Pentagon [CLOSED]

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SailingGuy
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Pentagon [CLOSED]

Post by SailingGuy »

Pentagon: An ATG scenario for five players.

Each player sits on one side of an imaginary five sided table (Pentagon). A player's place at the "table" is determined randomly.

You win the game when the two players opposite you (ie not adjacent) at the "table" are eliminated. They are considered to be your enemies. Players adjacent to you at the "table" are not necessarily your friends, as your goal will conflict with theirs.

Your position at the "table" has no bearing on your actual position on the game map.

Example - Players are sitting around the "table" in the following order: Adam, Barry, Clyde, Daniel, and Edward.

Adam wins if Clyde and Daniel are eliminated.
Barry wins if Daniel and Edward are eliminated.
Clyde wins if Adam and Edward are eliminated.
Daniel wins if Adam and Barry are eliminated.
Edward wins if Barry and Clyde are eliminated.

The game is over when one player acheives his victory condition.

You may NOT enter into an ATG alliance, but you may help or hinder other players as you see fit. Even though players adjacent to you at the "table" are not your enemies, you may declare war on them. (Sometimes sham wars are a great way to exchange cities. Or you may want to slow someone down who is close to winning.)

Why I like the idea of Pentagon...
1) Five players usually means I get to do one turn every other day.
2) No pointless negotiations, NAPs, and alliances - you know who your enemies are from the beginning.
3) Some cooperation is possible.

Signed up so far:
SailingGuy
Kraftwerk
hatemf90
hadley
ironduke1955


Game settings:
X-Large World
5 Nations - No AI
Oceania World
Map Loop
Hidden Stats
1 Town Start
Climate: Full Range
Shroud
Fog of War
PBEM Protection
Passwords (write them down!)

No formal alliances, and thus no tech or resource sharing. Informal alliances and non-aggression pacts are allowed.

Turn order randomly determined.

DropBox used for file transfer. You should check the DropBox daily to see if it is your turn. Some of us check the DropBox hourly. [X(]

Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: Pentagon [RECRUITING]

Post by Krafty »

You know im in.
hatemf90
Posts: 305
Joined: Thu Jan 01, 2009 10:48 am

RE: Pentagon [RECRUITING]

Post by hatemf90 »

nope, ofcourse i want to play [:'(]

thanks for signing me up.
It's hateM not hate, I dont hate any one.
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hadley
Posts: 127
Joined: Wed Jun 22, 2011 3:47 pm
Location: Ohio, USA

RE: Pentagon [RECRUITING]

Post by hadley »


I've got about three weeks before my next turn in "Rise of Nations". [>:] I'm in if you still have the room...

~ hadley
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ironduke1955
Posts: 2037
Joined: Wed May 17, 2006 9:52 am
Location: UK

RE: Pentagon [RECRUITING - 1 SPOT LEFT]

Post by ironduke1955 »

Count me in
Are we like late Rome, infatuated with past glories, ruled by a complacent, greedy elite, and hopelessly powerless to respond to changing conditions?

Liberty4All
Posts: 1
Joined: Tue May 01, 2012 11:34 pm

RE: Pentagon [RECRUITING - 1 SPOT LEFT]

Post by Liberty4All »

I would like to play.
Tophat1815
Posts: 1824
Joined: Mon Jan 16, 2006 4:11 pm

RE: Pentagon [RECRUITING]

Post by Tophat1815 »

ORIGINAL: hadley


I've got about three weeks before my next turn in "Rise of Nations". [>:] I'm in if you still have the room...

~ hadley

LOL........... [:-]
SailingGuy
Posts: 483
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RE: Pentagon [RECRUITING]

Post by SailingGuy »

OK. Players are set. Just requested random rolls from Nomic Dice Server to set turn order.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
SailingGuy
Posts: 483
Joined: Mon Feb 11, 2008 9:48 pm
Contact:

RE: Pentagon [RECRUITING]

Post by SailingGuy »

Turn order:

Kraftwerk 933
SailingGuy 761
hadley 721
hatemf90 615
ironduke1955 130

I will set up the game and put the first turn in the DropBox.

File naming convention:
PENTAGON-KRAFT-SAIL-HAD-HATE-IRON-to??? 001a.at2

Enemies list:
Kraftwerk's enemies are HAD & HATE
SailingGuy's enemies are HATE & IRON
hadley's enemies are KRAFT & IRON
hatemf90's enemies are KRAFT & SAIL
ironduke1955's enemies are SAIL & HAD

Invites to join the Pentagon DropBox forthcoming.

Good luck everyone.

Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
SailingGuy
Posts: 483
Joined: Mon Feb 11, 2008 9:48 pm
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RE: Pentagon [RECRUITING]

Post by SailingGuy »

First turn to KRAFT.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
SailingGuy
Posts: 483
Joined: Mon Feb 11, 2008 9:48 pm
Contact:

RE: Pentagon [RECRUITING]

Post by SailingGuy »

OK. The game is afoot.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
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hadley
Posts: 127
Joined: Wed Jun 22, 2011 3:47 pm
Location: Ohio, USA

RE: Pentagon [CLOSED]

Post by hadley »

ORIGINAL: SailingGuy


Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.


Gesh, you got this right! You'd think that if they are going to put your capitol on an eight hex island, that they would at least make it a port city!

Turn to hatemf90... ~ hadley aka Doug

SailingGuy
Posts: 483
Joined: Mon Feb 11, 2008 9:48 pm
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RE: Pentagon [CLOSED]

Post by SailingGuy »

ORIGINAL: hadley

ORIGINAL: SailingGuy


Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.


Gesh, you got this right! You'd think that if they are going to put your capitol on an eight hex island, that they would at least make it a port city!

Turn to hatemf90... ~ hadley aka Doug

Dang it! You're not on my enemies list.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: Pentagon [CLOSED]

Post by Krafty »

Zing!

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hadley
Posts: 127
Joined: Wed Jun 22, 2011 3:47 pm
Location: Ohio, USA

RE: Pentagon [CLOSED]

Post by hadley »



Turn to Hatem... Happy Hunting! ~ Doug
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hadley
Posts: 127
Joined: Wed Jun 22, 2011 3:47 pm
Location: Ohio, USA

RE: Pentagon [CLOSED]

Post by hadley »


Greetings, All!

I really enjoy ATG. I love strategy. I like being challenged to think "Outside The Box". But really, what the heck do I do with this!?!? (My favorite part is the six trains I have to work with...)

Happy Hunting! ~ Doug [:)]


Image
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: Pentagon [CLOSED]

Post by Krafty »

Trains can be shipped.

You actually have a decent start, I like those little islands. Wether you have land around you or not is the question.

First thing you need, 1000 supply, 4 cargo ships, and PPs. Split yer 60 guys into 4 groups of 10 and leave 20 in capital. Load each 10 onto a cargoship and head out in a different direction. Drop them on cities then immediately pick them back up and head somewhere else.

Next turn you need engineers to build ports. You need the supply to fill the cargo ships with 200 supply each btw.

If you dont find cities that are your people type, you got the engineers to build some factories in your new lands. If the cities arent coastal, you have the engineers to build ports and roads.

Pretty certain youll find good lands. With an oceania map type, were all going to have varying degrees of your same problems. My island is 13 hexes large, and has 1 oil.
Krafty
Posts: 395
Joined: Fri Mar 26, 2010 5:44 pm

RE: Pentagon [CLOSED]

Post by Krafty »

Also youre going to learn to love naval transport capacity. Remember you can pick up whole units in a port and transfer them to new ports with the strategic move option. It destroys readiness, and EPs for engineers, but its far more effective than manual shipping. It also doesnt expose yer transports to enemy fire as much if at all.

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hadley
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RE: Pentagon [CLOSED]

Post by hadley »



Turn to Hatem... ~ Doug
SailingGuy
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RE: Pentagon [CLOSED]

Post by SailingGuy »

We seem to have stalled.
Phil
aka SailingGuy

To his dog, every man is Napoleon; hence the constant popularity of dogs.
~Aldous Huxley
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