ORIGINAL: Simulation01
"pre-hyperspace"
Does this mean that you will introduce alternative faster than light travel modes for the different races....like wormholes, jumpgates, and jumplanes?
Not yet, but it does mean that you will be able to start with a planet, with no stations or ships or the tech to build all those possible types, no hyperspace drive and start exploring your own system, building your first space port, mining stations, etc. and trying to defend those and keep growing until you can start to explore the galaxy beyond your own system.
The idea of doing other methods of FTL is very appealing though and has been on our long-term list for a while. No specific plans for that in this release though.
Also, what about planetary construction, Dyson Sphere's, Ring World's...those are long sought after additions by me and others? Will those be introduced? I think they could really be integral when contemplating space based civilizations?
No artificial planets - we took a good long look at that as it interests us as well, but within the current engine it would mean a huge amount of development work for the benefit. The space-based civilizations do have an eventual path towards planetary population though (if they want to pursue that) but can also remain a lower population space-based faction.
Regards,
- Erik