Which races can easily colonise which races?
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
Which races can easily colonise which races?
As the title says.
Say I'm human. I can work out which races are easily colonisable by humans by clicking on an independent race. But say I want to colonise (rather than invade) the Dhayut independent(s). How do I figure out what the chances of other races are to colonise the Dhayut? Is it listed somewhere or do I have to labouriously start a game as each race to find out?
Say I'm human. I can work out which races are easily colonisable by humans by clicking on an independent race. But say I want to colonise (rather than invade) the Dhayut independent(s). How do I figure out what the chances of other races are to colonise the Dhayut? Is it listed somewhere or do I have to labouriously start a game as each race to find out?
RE: Which races can easily colonise which races?
In general, races which belong to similar family can colonize each other without problems.
RE: Which races can easily colonise which races?
For one the family is very important.
But also the easygoing races have an easier time.
The 3 races permanently on happy juice (Atuuk, Shandar and Securan) have rarely any problems.
At least with my Shandar colonizers I can colonize so far any natives.
But also the easygoing races have an easier time.
The 3 races permanently on happy juice (Atuuk, Shandar and Securan) have rarely any problems.
At least with my Shandar colonizers I can colonize so far any natives.
Si vis pacem, para bellum
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Which races can easily colonise which races?
Yes to both replies. (Although I think Teekan outdo both Atuuk and Shandar in my limited experience.) But that is not what I am after.
Say as human my secondary race options are - Quameno, Wekkarus, Ikkuro, Zenox. How can I tell which of these has the best chance to colonise Dhayut.
Or alternatively, say as human I have a Ketarov world which can build colony ships. How can I tell what races the Ketarov will have a better chance to colonise than humans?
I am not looking for an answer to the race specifics of the above questions but rather a way I can tell what the chances are of any race colonising any other. Can it be calculated from characteristics (like intelligence and aggression leading to troop strength)? Or is there a text file/spreadsheet which defines the values used in the game? Or...?
Anyone?
Say as human my secondary race options are - Quameno, Wekkarus, Ikkuro, Zenox. How can I tell which of these has the best chance to colonise Dhayut.
Or alternatively, say as human I have a Ketarov world which can build colony ships. How can I tell what races the Ketarov will have a better chance to colonise than humans?
I am not looking for an answer to the race specifics of the above questions but rather a way I can tell what the chances are of any race colonising any other. Can it be calculated from characteristics (like intelligence and aggression leading to troop strength)? Or is there a text file/spreadsheet which defines the values used in the game? Or...?
Anyone?
- Gelatinous Cube
- Posts: 696
- Joined: Wed Oct 26, 2011 2:34 am
RE: Which races can easily colonise which races?
Why do the Securan's just explode every game? I've only seen Teekans get massive a couple times, and they tend to make good neighbors, but any time I have Securans in my game they just outgrow everyone really, really fast. And despite being a bunch of green space hippies, they don't mind going to war or building up a friggin' huge navy.
RE: Which races can easily colonise which races?
Don't judge them by looks. They are cockroaches in disguise.
RE: Which races can easily colonise which races?
I would guess it depends on the bias.
I have color coded the table.
Green is perfect, blue is good, white is normal and red is not good.
I had excel actually code orange (bias -5) but found out that there is no bias -5.
Hope it helps.

I have color coded the table.
Green is perfect, blue is good, white is normal and red is not good.
I had excel actually code orange (bias -5) but found out that there is no bias -5.
Hope it helps.

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- bias.jpg (246.07 KiB) Viewed 323 times
Si vis pacem, para bellum
- Gelatinous Cube
- Posts: 696
- Joined: Wed Oct 26, 2011 2:34 am
RE: Which races can easily colonise which races?
lmao, no you didn't! That is awesome.
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Which races can easily colonise which races?
Hm, it may well have something to do with it but it is not the end of the story.
For the Human (since I have played them mostly and noted their chances):
Probable - Ackdarian, Atuuk, Ketarov, Kiadian, Securan, Shandar, Teekan, Ugnari
Possible - Quameno, Zenox
Unlikely - Wekkarus
Most Unlikely - Boskharan, Dhayut, Gizurean, Haakonish, Ikkuro, Mortalen, Naxillan, Sluken
It is likely that 'Possible' for instance represents a range of numerical values (just as for reputation)
If the bias is zero then the chance (for Human) can be anywhere from Probable (e.g., Atuuk) to Most Unlikely (e.g., Ikkuro). Certainly that is enough to tell me that the bias chart is not sufficient for what I want. It also says that since the bias chart represents numerical values something else impinges other than bias (although I have myself thought that bias may well play a role).
For the Human (since I have played them mostly and noted their chances):
Probable - Ackdarian, Atuuk, Ketarov, Kiadian, Securan, Shandar, Teekan, Ugnari
Possible - Quameno, Zenox
Unlikely - Wekkarus
Most Unlikely - Boskharan, Dhayut, Gizurean, Haakonish, Ikkuro, Mortalen, Naxillan, Sluken
It is likely that 'Possible' for instance represents a range of numerical values (just as for reputation)
If the bias is zero then the chance (for Human) can be anywhere from Probable (e.g., Atuuk) to Most Unlikely (e.g., Ikkuro). Certainly that is enough to tell me that the bias chart is not sufficient for what I want. It also says that since the bias chart represents numerical values something else impinges other than bias (although I have myself thought that bias may well play a role).
RE: Which races can easily colonise which races?
Either the friendliness or the aggresiveness (can't recall which) of the target race plays a role too. So Boskara, being unfriendly are more difficult to recruit than Shandar.
I think all the stuff you guys mention above also plays a role of course, just dont forget the unfriendliness [:)]
I think all the stuff you guys mention above also plays a role of course, just dont forget the unfriendliness [:)]
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: Which races can easily colonise which races?
Why guess?
Let's make it right once and for all:
I made a Google Table.
It should be free for everyone, if not, send me an PM and I see what's wrong.
The bias goes from 0 (highly unlikely) to 4 (likely).
If you find new info, then simple enter it in the table.
The color should change automatically.
I already filled it for Humans (from feelo's post), Atuuk and Gizzureans from Jeeves strategy guide.
If the values change than we know there are additional factors.
/edit
The link was to the read only version.
To modify you need (hopefully) this link.
Let's make it right once and for all:
I made a Google Table.
It should be free for everyone, if not, send me an PM and I see what's wrong.
The bias goes from 0 (highly unlikely) to 4 (likely).
If you find new info, then simple enter it in the table.
The color should change automatically.
I already filled it for Humans (from feelo's post), Atuuk and Gizzureans from Jeeves strategy guide.
If the values change than we know there are additional factors.
/edit
The link was to the read only version.
To modify you need (hopefully) this link.
Si vis pacem, para bellum
RE: Which races can easily colonise which races?
I made a few updates after a few experiments with the editor.
I finished the Dayur, the Ackdarian, the Haakonish and the Boskara...
Also the reputation, the money and the government type seem to not do anything.
I think a big part is the species family, and after that the attributes from the races.txt.
That is especially clear when you compare Dhayut with Gizzurean.
The exactly same bias, the same family, but the differences are clearly there.
Comparision:
G reproduces faster by .21
D is more intelligent by 22
D is more agressive by 9
G is more cautious by 21
G is more friendly by 5
G is more loyal by 10
G is better in ship maintenance by 35
D is less damaged by war weariness by 50.
The other differences are design-based, so unimportant.
It would be interesting to see how a modified race.txt would play out.
How a copy of the Dhayut would work out moved into another family.
How an increase in 5 for friendliness for the D increases the chances and so on.
If you make them, tell me and I build them into the table.
But for modders it would be interesting to enter your own families (the founders from Star Trek come to mind, or the sand people of star wars) or modify the existing ones.
That would make it possible to build total conversions to a wholly new level.
I finished the Dayur, the Ackdarian, the Haakonish and the Boskara...
Also the reputation, the money and the government type seem to not do anything.
I think a big part is the species family, and after that the attributes from the races.txt.
That is especially clear when you compare Dhayut with Gizzurean.
The exactly same bias, the same family, but the differences are clearly there.
Comparision:
G reproduces faster by .21
D is more intelligent by 22
D is more agressive by 9
G is more cautious by 21
G is more friendly by 5
G is more loyal by 10
G is better in ship maintenance by 35
D is less damaged by war weariness by 50.
The other differences are design-based, so unimportant.
It would be interesting to see how a modified race.txt would play out.
How a copy of the Dhayut would work out moved into another family.
How an increase in 5 for friendliness for the D increases the chances and so on.
If you make them, tell me and I build them into the table.
But for modders it would be interesting to enter your own families (the founders from Star Trek come to mind, or the sand people of star wars) or modify the existing ones.
That would make it possible to build total conversions to a wholly new level.
Si vis pacem, para bellum
RE: Which races can easily colonise which races?
Why don't you ask Erik directly how it is computed? Seriously I rather roleplay the result of a colonize attempt by bombarding, ignoring, sanctionizing or terrorizing an enemy.
One Thread To Guide Them All
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
RE: Which races can easily colonise which races?
Well, nobody forces you to use it.
But this will allow us to better tweak custom races, so that we can either have a real flower power aliens that invite everybody in, and are friend with everybody.
Or you want the ancient sith empire? Hated to the core. Evil, xenophobic and all over all bad news?
Of course we could ask. But so it is more fun.
Btw, I modded my Sluken and scrammed their agression down to nearly nothing.
The only species that made a difference for where the Atuuk.
Dumb, reckless, friendly and loyal.
So it is not only the stats of the colonizing race that are important but also the colonized one.
But this will allow us to better tweak custom races, so that we can either have a real flower power aliens that invite everybody in, and are friend with everybody.
Or you want the ancient sith empire? Hated to the core. Evil, xenophobic and all over all bad news?
Of course we could ask. But so it is more fun.
Btw, I modded my Sluken and scrammed their agression down to nearly nothing.
The only species that made a difference for where the Atuuk.
Dumb, reckless, friendly and loyal.
So it is not only the stats of the colonizing race that are important but also the colonized one.
Si vis pacem, para bellum
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Which races can easily colonise which races?
I'd be happy if Erik choose to answer this one.
He may have more pressing things on his mind [8D].
He may have more pressing things on his mind [8D].
RE: Which races can easily colonise which races?
ORIGINAL: Gelatinous Cube
Why do the Securan's just explode every game? I've only seen Teekans get massive a couple times, and they tend to make good neighbors, but any time I have Securans in my game they just outgrow everyone really, really fast. And despite being a bunch of green space hippies, they don't mind going to war or building up a friggin' huge navy.
Securans really likes to fuck and they breed like rabbits. This is part of their attractiveness.