Throw me a damn bone for the love of god! :)

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

Javaslinger
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Throw me a damn bone for the love of god! :)

Post by Javaslinger »

What's up with the expansion??? Surely you can give us some teasers...
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Erik Rutins
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RE: Throw me a damn bone for the love of god! :)

Post by Erik Rutins »

So much to tell, but still too early. I expect we will start sharing more information in September. Still a lot to do, but I can say we are aiming to release it this year.

I'll leave you with this hint:

http://www.youtube.com/watch?v=3A19q7rysLs

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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Javaslinger
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RE: Throw me a damn bone for the love of god! :)

Post by Javaslinger »

hmmm.. you can play as pirates???
WiZz
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RE: Throw me a damn bone for the love of god! :)

Post by WiZz »

Maybe, new types of relations with pirates? Creating raider fleets?
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scotten_usa
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RE: Throw me a damn bone for the love of god! :)

Post by scotten_usa »

Wrong. The music for the expansion will feature all pirate-related songs.
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Pipewrench
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RE: Throw me a damn bone for the love of god! :)

Post by Pipewrench »

“We are limited only by our imagination and our will to act.”
– Ron Garan
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ehsumrell1
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RE: Throw me a damn bone for the love of god! :)

Post by ehsumrell1 »

ORIGINAL: Erik Rutins

I'll leave you with this hint:

Regards,

- Erik

Hmmmn

I wonder what those Phantom Pirates are up to?
(Make reminder to ask Data to swing through the Necrid Expanse and take a scan}



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jpwrunyan
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RE: Throw me a damn bone for the love of god! :)

Post by jpwrunyan »

Will the expansion fix more problems than it creates? Ok thats being cynical. How about this: Will more areas of the game be made moddable so the community can actively address perceived problems themselves (as opposed to complaining about it in a 5 page thread)?
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Setekh
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RE: Throw me a damn bone for the love of god! :)

Post by Setekh »

Another expansion?
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adecoy95
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RE: Throw me a damn bone for the love of god! :)

Post by adecoy95 »

OK, I have carefully analyzed the video and I can safely say that its a hint regarding new, fancy fonts!
WiZz
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RE: Throw me a damn bone for the love of god! :)

Post by WiZz »

I hope, that devs do not forget about further optimizations, because game with 1400 stars on late stages becomes unplayable through lags.
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ASHBERY76
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RE: Throw me a damn bone for the love of god! :)

Post by ASHBERY76 »

More politics internal and external.Revamped diplomacy...More stuff in the living galaxy wth many new monsters,loot,events good and bad,character system futher improved.I am not bothered about new gimmicks but improving and adding to existing elements.


One thing we do know is ground combat is being changed.I would like to see the model follow MOO3 where you built divisional,corps,armies with support units like PSI,hackers,etc. it worked really well even if the rest of the game was shit.Elliot should load up and take a look the system.
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Erik Rutins
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RE: Throw me a damn bone for the love of god! :)

Post by Erik Rutins »

The challenge with each expansion is to add a bunch of new stuff but at the same time to move the whole game forward and improve existing gameplay for all playstyles. With each expansion so far, we increased performance, improved the AI and added more options for modders. That is our goal for this expansion as well.

There is a very long list of awesome new stuff we are working on that should be a lot of fun for all of you, whether you explore the new expansion to the fullest or just play the game exactly as you have been playing it.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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feelotraveller
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RE: Throw me a damn bone for the love of god! :)

Post by feelotraveller »

Yay!  We get to dance with multi-coloured young things and have sabre duels with tentacled foes?  [:D]
 
Actually I hope it means that combat/conquest gets more interesting.  I've always been amazed that after a few of our marines kill a few of theirs that the population of the entire planet decides to love our empire instantaneously and forever.  Even the humans do that in this game.  
 
Boarding parties, rebellions, raids, rape and pillaging... bring it on.  [:)]
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Tampa_Gamer
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RE: Throw me a damn bone for the love of god! :)

Post by Tampa_Gamer »

ORIGINAL: ASHBERY76

One thing we do know is ground combat is being changed.I would like to see the model follow MOO3 where you built divisional,corps,armies with support units like PSI,hackers,etc. it worked really well even if the rest of the game was shit.Elliot should load up and take a look the system.


Could not agree with you more. Right now the units while they gain experience are too numerous to get attached to. I would prefer to scale it back to Moo3 scale so that each army was more meaningful. The battles were also great, if I recall there was even radio chatter to indicate how it was going. I do want to retain the time element we have now as I think it should take months to conquer a planet.

Also second vote goes to modding. I do really hope they externalize the data for components etc and let the fans help with balance etc. similar to Space Empire IV/V level of modding ability. This in the end will be the biggest draw to the game if you can open it up and give it the lure to cause players to shell out the money required to get the "full" game.
For those interested, forum thread link to post with a master list of all my DW mods: Link

Cauldyth
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RE: Throw me a damn bone for the love of god! :)

Post by Cauldyth »

Is it September yet?! [:)]
Falokis
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RE: Throw me a damn bone for the love of god! :)

Post by Falokis »

What about the official release of the patch in beta? Any changes going on with it?
WiZz
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RE: Throw me a damn bone for the love of god! :)

Post by WiZz »

I think the last beta patch will become release and that's all. Patches for Legends are over.

One more fail 4x game has been released. http://www.legendsofpegasus.com/us/ There are was a lot of PR and what we get? Bugged copy of Homeworld on galactic scale. DO NOT BUY IT! Honestly, I'm looking at quality of 4x games this year and I'm afraid for destiny of next expansion for DW.
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Yskonyn
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RE: Throw me a damn bone for the love of god! :)

Post by Yskonyn »

It is stupid and insulting to predict the state on DW's next expansion from the rubbish that has put forward by other devs.
Codeforge has always delivered solid software and we have no reason to believe the next expansion will be otherwise.
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w1p
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RE: Throw me a damn bone for the love of god! :)

Post by w1p »

Yskonyn is right

worrying about the new DW release, which has a history of stable releases (from my experience with rots + legends) and good developer support, purely because some other half-assed company's cant test a game is silly.
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