We have a new update for Command Ops: Battles from the Bulge in the Members Club. It has a large number of fixes and changes, the original list is here, plus the ones below.
Please remember this is a Beta, and any feedback is appreciated.
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[b]Change List
V4.2.248 – December 5, 2011[/b][ul]
- Ensure Estab Wpn display updates for Intel enemy forces.
- Ensure timings of gameTasks are not incorrectly overwritten by playerTask. It now only
updates the gameTask if the playerTask has been updated within the last minute (due to
AI slippage) and provided the gameTask itself has not been changed. This fixes the
problem with bombardment duration changes not sticking. - Cater for historical schedule types when generating the end game messages. Addresses
Assert at GameDocument line 879. - Ignore supply requests that don't require fuel where the only available transport is bulk
fuel vehicles. Addresses assert at ScenDepot line 1640. - Ensure FinalReorg tasks are slipped properly when the assault task slips beyond their
original start time. This address assert at ScenMissionPlan line4168. - Fix crash bug (Access Violation) caused when the non-existent Subject of a task was
being accessed inside TaskAttack::ObjectiveReached(). - Fix Formation Lockup issue
- Revise Fatigue Rates
- Modified Scenarios.
4.2.245 and 4.2.246 Changes