1.04 The Wolf and the Bear (no Gids)

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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

Double post
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randallw
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by randallw »

Yeah, a fresh unit joining a battle in reserve mode can make a mess of the attack.
Wuffer
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Wuffer »

Yes, spoilt his day. Probably his march to Berlin in time??

A very readable AAR BTW, Tahunnas, thanks for the input. Appreciate the time you put into our entertaining.
In someway it's an evergreen, we will miss you when it's over for sure!

"Once more Gids broke the encirclement...
"I isolated him...
"I routed him ...
"I cut him up ...
"No matter how much you kill...

[:D]

The ultimative game-experience for the Axis-player... :-)
Keep on!
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

ORIGINAL: Wuffer

Yes, spoilt his day. Probably his march to Berlin in time??

A very readable AAR BTW, Tahunnas, thanks for the input. Appreciate the time you put into our entertaining.
In someway it's an evergreen, we will miss you when it's over for sure!

"Once more Gids broke the encirclement...
"I isolated him...
"I routed him ...
"I cut him up ...
"No matter how much you kill...

[:D]

The ultimative game-experience for the Axis-player... :-)
Keep on!

Thanks!
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

Turn 195. March 8 1945.

Some people in the Railway Department have a funny notion of where best to repair railroads...

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Michel92
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Michel92 »

Tarhunnas and all,

Happy new year.

This is a great AAR. I read it this week-end and it provide me a good insigh of where the game is leading.

Currently I play Russian un a PBEM, v. 104 game 41 45 with a friend of mine. We are in august 42, and I think after reading your AAR that we need to up-date the game to 1.05 to avoid the armement issue or at least lessen it for my german opponenet.

Could it be done in the middle of a PBEM ?

Again, very inspiring AAR and sorry for my poor english.
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Baelfiin
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Baelfiin »

Michel92 you would need to restart the game to avoid the 47mm atg ARM bug if thats what you were referring to.
"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
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Peltonx
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Peltonx »

January 1942 is probably the latest a game could be saved to avoid the bug.

Kamil vs Pelton was border line.
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Karri »

ORIGINAL: Tarhunnas

Turn 194. March 1 1945.

The reserve deployment of the SS-divisions seems to be paying dividends. An SS-division in reserve can ruin Ivans whole week...

Image


I can't see any picture here.
Michel92
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Michel92 »

Baelfiin

Hello All,

Thank you for your answer. Let see if I have understood it well.

To avoid the 47mm bug I we will need to restard the game from the beginning or at least from jan 42 ? We are playing since September and I am not sure, or if fact very sure, that we won't restrart from scratch.
We have around 3 years to go in the game and I am not sure that it is worthwhile to continu if the german et must first cope with the soviet resilience, the second front, the strategic bombing campain and so on AND is, on top of that, doomed by a bug that can't be fixed.

This is a sad news...[:(]

Tarhunnas, who played more than very well the german, has an army that is bathered partly do to the bug, and still continue to fight to the end may be an exception in terms of willingness to finish the Grand Campain as a german in this condition.

Ciao,

Michel

P.S. Please be indulgent with my English
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

ORIGINAL: Michel92
Baelfiin

Hello All,

Thank you for your answer. Let see if I have understood it well.

To avoid the 47mm bug I we will need to restard the game from the beginning or at least from jan 42 ? We are playing since September and I am not sure, or if fact very sure, that we won't restrart from scratch.
We have around 3 years to go in the game and I am not sure that it is worthwhile to continu if the german et must first cope with the soviet resilience, the second front, the strategic bombing campain and so on AND is, on top of that, doomed by a bug that can't be fixed.

This is a sad news...[:(]

Tarhunnas, who played more than very well the german, has an army that is bathered partly do to the bug, and still continue to fight to the end may be an exception in terms of willingness to finish the Grand Campain as a german in this condition.

Ciao,

Michel

P.S. Please be indulgent with my English

Actually, I got this game corrected for the bug thanks to Pavel being very helpful (see post #676), so I should not be suffering from that bug. However, the AP i got as compensation were gone in a month, so I don't think the effect was all that great of the bug. The German ARM points problem is much larger. I now have 400k men in the manpower pool an no ARM points again!
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

ORIGINAL: Karri

ORIGINAL: Tarhunnas

Turn 194. March 1 1945.

The reserve deployment of the SS-divisions seems to be paying dividends. An SS-division in reserve can ruin Ivans whole week...

Image


I can't see any picture here.

Odd, I could see the picture yesterday, but not earlier today. Now I can see it again! Strange!
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

Turn 196. March 15 1945.

A spell of mud descends on Byelorussia, so that part of the front should be quiet for a while. Menawhile, in Rumania, Army Group E is bending back the flank, but so far, the Soviet advance in the Rumanian plains is not worrying. What is more serious is the ease with which the Soviets are penetrating the Carpathians further north. Map after Axis moves.

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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

A closeup of the Carpathians. Even the mountains cannot stop the Red horde from advancing one hex at a time... Soft factor is set to supply, so you can see that everyone is short on that.

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Q-Ball
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Q-Ball »

Not too many Russian Mountain Divisions. Did you kill them all?

As Soviets, I try to save as many as possible, for the Carpathians. Obviously, that is planning WAY ahead, like 3 years!
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

IMHO saving mountain divisons hardly appears worth the effort from the Soviet perspective. There seems to be no difficulty attacking in mountains even with Mech Corps! See http://www.matrixgames.com/forums/tm.asp?m=3010426
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Ketza »

ORIGINAL: Tarhunnas
ORIGINAL: Michel92
Baelfiin

Hello All,

Thank you for your answer. Let see if I have understood it well.

To avoid the 47mm bug I we will need to restard the game from the beginning or at least from jan 42 ? We are playing since September and I am not sure, or if fact very sure, that we won't restrart from scratch.
We have around 3 years to go in the game and I am not sure that it is worthwhile to continu if the german et must first cope with the soviet resilience, the second front, the strategic bombing campain and so on AND is, on top of that, doomed by a bug that can't be fixed.

This is a sad news...[:(]

Tarhunnas, who played more than very well the german, has an army that is bathered partly do to the bug, and still continue to fight to the end may be an exception in terms of willingness to finish the Grand Campain as a german in this condition.

Ciao,

Michel

P.S. Please be indulgent with my English

Actually, I got this game corrected for the bug thanks to Pavel being very helpful (see post #676), so I should not be suffering from that bug. However, the AP i got as compensation were gone in a month, so I don't think the effect was all that great of the bug. The German ARM points problem is much larger. I now have 400k men in the manpower pool an no ARM points again!

What is the toe of your artillery SUs set at?
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Tarhunnas
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

ORIGINAL: Ketza

What is the toe of your artillery SUs set at?

Mostly 70%
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Tarhunnas »

Turn 197. March 22 1945. Snow. Nothing dramatic happening. A shot of production. Manpower pool is now above 400k.

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Q-Ball
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RE: 1.04 The Wolf and the Bear (no Gids)

Post by Q-Ball »

I wonder what would happen to your manpower if you start disbanding Artillery Units.

I might disband the ones that use divisional artillery pieces; I bet your Manpower pool empties a bit if you do that
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