Legends: leave your impressions here, pls!
- Gelatinous Cube
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RE: Legends: leave your impressions here, pls!
Anyone else notice the new Nazi government type? [:-]
- Erik Rutins
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RE: Legends: leave your impressions here, pls!
Meaning Corporate Nationalism? This can really represent any government type where the State effectively controls the Private sector. It blurs one of the key lines in Distant Worlds and will no doubt be of interest to some but it does have some significant consequences as well.
Regards,
- Erik
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Legends: leave your impressions here, pls!
Why call it Nazi goverment? It has absolutely nothing to do with it! The Nazi would fit the idea of military dictatorship while disowning everything NOT in hands of their own people. Not taking all revenue of the public in general.
That's plain "stalinism".
That's plain "stalinism".
One Thread To Guide Them All
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
- Erik Rutins
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RE: Legends: leave your impressions here, pls!
Yes, it could have a variety of historical or futuristic analogs, including the ruling "mega-corps" of the cyberpunk genre.
Regards,
- Erik
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Legends: leave your impressions here, pls!
Loving every minute of it
This game with the expansions has to be the best 4x space game I have purchased and I tried most all of them (except SoTS2; I saw reviews on that one before I opened a wallet). I just take a random race and go with it...fun stuff... Love the leaders and borders

- SpectralFremen
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RE: Legends: leave your impressions here, pls!
Why do i have to be at work :'(
- feelotraveller
- Posts: 1040
- Joined: Mon Sep 12, 2011 10:08 am
RE: Legends: leave your impressions here, pls!
Thanks Elliot and Erik. Downloading now... [8D]
Edit: Also thanks Woodman, and not just for the great ship sets. [:)]
Edit: Also thanks Woodman, and not just for the great ship sets. [:)]
- Gelatinous Cube
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RE: Legends: leave your impressions here, pls!
ORIGINAL: Nedrear
Why call it Nazi goverment? It has absolutely nothing to do with it! The Nazi would fit the idea of military dictatorship while disowning everything NOT in hands of their own people. Not taking all revenue of the public in general.
That's plain "stalinism".
I was being facetious, although I think Hitler's National Socialism fits the description of that government type to a "T." From the massive initial productivity boost to the inevitable gotterdamerung it is sure to create! I look forward to finding a reason to use it in a good AAR.
RE: Legends: leave your impressions here, pls!
Loving it so much 
I must agree with the previous request though, i'd love a way to tell the AI ship design automation to focus on a certain type of weapon, like "focus on railguns". I dislike manually designing everything, but i also want some wide-scope say in what technological direction my fleet takes.

I must agree with the previous request though, i'd love a way to tell the AI ship design automation to focus on a certain type of weapon, like "focus on railguns". I dislike manually designing everything, but i also want some wide-scope say in what technological direction my fleet takes.
- MartialDoctor
- Posts: 391
- Joined: Mon Mar 07, 2011 10:01 am
RE: Legends: leave your impressions here, pls!
Initial impressions:
Load times - superb! Graphics are great! New techs are looking interesting so far. I've seen a lot of great UI changes that make things helpful and streamlined. All in all, I'm impressed with these changes.
However, the AI seems to now have gone in the other direction. While as before, the AI seemed to hate everyone and always go to war (unless you pay them off); now it's the opposite. Everyone loves me. No one wants to fight... Initially, everyone has the, "we are very wary of you". But that quickly goes away and then they all just like me. They want to form trade agreements and give me money (even when only at +5). Even the Sluken like me (I am the Shandar)! This is going with Restless aggression level. The AI still seems to lack the "lifelike" feel that makes it feel like each race is different. These are just my initial impressions; maybe things will change over time.
Also, the AI, even on Very Hard, doesn't seem to expand much at all. I'll try making them larger and see if that changes things much.
Anyways, overall, I like many of the changes. Distant Worlds is definitely moving in the right direction.
Load times - superb! Graphics are great! New techs are looking interesting so far. I've seen a lot of great UI changes that make things helpful and streamlined. All in all, I'm impressed with these changes.
However, the AI seems to now have gone in the other direction. While as before, the AI seemed to hate everyone and always go to war (unless you pay them off); now it's the opposite. Everyone loves me. No one wants to fight... Initially, everyone has the, "we are very wary of you". But that quickly goes away and then they all just like me. They want to form trade agreements and give me money (even when only at +5). Even the Sluken like me (I am the Shandar)! This is going with Restless aggression level. The AI still seems to lack the "lifelike" feel that makes it feel like each race is different. These are just my initial impressions; maybe things will change over time.
Also, the AI, even on Very Hard, doesn't seem to expand much at all. I'll try making them larger and see if that changes things much.
Anyways, overall, I like many of the changes. Distant Worlds is definitely moving in the right direction.
RE: Legends: leave your impressions here, pls!
I am seeing a lot of friendliness and bribes. But I have also seen two AI empires covet my colonies, and then declare war and take what it wants.
This is no normal aggression and hard difficulty.
This is no normal aggression and hard difficulty.
RE: Legends: leave your impressions here, pls!
The new expansion sounds great. Unfortunately we are spending the week with family, and I won't be able to get this until I get home.
Stupid Thanksgiving. Stupid sister.
Stupid Thanksgiving. Stupid sister.
RE: Legends: leave your impressions here, pls!
great game so far.
i played 3-4 hours and could not find any real bug so far.
i espacialy like the fighter concept in the game. gave my destroyers 2 fighters and 2 bombers and built also fighter bases as defense bases and works great so far.
realy worth the money.[&o]
the only bad aspect of the game are this tiny fonts.
realy hard to read on a big monitor. is there any way to get bigger fonts?
i played 3-4 hours and could not find any real bug so far.
i espacialy like the fighter concept in the game. gave my destroyers 2 fighters and 2 bombers and built also fighter bases as defense bases and works great so far.
realy worth the money.[&o]
the only bad aspect of the game are this tiny fonts.

RE: Legends: leave your impressions here, pls!
One item is yet to be mentioned. The new main menu music is very nice 

- Erik Rutins
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RE: Legends: leave your impressions here, pls!
ORIGINAL: Baleur
Loving it so much
I must agree with the previous request though, i'd love a way to tell the AI ship design automation to focus on a certain type of weapon, like "focus on railguns". I dislike manually designing everything, but i also want some wide-scope say in what technological direction my fleet takes.
Usually setting the tech preferences in your policies will do this, as that will focus weapon research and the ship design automation will tend to use the best available weapon.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
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RE: Legends: leave your impressions here, pls!
Hi MartialDoctor,
A lot also depends on galaxy settings for aggression and what point in the game you are at (later game, things get a bit more cozy and then the more aggressive races get a little more active. Government type can also increase or decrease an aggressive race's tendencies (for example a Sluken Democracy, if near your Democracy is much less likely to go to war with you than a Sluken Military Dictatorship near your Democracy).
This is very unusual in my experience. How far into a game have you played? What were your galaxy settings?
If you are concerned, feel free to upload a save for us. There are so many possible galaxy setting combinations that it's very helpful to see a save anytime things behave differently from expectations.
Regards,
- Erik
ORIGINAL: MartialDoctor
However, the AI seems to now have gone in the other direction. While as before, the AI seemed to hate everyone and always go to war (unless you pay them off); now it's the opposite. Everyone loves me. No one wants to fight... Initially, everyone has the, "we are very wary of you". But that quickly goes away and then they all just like me. They want to form trade agreements and give me money (even when only at +5). Even the Sluken like me (I am the Shandar)! This is going with Restless aggression level. The AI still seems to lack the "lifelike" feel that makes it feel like each race is different. These are just my initial impressions; maybe things will change over time.
A lot also depends on galaxy settings for aggression and what point in the game you are at (later game, things get a bit more cozy and then the more aggressive races get a little more active. Government type can also increase or decrease an aggressive race's tendencies (for example a Sluken Democracy, if near your Democracy is much less likely to go to war with you than a Sluken Military Dictatorship near your Democracy).
Also, the AI, even on Very Hard, doesn't seem to expand much at all. I'll try making them larger and see if that changes things much.
This is very unusual in my experience. How far into a game have you played? What were your galaxy settings?
If you are concerned, feel free to upload a save for us. There are so many possible galaxy setting combinations that it's very helpful to see a save anytime things behave differently from expectations.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Legends: leave your impressions here, pls!
ORIGINAL: bigbaba
the only bad aspect of the game are this tiny fonts.realy hard to read on a big monitor. is there any way to get bigger fonts?
The only thing you can really do to make the fonts larger is to try running your desktop and the game at a lower resolution than your monitor normally runs. That will make everything a bit larger, but depending on how your monitor and/or video card handle the scaling may not look as clear.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: Legends: leave your impressions here, pls!
Thumbs up here for Legends so far. Loading time is noticeably quicker, images look sharper too. Like the borders though I noticed a race I had a trade agreement with colonized within my borders. On the other hand, we were on very good terms.
Like the characters a lot. That they have all sorts of traits, both good and bad, is great for storyline and making the game more immersive. It will also be a great platform for AARs as well. As soon as we get that customization manual for Legends I'm putting in the tlhIngan wo' into Legend space. Eager to see what sorts of characters will arise from that.
Being able to see ship destination vectors is a great addition. That this can be done selectively or en masse via the mini map buttons just makes it so much easier to use.
Almost got a wonder with the shipyards, but another race just beat me to it. Looking forward to see how that works.
Like the characters a lot. That they have all sorts of traits, both good and bad, is great for storyline and making the game more immersive. It will also be a great platform for AARs as well. As soon as we get that customization manual for Legends I'm putting in the tlhIngan wo' into Legend space. Eager to see what sorts of characters will arise from that.
Being able to see ship destination vectors is a great addition. That this can be done selectively or en masse via the mini map buttons just makes it so much easier to use.
Almost got a wonder with the shipyards, but another race just beat me to it. Looking forward to see how that works.
Best regards,
Greg Guerrero
Greg Guerrero
RE: Legends: leave your impressions here, pls!
Im loving the game more please[:)]
---;@
RE: Legends: leave your impressions here, pls!
Dunno if this is a Legends feature or from earlier, but how your race responds to other races within your empire is neat. I had my Mortalens go at an insectoid race and subjugated their world. Since I selected non-repitlian races to be enslaved, the world I conquered was immediately classified a penal colony. Woohoo!
Best regards,
Greg Guerrero
Greg Guerrero