Cool! After 8 years, we now have map hot spots!
Moderators: Panther Paul, Arjuna
RE: Cool! After 8 years, we now have map hot spots!
Deleted - outdated.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
Deleted - outdated.
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2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
- Prince of Eckmühl
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RE: Cool! After 8 years, we now have map hot spots!
Okay, that works. I've kept Windows muted for so long, that I forgot about the WAV files that it associates with actions. LOL, and the "Windows Ding" in W7 is pretty darned anemic.
Government is the opiate of the masses.
RE: Cool! After 8 years, we now have map hot spots!
Deleted - outdated.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
Deleted - outdated.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
A rainy dreary afternoon. A good day to code.
So, I have started on PGEv03. What will be in PGEv03 (if anyone is using this)?
* Persistent hot spots depending on your answer at start up. Meaning hot spots can be saved across multiple gaming sessions. Useful for long scenarios. (An INI file stores values.)
* WYSISWYG ("What you see is what you get"). It will be possible to nudge hot spots left/right/up/down and as you do so the display will refresh to reflect this. Thus, allowing for hot spots to be set very precisely.
So, I have started on PGEv03. What will be in PGEv03 (if anyone is using this)?
* Persistent hot spots depending on your answer at start up. Meaning hot spots can be saved across multiple gaming sessions. Useful for long scenarios. (An INI file stores values.)
* WYSISWYG ("What you see is what you get"). It will be possible to nudge hot spots left/right/up/down and as you do so the display will refresh to reflect this. Thus, allowing for hot spots to be set very precisely.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
PGE.zip: PGEv02 has been replaced with PGEv03
Coded and tested. (see previous post for improvements)
Coded and tested. (see previous post for improvements)
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
Could this be made a sticky?
I've just spent 20 minutes trying to find this utility (thinking it was a sticky).
First time round I read it and thought "interesting but I'm not sure I'll need it". Now I know I do. Single key move and zoom in to a critical area - brilliant.
I've just spent 20 minutes trying to find this utility (thinking it was a sticky).
First time round I read it and thought "interesting but I'm not sure I'll need it". Now I know I do. Single key move and zoom in to a critical area - brilliant.
- Missouri_Rebel
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RE: Cool! After 8 years, we now have map hot spots!
Is this still available?
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
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RE: Cool! After 8 years, we now have map hot spots!
That site wants me to log on and all that. No thanks. Can someone host their file on a free site without the requirements?
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Cool! After 8 years, we now have map hot spots!
That is not that unfortunately... A comic book rather 

Joe
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Cool! After 8 years, we now have map hot spots!
Yeah. Too bad is right. They might want to delete that thread or sticky.
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Cool! After 8 years, we now have map hot spots!
Dave,
I still have it (interpreted code, compiled code, source, reference docs). I would be happy to turn it over to you for upload to the Members Area. Of course, I thought that once you actually tried it, you might think it so cool that you would finally build the functionality into the map subsystem!
{I only asked for this during HTTR development 10+ years ago!}
M-Reb,
I have responded via email.
It works for HTTR/COTA/BFTB as they all have the same basic map UI architecture. Thus, my code makes hardly any distinction between the three.
I still have it (interpreted code, compiled code, source, reference docs). I would be happy to turn it over to you for upload to the Members Area. Of course, I thought that once you actually tried it, you might think it so cool that you would finally build the functionality into the map subsystem!

M-Reb,
I have responded via email.
It works for HTTR/COTA/BFTB as they all have the same basic map UI architecture. Thus, my code makes hardly any distinction between the three.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
- Missouri_Rebel
- Posts: 3062
- Joined: Sun Jun 18, 2006 11:12 pm
- Location: Southern Missouri
RE: Cool! After 8 years, we now have map hot spots!
ORIGINAL: MarkShot
Dave,
I still have it (interpreted code, compiled code, source, reference docs). I would be happy to turn it over to you for upload to the Members Area. Of course, I thought that once you actually tried it, you might think it so cool that you would finally build the functionality into the map subsystem!{I only asked for this during HTTR development 10+ years ago!}
M-Reb,
I have responded via email.
It works for HTTR/COTA/BFTB as they all have the same basic map UI architecture. Thus, my code makes hardly any distinction between the three.
Got it and responded back. Thanks again.
**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford
RE: Cool! After 8 years, we now have map hot spots!
Is there a reason to restrict the download to the Members area only, or could it be hosted say on Dropbox?
I could, if someone can send it to me...
I could, if someone can send it to me...
Joe
RE: Cool! After 8 years, we now have map hot spots!
Well, the members area is not a big deal ... it's just like registering for the forums.
I can certainly throw it up on my business server. Let's wait to hear what Dave wants to do.
Thanks.
I can certainly throw it up on my business server. Let's wait to hear what Dave wants to do.
Thanks.
2021 - Resigned in writing as a 20+ year Matrix Beta and never looked back ...
RE: Cool! After 8 years, we now have map hot spots!
Any news on this utility becoming available?
RE: Cool! After 8 years, we now have map hot spots!
I sent it up to Erik at Matrix on the 19th to have it made available. So it's with them at the moment
RE: Cool! After 8 years, we now have map hot spots!
Hang it here it is. I have renamed it by changing the extension from .zip to .txt so that I could upload it here. You will need to download it, save it to your hard drive, rename it back so the file extension reads ".zip" and then unzip it and follow the Read Me instructions in the unzipped folder.
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