981e9710876397322
7/1/2011 9:57:00 AM: Current Level: R1309477774516
7/1/2011 9:57:33 AM: Begin Device Resize:
7/1/2011 9:57:33 AM: Begin Device Resize:
7/1/2011 9:57:33 AM: Graphics format: X8R8G8B8
7/1/2011 9:57:33 AM: Trying reset
7/1/2011 9:57:34 AM: Device Reset
7/1/2011 10:37:17 AM: Program Exited.
RE: Random Campaign Game Keeps Falling Over
Hi MR and Rick,
Attached is a zip file that includes the scenario and save game for the random campaign that I am having problems with. Thanks for your help.
Regards,
Mark C.
Attached is a zip file that includes the scenario and save game for the random campaign that I am having problems with. Thanks for your help.
Regards,
Mark C.
- Attachments
-
- PCOCampaig..sChorlto.zip
- (572.13 KiB) Downloaded 19 times
RE: Random Campaign Game Keeps Falling Over
ORIGINAL: Chorlto
Hi MR and Rick,
Attached is a zip file that includes the scenario and save game for the random campaign that I am having problems with. Thanks for your help.
Regards,
Mark C.
Thanks mark, i'll take a look at files. Can you tell me if you have the Beta patch installed?
Yes there does appear to be a number of warning messages in the log, though i'm not sure those are the critical issue here.
Thanks
Rick
RE: Random Campaign Game Keeps Falling Over
Hi Rick,
When the problem first appeared I did not have the Beta patch installed. I did then install it in the hope that it would rectify the situation but it did not.
Regards,
Mark C.
When the problem first appeared I did not have the Beta patch installed. I did then install it in the hope that it would rectify the situation but it did not.
Regards,
Mark C.
RE: Random Campaign Game Keeps Falling Over
ORIGINAL: Rick
ORIGINAL: Chorlto
Hi MR and Rick,
Attached is a zip file that includes the scenario and save game for the random campaign that I am having problems with. Thanks for your help.
Regards,
Mark C.
Thanks mark, i'll take a look at files. Can you tell me if you have the Beta patch installed?
Yes there does appear to be a number of warning messages in the log, though i'm not sure those are the critical issue here.
Thanks
Rick
Mark,
Do you have a saved game from the previous battle by any chance? The log msgs I get imply a problem with end game screen, but I'm not sure the battle should be ending yet. I also see that there is a Stuka reinforcement that is supposed to arrive on Turn 20. Also, if you could zip up all of the Random Battle files for that campaign, along with the Campaign file itself that might help.
The Campaign file will be in the Data\Campaign directory and will have a name similar to: ®1st Panzer Div ......xml
And also, if you could let me know if you have the Beta patch installed. EDIT: Sorry I didnt see your post above when I posted.
I saw some error msg. in the log you posted that may have been triggered by the prior game.
Thanks!
Rick
RE: Random Campaign Game Keeps Falling Over
Hi Rick,
The attached zip file has the campaign file (1st Panzer Long), the previous game save file and all random campaign files for the random campaign. Hope this helps.
Regards,
Mark C.
The attached zip file has the campaign file (1st Panzer Long), the previous game save file and all random campaign files for the random campaign. Hope this helps.
Regards,
Mark C.
- Attachments
-
- PCOCampFilesChorlto.zip
- (960.52 KiB) Downloaded 13 times
RE: Random Campaign Game Keeps Falling Over
ORIGINAL: Chorlto
Hi Rick,
The attached zip file has the campaign file (1st Panzer Long), the previous game save file and all random campaign files for the random campaign. Hope this helps.
Regards,
Mark C.
Thanks, I'll try this and see if I can spot anything.
Thanks
rick
RE: Random Campaign Game Keeps Falling Over
Hi Rick,
Have you been able to find out what the problem is (was)?
Thanks,
Mark C.
Have you been able to find out what the problem is (was)?
Thanks,
Mark C.
RE: Random Campaign Game Keeps Falling Over
ORIGINAL: Chorlto
Hi Rick,
Have you been able to find out what the problem is (was)?
Thanks,
Mark C.
I haven't yet. I played through the end of the previous game (#13), and did not get any error msg. in the log file. I"ll go on to #14. Unfortunately, I have the Beta patch installed on mine already (actually I'm testing an updated Beta patch), so I'm not sure how well it will finish up.
In any case I'll try to play through the 14th battle eitehr tonight or tommorrow.
Thanks
rick
RE: Random Campaign Game Keeps Falling Over
Thanks Rick. Much appreciated.
Regards,
Mark C.
Regards,
Mark C.
RE: Random Campaign Game Keeps Falling Over
I played through to turn 24 and when the game reached T24 (end of reaction phase), I also got a CTD. So I'm fairly sure it is crashing when it goes to the end game cycle. This leads me to think the save game file has gotten corrupted. I'm not sure what might have caused it.
I'm going to try a couple of more things. But I cant revert back to prepatch for a while as i'm also testing some other features for the patch.
Sorry I wasn't more help. If I do find anything I'll post here and let you know.
Thanks
rick
I'm going to try a couple of more things. But I cant revert back to prepatch for a while as i'm also testing some other features for the patch.
Sorry I wasn't more help. If I do find anything I'll post here and let you know.
Thanks
rick
RE: Random Campaign Game Keeps Falling Over
Thanks for the feedback Rick. I'll keep an eye out for anything you might find.
Kind regards,
Mark C.
Kind regards,
Mark C.
RE: Random Campaign Game Keeps Falling Over
Mark,
I haven't been able to figure out why the campaign saved game got corrupted. I'm going to save the files and I'll try to get back to it after we finalize the patch.
I know it must be frustrating to play 13 battles and have it CTD.
Sorry I wasn't more help
Thanks
rick
-
- Posts: 24
- Joined: Sat Jul 30, 2011 12:51 pm
Is this a game killer?
ORIGINAL: Chorlto
Hi Guys,
I have been playing the 1st Panzer Long Campaign Random and have played 14 battles. At present I am in reaction turn 20. However, I am unable to get beyond this turn as when I click on the button to continue the game falls over and takes me back to the desktop. I'm not sure how to load the saved game to this thread so you could have a look and see if you can spot the problem. Any thoughts?
Regards,
Mark C.
ORIGINAL: Rick
I played through to turn 24 and when the game reached T24 (end of reaction phase), I also got a CTD. So I'm fairly sure it is crashing when it goes to the end game cycle. This leads me to think the save game file has gotten corrupted. I'm not sure what might have caused it.
I'm going to try a couple of more things. But I cant revert back to prepatch for a while as i'm also testing some other features for the patch.
Sorry I wasn't more help. If I do find anything I'll post here and let you know.
Thanks
rick
ORIGINAL: Rick
Mark,
I haven't been able to figure out why the campaign saved game got corrupted. I'm going to save the files and I'll try to get back to it after we finalize the patch.
I know it must be frustrating to play 13 battles and have it CTD.
Sorry I wasn't more help
Thanks
rick
Does this mean that many, or possibly all, PCO players will experience a CTD near the end of this campaign? I was going to buy PCO today but I trashed the purchase idea when I came across this thread. I'm obviously concerned that this BUG could be a game killer for me . I certainly don't want to have Chorlto's aggravating experience. [:(]
[&:] Please advise ... Thanks
RE: Is this a game killer?
ORIGINAL: sevenpointsix2
Does this mean that many, or possibly all, PCO players will experience a CTD near the end of this campaign? I was going to buy PCO today but I trashed the purchase idea when I came across this thread. I'm obviously concerned that this BUG could be a game killer for me . I certainly don't want to have Chorlto's aggravating experience. [:(]
[&:] Please advise ... Thanks
No, I others have played through the campaigns. If you play with the same user made mods and the same version through the campaign, it should be safe. That isn't to say a file can't get corrupted, a power outage in middle of save, a bad disk sector.
Thanks
rick
RE: Is this a game killer?
Rick,
Thanks for looking into the problem. Frustrating not to have a solution yet but it hasn't stopped me playing the game.
Sevenpointsix2, whilst I have had a problem with one part of the game don't let it put you of purchasing the game. I love PCO and have been playing it more than CMBN. It really is a great game and I really think that it has most of the features of WEGO strategy games right.
Regards,
Mark C.
Thanks for looking into the problem. Frustrating not to have a solution yet but it hasn't stopped me playing the game.
Sevenpointsix2, whilst I have had a problem with one part of the game don't let it put you of purchasing the game. I love PCO and have been playing it more than CMBN. It really is a great game and I really think that it has most of the features of WEGO strategy games right.
Regards,
Mark C.
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RE: Is this a game killer?
Thanks Rick and Chorlto. Glad to hear it's not a major problem after all. Going ahead with my PCO purchase. [:D]