Red Storm Map Rework...

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NickGen
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Red Storm Map Rework...

Post by NickGen »

Hi to all ...
I'm reworking the existing maps of this Great game in a totally different style ....
Here are some screenshots of the first Map available:

This is the map "Red Storm Fulda Gap" for this first trial .....

Image

this is the map "CA 1 Red Storm"
Image



Two map availables to download:

http://www.mediafire.com/folder/z4cceqh ... Storm_Maps

Fred
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NickGen
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RE: Red Storm Map Rework...

Post by NickGen »

one more screenshot:


Image


Nick
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wodin
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RE: Red Storm Map Rework...

Post by wodin »

Really like it..but I still think for each elevation you should make the pale highlight abit darker than the previous one..at the moment as it's as pale as the previous land colour it makes it hard to deterimne the height level..I'd make that outline darker for each level.

Hope you understand what I mean.

Love the City\town, fields and forests..
MikeAP
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RE: Red Storm Map Rework...

Post by MikeAP »

Holy CRAP!!!!![X(]

Nick, those look amazing. Would you be so kind as to share some tips or maybe even you template. In using Photoshop, but everything I produce looks horrible in comparison.
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Richard III
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RE: Red Storm Map Rework...

Post by Richard III »

Thank you for the great new maps ! I agree with Wodin, more delineation in the map contour elevations would be helpful for us old guys.
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budd
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RE: Red Storm Map Rework...

Post by budd »

Nice............downloaded and installed.....Thx for your work.
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deadsunwheel
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RE: Red Storm Map Rework...

Post by deadsunwheel »

Beautiful work. Reminds me of the best Battletech maps and I mean that as a compliment. Download underway.
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IronManBeta
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RE: Red Storm Map Rework...

Post by IronManBeta »

You da man! Very nice indeed.
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NickGen
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RE: Red Storm Map Rework...

Post by NickGen »

ORIGINAL: wodin

Really like it..but I still think for each elevation you should make the pale highlight abit darker than the previous one..at the moment as it's as pale as the previous land colour it makes it hard to deterimne the height level..I'd make that outline darker for each level.

Hope you understand what I mean.

Love the City\town, fields and forests..

Yes, I think I can do a little darker each elevation .... I will post soon a map update .....
Nick
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NickGen
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RE: Red Storm Map Rework...

Post by NickGen »

ORIGINAL: MikeAP

Holy CRAP!!!!![X(]

Nick, those look amazing. Would you be so kind as to share some tips or maybe even you template. In using Photoshop, but everything I produce looks horrible in comparison.

I can possibly post the photoshop file, but it is a very large file....
and I have to think about the posibility to make it public or not ....
Who knows .... if Matrix Games offered me to buy all my maps lol .... .....
Nick
MikeGER
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RE: Red Storm Map Rework...

Post by MikeGER »

ORIGINAL: Richard III

Thank you for the great new maps ! I agree with Wodin, more delineation in the map contour elevations would be helpful for us old guys.

+1
wonderful artistic improvement [&o] ...i have some difficulty to see the different elevations
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wodin
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RE: Red Storm Map Rework...

Post by wodin »

It reminds me abit of GD42 map esp the elevation style..and I love the GD42 map..love it.
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NickGen
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RE: Red Storm Map Rework...

Post by NickGen »

I have updated the download link with a new version of the map( more marked elevations )


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Lffvet2
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RE: Red Storm Map Rework...

Post by Lffvet2 »

Nick,

Superb job on the maps. I will definitely be downloading these. Hopefully the guys at Matrix will also look into them. The whole gaming experience with the new map in enhanced massively.
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Plodder
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RE: Red Storm Map Rework...

Post by Plodder »

That is one sexy map. Great job![&o]
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Hexagon
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RE: Red Storm Map Rework...

Post by Hexagon »

GREAT MOD!!! thanks a lot, with this i can have eyes on my retirement [:D]

Where i can sacrifice virgins in your honor Nick69??? [&o]

EDIT: talking about elevation... is possible a submod where we can see them with a hex border??? i remember see in the forum an image of this... your mod offer a artistic way to see elevations but sometimes is hard notice them... i think that you can use diferent borders to diference elevations for example but apart this great job.
jubriqueno
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RE: Red Storm Map Rework...

Post by jubriqueno »

+1 Impressive job...
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wodin
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RE: Red Storm Map Rework...

Post by wodin »

Good god Nick thats a work of art my friend.

I thought the game would have used some sort of symbol set that was all linked to a Terrain effect mechanic..so you just had to alter the symbol set and all the maps would then use the new symbols..is this not the case?
TigerTC
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RE: Red Storm Map Rework...

Post by TigerTC »

Nice job.
MikeGER
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RE: Red Storm Map Rework...

Post by MikeGER »

THX ! for the elevations enhancement[:)]

there is only one minor thing that distract me (and maybe just me with my odd eyes)

the water bodys looks like they were sitting above the plain, as a 3d-object, not sunken/carved into... it looks like a trace of a paste, or thick oilpaint on top of a painting ...but i have realy no idea how this visual trick happens or how to change it... maybe its the shadow casting...

Does anboydy else see it?
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