Naval Repair

Civil War 2 is the definitive grand strategy game of the period. It is a turn based regional game with an emphasis on playability and historical accuracy. It is built on the renowned AGE game engine, with a modern and intuitive interface that makes it easy to learn yet hard to master.
This historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).

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bbbwl
Posts: 14
Joined: Mon Oct 14, 2013 9:02 pm

Naval Repair

Post by bbbwl »

I am having troubles with naval repair. My Iron clads do get repaired when I bring them back to port, but my raiders never seem to repair. I have left them in ports for several turns and yet their damage does not repair. They however do get rested. Any Ideas on why that's happening?
USSLockwood
Posts: 537
Joined: Fri Aug 16, 2002 4:42 am

RE: Naval Repair

Post by USSLockwood »

Have you built light warship replacements, page f2?
Dave
San Diego
Home of the World's Busiest Radar Approach Control
bbbwl
Posts: 14
Joined: Mon Oct 14, 2013 9:02 pm

RE: Naval Repair

Post by bbbwl »

yes, both light war ships and raider replacements. Also in the event that one of the two ships are destroyed the replacements should be used but if both are damaged then repair should happen.
USSLockwood
Posts: 537
Joined: Fri Aug 16, 2002 4:42 am

RE: Naval Repair

Post by USSLockwood »

manual states that naval repair occurs at 5%/turn/port level. What is the port level?
Dave
San Diego
Home of the World's Busiest Radar Approach Control
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