ORIGINAL: phoenix
Cota had quite a lot of terrain so steep it was 'impassable, RockinHarry.
I´d assume so, but I never owned COTA, so can´t compare. What is the max steepness on COTA maps? I just checked BFTB maps and found there´s none steeper than 16 - 17 degrees. Generally I find the BFTB Ardennes terrain not that much of a tactical/operational terrain obstacle, If leaving the road network aside.
If it comes to EF, there´s also a whole lot to consider, the balkas i.e and the generally difficult terrain.
On my OP Veritable map, I´m not able to create slopes at places, I know that where impassable for vehicles. Some the places I know personally from my past battlefield touring.
Think, I´ll help myself with layering modified rough terrain...
I now had success creatiung rubbled terrain by changing "industrial" to something appropiate. The more difficult part, was making the graphics. Now on to testing. Bombed out cities now should look and play more realistic, although I can´t yet tell if the AI might have problems with my tweaks.
Any the modders around here have an idea, how to change fortification graphics to "invisible"? No matter how I change the graphics and transparency layer, I don´t succeed.