Constructors do not return to finish building if scared off.

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King Doom
Posts: 35
Joined: Sun Apr 08, 2012 1:32 pm

Constructors do not return to finish building if scared off.

Post by King Doom »

Give a constructor a few things to do and if a pirate or whatever has them trying to escape then they will just abandon the thing they were working on completely and then move on to the next project on the list when they stop running. If you aren't careful this can cripple you as they waste massive amounts of stuff half building mining stations that are never completed.
Canute0
Posts: 616
Joined: Fri Apr 30, 2010 10:43 am
Location: Germany

RE: Constructors do not return to finish building if scared off.

Post by Canute0 »

I am surprised that the half builded base was still alive after the Constructor escape. Normal the enemys destroy them.
King Doom
Posts: 35
Joined: Sun Apr 08, 2012 1:32 pm

RE: Constructors do not return to finish building if scared off.

Post by King Doom »

It happened roughly eight times before I noticed. I settled a massive really resource rich system, the kind with twenty planets and fifteen moons. I sat a fleet there and set my constructors to building. A single pirate ship flies in, constructors panic, fleet wipes pirate from existence, redo from start.
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Icemania
Posts: 1847
Joined: Wed Jun 05, 2013 9:14 am
Location: Australia

RE: Constructors do not return to finish building if scared off.

Post by Icemania »

King Doom, I'm not going to defend what happens on Auto, as all I have is distant memories of frustration.

If you play manually you'll get an alert when you are under attack so pause, go to the system, organise defence ships or pay protection temporarily if the Pirates are too strong. Move constructors away only if needed and when the threat clears send the Construction ships back (or cancel the protection agreement).


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Fishers of Men
Posts: 329
Joined: Sat Mar 27, 2010 2:05 pm
Location: Fishers, IN USA

RE: Constructors do not return to finish building if scared off.

Post by Fishers of Men »

I manually control my construction ships and I set them NOT to flee when enemy ships are in their system. When an alert sounds, I go to the site and evaluate the situation. The enemy might frighten off the freighters(which I can't control that) but not my constructors until I give them orders to escape.
Old............but very fast
kheben
Posts: 14
Joined: Fri Jun 21, 2013 11:08 am

RE: Constructors do not return to finish building if scared off.

Post by kheben »

or you can go to the constructor design and set the stance to "flee when attacked" instead of enemy sighted
Starke
Posts: 147
Joined: Fri Jun 07, 2013 8:16 pm

RE: Constructors do not return to finish building if scared off.

Post by Starke »

Agreed with above posters, if you don't mind checking out the situation yourself when a constructor is threatened, set to never run and make the call yourself, and 'flee when attacked' should allow your fleet to defend while allowing solo constructors to get away if you'd like to stay more hands-off.
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