GJS mod update

Post new mods and scenarios here.
Tejszd
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RE: GJS mod update

Post by Tejszd »

Sounding great Carthartes!
davidss
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RE: GJS mod update

Post by davidss »

Thanks [:)]
STIENER
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RE: GJS mod update

Post by STIENER »

cant wait!!!! [:)]
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tigercub
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RE: GJS mod update

Post by tigercub »

[:D]
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TAIL_GUNNER
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RE: GJS mod update

Post by TAIL_GUNNER »

looking good Cathartes!

I never owned CC5 for some reason...and missed out on the original GJS.

Can't wait to give it a whirl.
AKA "Juggalo"
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tigercub
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RE: GJS mod update

Post by tigercub »

u have missed out then! tail gunner
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tigercub
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RE: GJS mod update

Post by tigercub »

other (custom battles and ops)... please dont delay the campaign for these OMG no.
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CarolusRex
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RE: GJS mod update

Post by CarolusRex »

Hi Cathartes, looks very good!
 
You wrote "Soon" in Feb.
 
Any idea when "Soon" will happen?
 
(No Criticism whatsoever just looking forward)
 
Rgds
 
Carolus
Deo favente
rebon
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RE: GJS mod update

Post by rebon »

What CarolusRex said, can you update us? Cant wait to play it, looks real good :)
Cathartes
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RE: GJS mod update

Post by Cathartes »

Wish I hadn't looked at the map coding. GJS Maps have all sorts of inconsistent coding issues from 4.4 that need streamlining and consistency. Eats up serious time. For the few hanging in there waiting, it will be worth it.

Work continues.



Manu
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RE: GJS mod update

Post by Manu »

we will wait, no problem!
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kweniston
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RE: GJS mod update

Post by kweniston »

Hanging in there. Thanks!
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tigercub
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RE: GJS mod update

Post by tigercub »

2012 now! year and a half now in the making! hope all goes will with you and GJS happy new year.
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Cathartes
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RE: GJS mod update

Post by Cathartes »

for all future updates please go here
Tejszd
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RE: GJS mod update

Post by Tejszd »

Is GJS 5 now an LSA only mod?
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