Tutorial Project - Where We Are
Moderator: MOD_SPWaW
Tutorial Project - Where We Are
Here is a list of the tutorials that are complete:
Flanking (Don Llewellyn)
Artillery (Byron Inglesh)
Using Engineers (Redleg)
Clearing Mines (William Rusco)
Clearing Bunkers (William Rusco)
Mines and Bunkers – against enemy troops and tanks (Don Llewellyn)
Using a Tiger (Fabio Prado)
Attacking a Tiger (Fabio Prado)
Tutorials being made:
Use of Recon (Tankhead)
Advanced Artillery (Byron Inglesh)
Op-Fire (Brent Richards)
Beach Landing against Caves (Bob Wallace)
If you would like any of these tutorials, or would like to do a tutorial on a subject not listed here, just email me. These will be included in the V5.0 SPWAW release, and so I’m trying to get as many done as I can before they have to be turned in.
Thank you to all of the guys who have contributed their time and knowledge to this project!
Don
egcwman@mindspring.com
Flanking (Don Llewellyn)
Artillery (Byron Inglesh)
Using Engineers (Redleg)
Clearing Mines (William Rusco)
Clearing Bunkers (William Rusco)
Mines and Bunkers – against enemy troops and tanks (Don Llewellyn)
Using a Tiger (Fabio Prado)
Attacking a Tiger (Fabio Prado)
Tutorials being made:
Use of Recon (Tankhead)
Advanced Artillery (Byron Inglesh)
Op-Fire (Brent Richards)
Beach Landing against Caves (Bob Wallace)
If you would like any of these tutorials, or would like to do a tutorial on a subject not listed here, just email me. These will be included in the V5.0 SPWAW release, and so I’m trying to get as many done as I can before they have to be turned in.
Thank you to all of the guys who have contributed their time and knowledge to this project!
Don
egcwman@mindspring.com
Don "Sapper" Llewellyn
Don,
That's a very complete list of topics covered, and I look forward to using them when they become available. (It never hurts to pollish old skills or learn new tricks.) One tutorial you may want to add to the list, is "How NOT to go utterly insane playing a Wild Bill scenario". Sorry... Had to have encouragement and humor in the post. Keep up the great work.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
That's a very complete list of topics covered, and I look forward to using them when they become available. (It never hurts to pollish old skills or learn new tricks.) One tutorial you may want to add to the list, is "How NOT to go utterly insane playing a Wild Bill scenario". Sorry... Had to have encouragement and humor in the post. Keep up the great work.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
USMCGrunt
Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll!
-Rudyard Kipling-
Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll!
-Rudyard Kipling-
Hello.
Is the art of setting up an AT-Gun ambush, using reverse slopes & supporting/Interlocking fire zones been/being covered?
Is the art of setting up an AT-Gun ambush, using reverse slopes & supporting/Interlocking fire zones been/being covered?
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
One tutorial you may want to think about is how to use the various types of terrain to you advantage. Such as keeping vehicles in woods or troops in buildings and rocky terrain rather than just storming through open country. Just a thought.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
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USMCGrunt
-When it absolutely, positively, has to be destroyed overnight.
USMCGrunt
Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll!
-Rudyard Kipling-
Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll!
-Rudyard Kipling-
Hi Guys!
Possum, those things have not been covered - they are great subjects!
Grunt, I finally learned how to take advantage of WB's "dirty tricks" - I became a playtester for him, learned alot of those things and inflict them on others!
Makes me feel better, anyway!
Now the topics you bring up are very interesting - the more so since I just got a fantastic book called "Panzertaktik", which covers all phases, and I mean ALL phases, of using a tank. There are sections devoted to just what you are talking about - such as not leaving a tree line to see what's in the other tree line. Stay IN your tree line and observe! Once I learn more about these things I'll see what I can do about making tutorials on them.
Thanks for the great ideas!
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Don
Possum, those things have not been covered - they are great subjects!
Grunt, I finally learned how to take advantage of WB's "dirty tricks" - I became a playtester for him, learned alot of those things and inflict them on others!

Now the topics you bring up are very interesting - the more so since I just got a fantastic book called "Panzertaktik", which covers all phases, and I mean ALL phases, of using a tank. There are sections devoted to just what you are talking about - such as not leaving a tree line to see what's in the other tree line. Stay IN your tree line and observe! Once I learn more about these things I'll see what I can do about making tutorials on them.
Thanks for the great ideas!
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Don
Don "Sapper" Llewellyn
Well Steve, I think that's what inspired this whole thing - one of the very first scenarios I played was "Brave Men at Betio" and oh what a slaughter, except I was the slaughteree! 
Plus if I can get guys to make tutorials then I can finally learn some things I never have!
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Don

Plus if I can get guys to make tutorials then I can finally learn some things I never have!

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Don
Don "Sapper" Llewellyn
C&C should definitely get a tutorial. It's a great option, which way too few use in my opinion. Once you get the hang of it you can play the game just as usual, but a different flow to it which i like very much.. units and positions matters, and you actually get an advantage for keeping your formations together.
"If infantry is the Queen of the battlefield, artillery is her backbone", Jukka L. Mäkelä about the Finnish victory at Ihantala.
I was waiting for someone to mention the big one, C&C! I talked to Joe Osborne, who is also putting together a tutorial program for Combat Command. I said that I needed a tutorial on this subject, and he has one being made by Gurney Halleck (who I was going to ask). We will share tutorials, so there will be one on that subject. Don't you love it?
Don "Sapper" Llewellyn
Will you post these tutorials on some website too? I'm quite interested but I don't want to put you through mailing them... ANd I think it could be nice to have them available trough some other way than v. 5.0 (although I will dl it)
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Thornado
- You'll never know what hit you -
[This message has been edited by Thornado (edited February 15, 2001).]
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Thornado
- You'll never know what hit you -
[This message has been edited by Thornado (edited February 15, 2001).]
Thornado
- You'll never know what hit you -
- You'll never know what hit you -
Does any of these tutorials say how to protect convoy of trucks from Air-attacks? Atleast what I know trains had dummy-cars before engine, to get mines blowed. This works for air attacks as well, IE: put empty trucks at front of the convoy and AI chooses them to major target, if you are lucky infantry survives from shrapnels when first trucks explode...
mosh
mosh
salute
mosh
If its not rotten, shoot again
mosh
If its not rotten, shoot again
You guys come up with some great ideas! Mosh, I never even thought about that subject! I'm writing it down, too! 
lynchc, I touched on that, I think with the tutorial I just made (Mines and Bunkers – against enemy troops and tanks) where I tried to duplicate a typical AI campaign "defend" set-up - mines wall-to-wall, with entrenched infantry and tanks behing them, and a few bunkers thrown in. The player uses engineers, rifle squads, tanks, artillery and some lovely P-51's to defeat this, and should take very few losses if done correctly (he has PLENTY of weapons!). I will be interested to hear if the players think this one covers "combined arms tactics" or not - if not we can see about making another.
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Don

lynchc, I touched on that, I think with the tutorial I just made (Mines and Bunkers – against enemy troops and tanks) where I tried to duplicate a typical AI campaign "defend" set-up - mines wall-to-wall, with entrenched infantry and tanks behing them, and a few bunkers thrown in. The player uses engineers, rifle squads, tanks, artillery and some lovely P-51's to defeat this, and should take very few losses if done correctly (he has PLENTY of weapons!). I will be interested to hear if the players think this one covers "combined arms tactics" or not - if not we can see about making another.
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Don
Don "Sapper" Llewellyn
Don: Never thought that? Ok be welcome. I would have 20mmflaks at the next trucks too, atleast at western fronts...
I think no combined arms is nesessry, as after reading thése tutorials all guys should have intuitive overall picture of what is combined arms. I have learned hard way: Played lots of pbem.
mosh
I think no combined arms is nesessry, as after reading thése tutorials all guys should have intuitive overall picture of what is combined arms. I have learned hard way: Played lots of pbem.
mosh
salute
mosh
If its not rotten, shoot again
mosh
If its not rotten, shoot again
Hello All , maybe someone could do a tuturial on using airsupport , I know this may sound stuppid but in the beggening i had my share of planes blown out of the sky because of stupidity ( mine of course ) ...
I say this because armour and infantry don't ride alone ( In the days following D-day if it weren't for those flyboys the allied troops would have had a really bad day ... )
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A sorte protege os audazes
I say this because armour and infantry don't ride alone ( In the days following D-day if it weren't for those flyboys the allied troops would have had a really bad day ... )
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A sorte protege os audazes
A sorte protege os audazes
I hope you'll accept a contribution or two from an antipodean newcomer. One of the difficult areas I've found is the varying tactics required in different terrain and weather situations. Force balance for a city assault in poor visibility is very different from a clear desert day.
One approach that may help your readers could be a specific example of the application of the tactics and force distribution in one of the scenarios. I appreciate from the posts to this forum that post-battle reports are discussed, but it might be useful for we neophytes to tie advice to concrete examples...
eg "Scenario x shows the importance of reverse slopes in defensive situations. Hills at 45,22 and 56,13 are good candidates for a defensive line"
or "Scenario y illustrates the value of using a large flanking force. Note that the direct line of approach contains difficult terrain and a potential engagement zone ( 'kill zones' are passe doctrine apparently) in the valley from a,b to x,y."
One approach that may help your readers could be a specific example of the application of the tactics and force distribution in one of the scenarios. I appreciate from the posts to this forum that post-battle reports are discussed, but it might be useful for we neophytes to tie advice to concrete examples...
eg "Scenario x shows the importance of reverse slopes in defensive situations. Hills at 45,22 and 56,13 are good candidates for a defensive line"
or "Scenario y illustrates the value of using a large flanking force. Note that the direct line of approach contains difficult terrain and a potential engagement zone ( 'kill zones' are passe doctrine apparently) in the valley from a,b to x,y."
CHRIS