In practice this happens rarely for US, and NEVER (IME) for Japs. Why?
I generally only play the underdog (IJN) and I haven't had any problems with my TF's not reacting and crushing the enemy.
http://fun.from.hell.pl/2003-02-24/wrongbutton.jpg
Moderators: Joel Billings, Tankerace, siRkid
In practice this happens rarely for US, and NEVER (IME) for Japs. Why?
WOW if that's the case, couldn't this be v 3.0 and the patch be cumulative?Originally posted by Leahi
Mr. Billings: You suggest using v2.30 "as a completely separate install." Are you saying it would be best to reinstall the original game and then upgrade with the patch right to v2.30? In other words, that we should not install 2.30 on top of (2.10, 2.20 and then) 2.22 patches that are currently applied to the cd-rom version?
Originally posted by Mr.Frag
Leahi,
I would be not surprised if everyone is going to conceed or agree to a draw and end their current games just to get into the fun of all these changes![]()
Originally posted by Mr.Frag
Leahi,
It sounded like Joel was sugesting that you maintain your old game structure to finish off any games you happen to be playing still and install a separate 2.30 version as the changes are rather massive in nature and will seriously mess up games already running in all likelihood.
I don't think he meant that the physical patch files would be any different then any other versions to apply. More a keep your old version around in case you need to go back to it for whatever reasons...
I would be not surprised if everyone is going to conceed or agree to a draw and end their current games just to get into the fun of all these changes![]()
I know I'm just goofing around with "what if's?" until the patch releases, trying to pin down some of the exotic rules...
Modified I 121 class and submarines (I 121, 122, 123). Added 42 x Type 88 mines.
Originally posted by cap_and_gown
If you want play balance, then try PBEM. Even with the new patch, the USN will still be able to kick Jap butt, but at least against a human there is always the possibility that they will out play you. That will never be the case, NEVER, with the AI.
Originally posted by Mr.Frag
Oh ohI know where they will by parked ...
Interesting question that just came to mind:
I generally use a Sub mine TF with multiple subs located in it due to the low number of mines...will these subs (ie: a Transport or Mine Warfare sub TF) be subject to the new sub rules about stacking since they are NOT on patrol missions or will subs be permanent loaners no matter what the mission type is set to?
Originally posted by Leahi
Thanks, Cap and Gown. But isn't PBEM awfully slow? Plus I'm in a time-zone 5 hours away from EDT, 6 from EST. Wouldn't that create additional delays?
Anyway, sorry to hear the AI will not be able to provide a good opponent. Especially since that suggests I'm not a military genius after all....![]()
Anyway, sorry to hear the AI will not be able to provide a good opponent. Especially since that suggests I'm not a military genius after all....
Gary says all sub missions are counted for the stacking penalty.