How good is this game ?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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turtlefang
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RE: How good is this game ?

Post by turtlefang »

I played it a while back - can't remember how many years ago. If I remember correctly, it had a lot of interphases trying to stimulate interactive movement or reactions. It just wasn't that interesting to me.

Now this is my opinion and others may feel differently. Which is fine as different games appeal to different people.
hfarrish
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RE: How good is this game ?

Post by hfarrish »

ORIGINAL: turtlefang

RCH -

If I invest six months of playing a game, all I can say is that the designer must have done something right. I'm not going to play anything for six months if I'm not enjoying it and and I don't think its giving me the experience I expected.

And I haven't played any game - whether its a historical board game from the 70s on or a computer game from 90s on - or a first person shooter that I suck at but play to have something to do with my kids while their away at college - that I can't find something that I want to see improved after two weeks of playing. And the longer you play any game, the more "imperfections" you find. Its just my nature in any case.

I will echo the comments made by others - WITE has its warts, but overall it provides best east front experience I have yet to find.

Will I complain or wish certain aspects were better - knowing me, yes. But as someone else pointed out, I've had it for about four months, and right now its providing one of the lowest entertainment $$ spent to hours enjoyed of anything I've done in a long time. And I don't see that stopping anytime soon.

By that measure, its a major success even though I'm losing my current email game. Oh well, there's always the next one.

I've been playing Eastern Front computer games since Second Front (I was 13 at the time) and I can safely say that WITE is the best...I agree with Michael T that it absolutely has warts - there are things that will drive you absolutely crazy (I attacked one German unit with six divisions and lost 6000 men to his 100?) but at the end of the day it is an absolutely engrossing experience. I would challenge any Eastern Front afficionado to play as the Sovs right now and not feel their heart pounding every time they open a turn from their opponent in '41 - if that is not the definition of a good game, I don't know what is!
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U2
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RE: How good is this game ?

Post by U2 »

ORIGINAL: redmarkus4


- Decisive Campaigns Case Blue. This, in my opinion, is actually the top East Front game out there. Fabulous design, intuitive yet rich, completely mod-able to an extent rarely seen in a game of this type, the might and long-lived TOAW being the obvious comparison. Excellent support from the developer who is always on the forum and takes player/modder inputs in an open, intelligent and positive fashion.

I'm so frustrated with Case Blue that I will soon erase it from my computer
Rosseau
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RE: How good is this game ?

Post by Rosseau »

Be more specific about Case Blue, U2. With 3,284 posts you have the cred.

I had no interest in France 1940 until WtP. Fascinating game, and now an editor. Got DB but haven't played yet. Bought WitE and expansion (a lot of dough) on release. Time is of most value, and a bit concerned if I would be wasting it after 1942 (vs AI), as some people suggest. Also, so many rules changes since release, I am frightened to go back to it.
hfarrish
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RE: How good is this game ?

Post by hfarrish »


Don't know about the AI point (as I have only ever played PBEM) but the devs have been pretty clear that no new major rule changes are coming in the near- to mid-term future; with WITE today what you see is what you get.
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Flaviusx
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RE: How good is this game ?

Post by Flaviusx »

U2, CB just got released and no new release is perfect, I'd be patient while some of the quirks in the game get worked out. It really is a solid game for what it is doing. The underlying game system is sound, and this the main thing imo.

You can probably talk Redmarkus into tweaking it to your taste before Vic takes a crack at it, too.

There's some weird things about it I'm not totally happy with either, but nothing that can't be fixed up or modded.



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U2
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RE: How good is this game ?

Post by U2 »

ORIGINAL: rosseau

Be more specific about Case Blue, U2. With 3,284 posts you have the cred.

I had no interest in France 1940 until WtP. Fascinating game, and now an editor. Got DB but haven't played yet. Bought WitE and expansion (a lot of dough) on release. Time is of most value, and a bit concerned if I would be wasting it after 1942 (vs AI), as some people suggest. Also, so many rules changes since release, I am frightened to go back to it.

A single Soviet HQ unit can hold the city of Kerch against the entire 11th German army inflicting heavy losses without taking almost any itself. It can't be defeated even with the help of tons of arty and the Luftwaffe. Oh, yes, this HQ also shots down tons of your aircraft. If I had played as the soviets I would put a Soviet HQ unit in each hex of Stalingrad and watch the germans commit suicide.

The HQ can be defeated but it takes 3-4 turns to do (it's supply has to be low) that since Kerch is a port and by that time the deadline for taking Kerch is long gone, you've lost prestige, and the rest of the campaign ruined.

I'm hoping Vic understands the problem.

Otherwise I have not noticed anything but good things in the game. But the issue above ruins the entire campaign game and I only play long campaign scenrios. So it's a very serious issue for me.
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U2
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RE: How good is this game ?

Post by U2 »

ORIGINAL: Flaviusx

U2, CB just got released and no new release is perfect, I'd be patient while some of the quirks in the game get worked out. It really is a solid game for what it is doing. The underlying game system is sound, and this the main thing imo.

You can probably talk Redmarkus into tweaking it to your taste before Vic takes a crack at it, too.

There's some weird things about it I'm not totally happy with either, but nothing that can't be fixed up or modded.




Indeed, it's a solid game otherwise. I hope to be playing it again once the issue is resolved.
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Flaviusx
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RE: How good is this game ?

Post by Flaviusx »

Yeah I saw that business with the HQs. I think I get why they were made that way, but it's plainly causing problems with urban combat.

WitE avoids this whole issue via displacement, which has its own oddities, but at least doesn't result in super HQs.

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Mac Linehan
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RE: How good is this game ?

Post by Mac Linehan »

ORIGINAL: hfarrish


Don't know about the AI point (as I have only ever played PBEM) but the devs have been pretty clear that no new major rule changes are coming in the near- to mid-term future; with WITE today what you see is what you get.


hfarrish -

Appreciate your comments - I am only just beginning to study this forum. While 2by3 is very busy with it's next release, I will trust that the Team will continue to give WitE the support it deserves.

Mac
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Mac Linehan
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RE: How good is this game ?

Post by Mac Linehan »

Templer -

I also have Schwerpunkt, bought it in January 2005.

Have looked at it, but not played it yet. There may be a day when I need a simpler board game to allow time to play - if game time is at a premium; so it is on the shelf - and will wait for me.

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hfarrish
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RE: How good is this game ?

Post by hfarrish »


I have no doubt that they will support it - I am just saying that they've been very clear that we (as a community) should not expect any major balancing / rule / structure changes in the near to mid-term future, and that any such changes would probably be a part of WITE 2 (which I would buy, of course).
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mmarquo
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RE: How good is this game ?

Post by mmarquo »

IIRC the Russo-German War by Schwerpunkt had more bugs than a Lousiana swamp; I spent hours playing and updating it until one day I just had had enough.



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Michael T
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RE: How good is this game ?

Post by Michael T »

IIRC the Russo-German War by Schwerpunkt had more bugs than a Lousiana swamp; I spent hours playing and updating it until one day I just had had enough.

Same here.
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jomni
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RE: How good is this game ?

Post by jomni »

Regarding DC: Case Blue... Vic admited that he prioritized balanced gameplay as opposed to historical accuracy.
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RE: How good is this game ?

Post by U2 »

ORIGINAL: jomni

Regarding DC: Case Blue... Vic admited that he prioritized balanced gameplay as opposed to historical accuracy.

Well if that means HQ units defeating attacking combat regiments I want my money back. I'll wait a few weeks...
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RE: How good is this game ?

Post by Sardaukar »

Well...German AI seems to be kicking my ass in my first GC as Soviets vs AI (OK, second, but I restarted after I realized I did major mistakes with game mechanics..).
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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Blind Sniper
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RE: How good is this game ?

Post by Blind Sniper »

ORIGINAL: U2
Well if that means HQ units defeating attacking combat regiments I want my money back. I'll wait a few weeks...

I think you are a bit harsh with your statement.
DC:CB is neither historical accurated nor a logistic game.
Easy to learn but not so easy to master, there are several things to fix (HQ, ART, etc. units in defence; no recon aircrafts, too generous amphibious transport capacity and so on) but all looks toward the ground combat balance and it seems a successful objective.

If you, like me, want an historical OOB (within the limits of course), like to check the map trying to keep your units supplied, count your tanks or choose wich unit to upgrade (the true logistic phase) then in DC:CB you can do that but in a soft way, no matter how many patches will come.
Otherwise if you just want fight in a reasonable balanced game this is for you.

I think CB is a very good game for a beginner of this genre.

Edit: I agree with Sardaukar's post, the AI is good.
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RE: How good is this game ?

Post by jomni »

Blind Sniper

Since you mentioned logistics, DC's kin Advanced Tactics is the great logistical game.  It as a feature that everybody wants WITE to have -- which is the abilty to create your own TOE based on resources and situation.  But totally not historical as it is a generic game engine that can simulate any modern (WWII-like) conflict. :)

You are right in saying that DC is popular because the game is both challenging and balanced.  Both sides have a fair chance of success and a lot of strategizing to do. But this can only be achived by bending history and tweaking game mechanics. WITE's historical "accuracy" has it's pros and cons as we know.

DC is mainly a game and not a simulation of the Eastern Front.  So I am not surprised if some WITE lovers will dislike DC.
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RE: How good is this game ?

Post by Blind Sniper »

Jomni,

never played Advanced Tactics but I heard is a good game.
I'm not a WitE lover at all and I know the CB design choices, even if I found CB a bit "dry" I think is still very enjoyable, I will not play it for long time although [:)]
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