ORIGINAL: thewood1
Inflation has actually not been bad over the last 10 years. In fact, any SW company exec will tell you if inflation is driving margins down, something is wrong with your business model. SW company issues are competitive cost structure (impacted more by the cost of development tools), product innovation, changing market, and efficient business processes. Check out Aberdeen.com and download one of their reports to see that.
Yet it's there. My 1999 60$ would be something like 90$ today. And "inflation not being bad" is an assessment which might be true in Germany, and simply not true elsewhere.
It's interesting to see how the cost of labor is out of the equation. For Pete's sake, we're talking about mostly self-employed individuals here, who need a salary.
But we're digressing.
ORIGINAL: thewood1
What is driving wargame costs is the complexity and number of features being put into games and the demand for ever more features, along with development tool costs as platforms change. Spreading those costs over fewer and fewer people means prices will keep going up and that drives the loss of more buyers...rinse and repeat. You can see it here and at companies like BFC.
So let me ask you...at what point would you pass on a game like CO...from a price standpoint. Are you one of those guys who would pay anything. Would you fund the development yourself. I don't understand how some can't see where this is going...it is the most basic of financial analysis. All Dave's proposed plan is doing is staving off the exact same situation a year down the road. I see no way that plan, with keeping the initial entry cost of buying games and upgrades, is bringing in new people. It will the same 20 people here to buy the new stuff. Is that enough to let Dave make a living. I am doubtful.
Dave's strategy draft revolves having the engine at a lower price entry point for the base engine, at about 30$. I don't really get what you're talking now about, and why it's "staving off the exact situation a year down the road".
Quoting Dave:
ORIGINAL: Arjuna
By way of clarification let me add the following points:
[*] Each upgrade, including the initial CO2 stage 1, will sell for $29.99.
[*] All previous data packs will be converted at no cost to existing owners with each upgrade. So with the release of CO2 stage 1 we will also release upgraded data packs for HTTR, Greek, Med and BFTB. So your investment in these will endure. We will probably split the BFTB scenarios into two packs. Existing owners of BFTB will get these at no cost. The only expense you will be up for is the cost of the CO2 upgrade - ie $29.99.
[*] Whenever a person buys the CO2 engine they will get the latest version incorporating all previous updates. So existing users can skip say updates 2 and 3 and then buy 4, in which case they will get 2 and 3 as well at that time. The aim here is to facilitate two things. First to enable newcomers to buy in at any time at a $30 price tag for the engine and then buy whatever data packs they choose. Second to enable existing users the option to skip a data pack they are not interested in without a penalty in terms of the engine features.
Please bear this in mind though that certain data packs will require certain features that will require you to update the engine - eg The east front pack will require Soviet doctrine.
See the part I highlighted. Indeed, this plan has been subjected to criticism because it amounts to be "paying for patches". People in some quarters seem to have trouble with that concept, and suggest alternatives, as having the base engine to a "loss leader" and factor further development costs into data packs. So this plan is under revision - it was never meant to be just a one-way communiqué stating some
fait accompli.
Now, where's the drama, man? Dave has disclosed their thoughts with the public, receiving all kinds of feedback. For one moment, consider 1) the kind of operation Panther Games is and 2) the context (i.e. distribution arrangements) it works in. So, what are you suggesting? To change 1), change 2), or what?