I followed Jeff's AAR here to see how it all ends up [:)]
ORIGINAL: Cribtop
Cool explanation.
It was indeed. This is a wonderful little engine I keep going back again and again.
Like said about the turn lengths, it mostly depends on the size of the scenario. Opposition turn replays take time, I often watch them on 2D view to speed up things, then play the game in 3D view as Jeff does here.
Little Bn size scenarios are fun to play, I am working on a Regimental size scenario at the moment with two Regts per side. It is a lot of fun, the game scale really nicely emphasize the independent bn organization, with support units to enable it to have clear intention in the game.
And with Regts, with two Bns deployed into front and one as a reserve you can nicely fill a 25 to 30 turn scenario with action from the word Go until the end.
The largest scenarios, Corps sized for an example, can make for fantastic team games if PBEM is your thing. With each player having a separate command, team dynamics for both side come to play.
Anyway, I am rambling here... Looking forward to see more turns posted here! [:)]