Have anyone noticed one flaw of WitP:AE?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

JocMeister
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Location: Sweden

RE: Have anyone noticed one flaw of WitP:AE?

Post by JocMeister »

ORIGINAL: witpqs
As a generalization about Betas, of course. But in this specific case that is quite mistaken. The Betas are actually more stable and have many fewer errors than the latest official release. Some players have opted to play the Betas but refrain from upgrading to 'the latest' Beta until a couple of weeks after a new one is released (to allow time for other players to identify any major new bugs).

By not trying the Betas you are giving up a lot. If you do try them you are risking very little. Your choice, of course.

Well, while the BETAs are perhaps stable and have a lot of neat fixes there has been some significant changes done to the air war. It will be a long time before we know what implication those changes has. So I think in fact you could be risking quite a lot by upgrading to the BETA. I would love to use it for the reasons you stated but I don´t like the idea of such a big chance implemented on the fly completely untested.

Perhaps I´m just too cautious!
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DivePac88
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RE: Have anyone noticed one flaw of WitP:AE?

Post by DivePac88 »

Whereas I normally defend WitP-AE to the hilt, there is one real gripe I do have with the game; and that is that for some reason I always get an itchy nose when I play the game. [:D]
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Andy Mac
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RE: Have anyone noticed one flaw of WitP:AE?

Post by Andy Mac »

AI abstraction mostly in first 3 months to help AI expand.

Impact minimal dont like it mod it just dotn expect AI to defend atoll quickly or bring forward any air units if whatever base in question is in air bridge script.

SomE things were deliberately abstracted
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dcpollay
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RE: Have anyone noticed one flaw of WitP:AE?

Post by dcpollay »

ORIGINAL: Lokasenna
ORIGINAL: Colonel Mustard

I haven't found any flaws yet, but if it turns out there is one, that would explain all the complaining on the forum! [X(]

Maybe that's the flaw he found?

Colonel Mustard in the Forum with the Complaint?!
[:D]

I wouldn't have a Clue about that!
"It's all according to how your boogaloo situation stands, you understand."

Formerly known as Colonel Mustard, before I got Slitherine Syndrome.
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