Resource Storage - is there a limit

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Osito
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Resource Storage - is there a limit

Post by Osito »

I have now had a few games where my total resources have been massive, far more than could be stored on my spaceports. I assume the excess is stored on planets ...???

I was also wondering whether there is any limit to the quantity of resources you can store? Is it possible to reach a point where resources are being mined, but there's nowhere to put them (or, alternatively, that resources will not be mined because there's nowhere to put them).

Presumably it's possible for mining stations to get full. In that event, would they stop mining (and depleting the resource) or would they keep mining the resource, and throw away anything they can't store. Is it possible to tell which is happening?
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invaderzim
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RE: Resource Storage - is there a limit

Post by invaderzim »

I've wondered about this too. It would be nice if there was a way to tell if which one of your star ports needs more cargo space. It would be even better if the AI could just build more cargo holds automatically as needed without having to go through a number of redesigns screens.
Bingeling
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RE: Resource Storage - is there a limit

Post by Bingeling »

All bases built at colonies store their stuff on the colony. Just poke at the inventory of your defensive base to confirm this. Spaceports for sure share storage and don't really need any of their own.

Resupply ships will try to balance their stores when full (same amount of hydrogen and caslon). I think mining bases do the same, that is, trying to keep the same amount of all resources it mines. It is easier to notice on resuplly ships, though, since they actually get full quite frequently.
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Plant
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RE: Resource Storage - is there a limit

Post by Plant »

Yes, Spaceports share their resources with the planet they are on. At least that's what I assume, because my spaceports carry many times more than they should be able to.
invaderzim
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RE: Resource Storage - is there a limit

Post by invaderzim »

Do planets have unlimited resource storage? I wonder if you could gain or lose significant amounts of resources by capturing or losing planets. I don't recall ever getting a message about that though.
Bebop Cola
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RE: Resource Storage - is there a limit

Post by Bebop Cola »

My spaceports for standard empires have no internal cargo bays beyond any mandatory requirements(of which I don't think there are any). The planet is their cargo bay, and the planet appears to have infinite capacity.
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Osito
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RE: Resource Storage - is there a limit

Post by Osito »

ORIGINAL: Bebop Cola

My spaceports for standard empires have no internal cargo bays beyond any mandatory requirements(of which I don't think there are any). The planet is their cargo bay, and the planet appears to have infinite capacity.

That's very useful. I'd been piling the storage on my planetary spaceports, because I thought I needed to.
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Shark7
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RE: Resource Storage - is there a limit

Post by Shark7 »

ORIGINAL: invaderzim

Do planets have unlimited resource storage? I wonder if you could gain or lose significant amounts of resources by capturing or losing planets. I don't recall ever getting a message about that though.

I don't know if it is unlimited, but you can bet you can store a LOT of stuff on a planet. Planets are pretty huge after all. [:D]

I've never hit a limit on any of the sandbox games I've played, and my games can go on for weeks on end.
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ehsumrell1
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RE: Resource Storage - is there a limit

Post by ehsumrell1 »

ORIGINAL: Shark7

I don't know if it is unlimited, but you can bet you can store a LOT of stuff on a planet. Planets are pretty huge after all. [:D]
Now if we could only find the planet that DATA stashes his stolen Ale on! [:D]

(Must be a HUGE planet!
Shields are useless in "The Briar Patch"...
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Shark7
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RE: Resource Storage - is there a limit

Post by Shark7 »

ORIGINAL: ehsumrell1
ORIGINAL: Shark7

I don't know if it is unlimited, but you can bet you can store a LOT of stuff on a planet. Planets are pretty huge after all. [:D]
Now if we could only find the planet that DATA stashes his stolen Ale on! [:D]

(Must be a HUGE planet!

Aye, no one would ever hear from us again if we do find it.
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Magnatude
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RE: Resource Storage - is there a limit

Post by Magnatude »

Don't know if this is answered elsewhere, but...
If your pirate fleet raids a planet and emerges with a massive amount of resources from the pillaging. Do these items stay with the fleet and get dumped when you reach one of your starbases? How exactly are these supplies distributed?
invaderzim
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RE: Resource Storage - is there a limit

Post by invaderzim »

ORIGINAL: Magnatude

Don't know if this is answered elsewhere, but...
If your pirate fleet raids a planet and emerges with a massive amount of resources from the pillaging. Do these items stay with the fleet and get dumped when you reach one of your starbases? How exactly are these supplies distributed?

Also... does the trick of using a planet as a big cargo bay backfire if pirates raid? If there's more cargo for them to take, do they steal more cargo? Assuming the way raiding works is that take take a percentage of whatever is on the planet.
Magnatude
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RE: Resource Storage - is there a limit

Post by Magnatude »

I've personally seen my pirates raid a planet and apparently gained obscene amounts of loot.... I look at the message and wonder how the heck are they carrying all that???
invaderzim
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RE: Resource Storage - is there a limit

Post by invaderzim »

Apparently they can even bring the loot home even if you blow up their ships. Maybe they stash it in very small black holes? :)
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Plant
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RE: Resource Storage - is there a limit

Post by Plant »

Yeah, some raids give me 500 000 resources, but I guess for gameplay reasons, they made it so you don't have design ships with cargo bays and to hang around the planet, then go to a base to deposit the resources. Actually, that sounds much cooler than the current raid mechanic.
Bebop Cola
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RE: Resource Storage - is there a limit

Post by Bebop Cola »

To be honest, I would kind of prefer that any loot to be taken, beyond a bare minimum that can fit into the cargo holds of the raiding ships, requires freighters to flock to the colony and haul everything away. A successful raid could set a priority "come here" flag for private sector freighters to drop other tasks and perform a pickup of everything at the raided colony. The flag would last either for a set amount of time or as long as pirate ships are in orbit and/or control the system. Once the colony resources were depleted(completely or to a certain percentage) the flag would expire. The flag could be related to the current "recently raided" flag.

I'm sure it would require a significant re-work of the pirate raid system at the very least, if not the entire pirate system, so it's probably not worth worrying about. Just thinking.
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