Continuous turns???

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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ringerthrawn
Posts: 61
Joined: Fri Feb 28, 2003 11:06 am
Location: Spring, TX

Continuous turns???

Post by ringerthrawn »

I was running a test just to see what the AI would do and wanted it to run continuously for a while. I set it appropriately in the settings and walked away. I came back 2 hours later and saw that it had reverted to 1 turn and that only 1 turn had gone by. Ideas?
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tocaff
Posts: 4765
Joined: Wed Oct 11, 2006 9:30 pm
Location: USA now in Brasil

RE: Continuous turns???

Post by tocaff »

Set the game to Both Computer and let it rip.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
BPRE
Posts: 623
Joined: Mon Oct 16, 2000 8:00 am
Location: Stockholm,Sweden

RE: Continuous turns???

Post by BPRE »

Hi,

You need to turn off "Show Combat Animations" and "Show Combat Summaries" also or it will wait for input. You can always stop it by pressing F9.

/BPRE
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tocaff
Posts: 4765
Joined: Wed Oct 11, 2006 9:30 pm
Location: USA now in Brasil

RE: Continuous turns???

Post by tocaff »

Thanks BPRE I forgot to mention combat and animations as I never use them.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
gargoil
Posts: 389
Joined: Sun Jan 06, 2008 4:23 pm

RE: Continuous turns???

Post by gargoil »

I have but really don't play WitP. I have attempted it a few times, but find it micromanagement hell.

Mind you, I play a lot of microing games. Distant Worlds with all automation off, War in the East, Paradox titles such as HoI3, Vicky2, EU3. But I find the WitP way more micromanagement than any of those.

What I have always wish for was a way to let the AI run PART of my side. Like let me give orders to what I want to, and then let the game run everything else.

Any way to do something similiar to this?

And anyone out there find a way that this game can be managed, micro wise?
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tocaff
Posts: 4765
Joined: Wed Oct 11, 2006 9:30 pm
Location: USA now in Brasil

RE: Continuous turns???

Post by tocaff »

Nope the game is what it is. AE went a step further into micromanaging.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
www.matrixgames.com/forums/tm.asp?m=2080768
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