moving uphill not costing extra as it should

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Lebatron
Posts: 1662
Joined: Mon May 30, 2005 4:27 pm
Location: Upper Michigan

moving uphill not costing extra as it should

Post by Lebatron »

If the change in elevation is +1 the +1 AP is supposed to be added to the cost of movement. If it's a +2 elevation change(steep slope) then +2 AP's are added to movement cost. Note vehicles can't traverse a steep slope.

Moving uphill used to cost extra during the beta. I'm confused as to why that was lost and no one noticed?
Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided
Aladinn
Posts: 13
Joined: Wed May 09, 2012 6:33 pm

RE: moving uphill not costing extra as it should

Post by Aladinn »

hey, I noticed it too
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ericbabe
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RE: moving uphill not costing extra as it should

Post by ericbabe »

We did not implement that rule.
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