Tips for Newbies (Campaign and in general)

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines. The Red Turn expansion ads a gigantic Soviet expansion centered on the Kursk campaign.

Moderators: 2xPelin, 2xTom

Post Reply
User avatar
lparkh
Posts: 423
Joined: Sun Jul 25, 2004 5:38 pm

Tips for Newbies (Campaign and in general)

Post by lparkh »

For some of us, at least, this is quite a challenging game. It took me too many tries at 2nd Kharkov but I finally learned how to play reasonably. For those who are finding the going tough like I did and want a few tips (though it is fun to figure out too) here are some:
-- Weather -- this is key but mostly importantly it is random at start of 2nd Kharkov. So reload to get a decent weather situation for your first play.
-- Prepare for Enemy Counterattacks -- place your most resilent units (and specialist step) where the enemy is most likely to try to cut your supply.
-- Understand ZOC and advances -- this is central to an effective offensive. The key concept I didn't realize till I read the manual is that once you you extend the marked "front" there is not enemy ZOC (unlike in many games). This is how you can deep advances.

Others tips?
User avatar
HansHafen
Posts: 258
Joined: Sun Feb 03, 2008 6:50 am
Contact:

RE: Tips for Newbies (Campaign and in general)

Post by HansHafen »

Protect your supply line at all costs. It is the paramount consideration.
User avatar
Moltke71
Posts: 1246
Joined: Sat Sep 23, 2000 3:00 pm

RE: Tips for Newbies (Campaign and in general)

Post by Moltke71 »

Protect your supply lines when the AI can plunk partisans almost anywhere? Good luck with that!!

I've been commuting all my reserves on turn 1. Good idea?
Jim Cobb
User avatar
lparkh
Posts: 423
Joined: Sun Jul 25, 2004 5:38 pm

RE: Tips for Newbies (Campaign and in general)

Post by lparkh »

From what I can tell the partisans cannot directly plop onto a supply line. However once a friendly (to partisans) square is adjacent to your supply it appears they can plop one down (or maybe it takes two partisan friendly squares adjacent). I lot my Case Blue which was going well when this happened. After that I started leaving hungarians about to wipe partisan spots as they occured.

You shouldn't need to buy reserve units to win. I typically use 3 or so specialist steps. These are key. However I am fighting stalingrad and decided to throw the kitchen sink at the situation since it looked darn hard! I may have thrown too much :-)
User avatar
HansHafen
Posts: 258
Joined: Sun Feb 03, 2008 6:50 am
Contact:

RE: Tips for Newbies (Campaign and in general)

Post by HansHafen »

Partisans are not the problem. You just leave minor allied troops to deal with them behind the lines. They are almost useless against the Russians anyway.
 
The problem is the Russians cutting your supply lines. Don't let it happen.
User avatar
lparkh
Posts: 423
Joined: Sun Jul 25, 2004 5:38 pm

RE: Tips for Newbies (Campaign and in general)

Post by lparkh »

Another learning tip is restarting a scenario if you have to ;-) To do that go to the save folder for game and delete the most recent scenario file.
Of course this is not the intent of the designers. But you'd have to be fairly superhuman perfect to not make some campaign ending mistakes in this game across 8 or 9 scenarios! Well at least I would :-)
Post Reply

Return to “Unity of Command Series”