Bob Flemin's MWIF AARse III The Return

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Klydon
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RE: Bob Flemin's MWIF AARse III The Return

Post by Klydon »

ORIGINAL: warspite1

I got a message to say Fighter Cost = 2 Not available - I don't know what that means [&:]

That means the setup called for that type of fighter and it wasn't available due to scrapping I believe. No worries, the pilot will head for the reserve pool and you can reassign it to something more airworthy. (Well, relatively speaking for the Russians. [;)] )
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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: warspite1

The USSR next.

I scrap the two fighters and the 2-range TRS. The 2-1 and 3-1 Garrisons go as do the three 3-3 INF.
Didn't you get a warning when you scrapped the second FTR2 that it was needed for setup?
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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: warspite1

On to US set up now.

East Coast: The Atlantic Fleet are based in New York. An Infantry division is placed in Philadelphia.

West Coast: The Pacific Fleet are based in San Diego

United States: I put two transports on the west coast and two on the east. The US will be building more TRS and AMPH and I will ensure that the east and west coast are given appropriate amounts of TRS and AMPH each. These are vital and must not be neglected in the build program.

All three submarines are placed in San Diego.

IMPORTANT: The 5-strength Convoy (CP) goes in the West Coast to meet the set-up requirements. The remainder are placed in San Diego (3) and New York (4).

Nimitz, and Engineer and an AA are placed in San Diego. Nimitz and the AA will be heading for Hawaii.

I place the AT in Philly.

Both fighters are placed in San Diego.

I do not place the four available carrier air units on the carriers at this stage - plenty of time to sort these out. The Catalina is placed on the West Coast and the Boston bomber on the East Coast.

Hawaii: IMPORTANT: The three 5-strength CP are placed in Mendocino, the Central Pacific and the Hawaiian Islands to meet the set up requirements.

Manilla: MacArthur is placed in the Philippine capital.


You seem to have forgotten to place CPs to get the Alaska resource and the Venezuela oil to US. Plenty of time for US to fix this during the turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

The USSR next.

I scrap the two fighters and the 2-range TRS. The 2-1 and 3-1 Garrisons go as do the three 3-3 INF.




Image
Didn't you get a warning when you scrapped the second FTR2 that it was needed for setup?
warspite1

I have amended post 19 which covers the explanation for this - overscrapping.
Now Maitland, now's your time!

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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: Klydon

ORIGINAL: warspite1

I got a message to say Fighter Cost = 2 Not available - I don't know what that means [&:]

That means the setup called for that type of fighter and it wasn't available due to scrapping I believe. No worries, the pilot will head for the reserve pool and you can reassign it to something more airworthy. (Well, relatively speaking for the Russians. [;)] )
I never use that FTR2 anyway. It just sit in my reserve pool. I just do not scrap it on principle.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1

The USSR next.

I scrap the two fighters and the 2-range TRS. The 2-1 and 3-1 Garrisons go as do the three 3-3 INF.
Didn't you get a warning when you scrapped the second FTR2 that it was needed for setup?
warspite1

I don't believe so no.
Hmmm. There used to be a warning. [:(] Or so I recall anyway...
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

ORIGINAL: Klydon

ORIGINAL: warspite1

I got a message to say Fighter Cost = 2 Not available - I don't know what that means [&:]

That means the setup called for that type of fighter and it wasn't available due to scrapping I believe. No worries, the pilot will head for the reserve pool and you can reassign it to something more airworthy. (Well, relatively speaking for the Russians. [;)] )
warspite1

I have amended post 19 which covers the explanation for this - overscrapping.
Now Maitland, now's your time!

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

On to US set up now.

East Coast: The Atlantic Fleet are based in New York. An Infantry division is placed in Philadelphia.

West Coast: The Pacific Fleet are based in San Diego

United States: I put two transports on the west coast and two on the east. The US will be building more TRS and AMPH and I will ensure that the east and west coast are given appropriate amounts of TRS and AMPH each. These are vital and must not be neglected in the build program.

All three submarines are placed in San Diego.

IMPORTANT: The 5-strength Convoy (CP) goes in the West Coast to meet the set-up requirements. The remainder are placed in San Diego (3) and New York (4).

Nimitz, and Engineer and an AA are placed in San Diego. Nimitz and the AA will be heading for Hawaii.

I place the AT in Philly.

Both fighters are placed in San Diego.

I do not place the four available carrier air units on the carriers at this stage - plenty of time to sort these out. The Catalina is placed on the West Coast and the Boston bomber on the East Coast.

Hawaii: IMPORTANT: The three 5-strength CP are placed in Mendocino, the Central Pacific and the Hawaiian Islands to meet the set up requirements.

Manilla: MacArthur is placed in the Philippine capital.


You seem to have forgotten to place CPs to get the Alaska resource and the Venezuela oil to US. Plenty of time for US to fix this during the turn.
warspite1

I have amended post 18 to allow these CP to be placed and the reason for it.
Now Maitland, now's your time!

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Orm
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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1

On to US set up now.

East Coast: The Atlantic Fleet are based in New York. An Infantry division is placed in Philadelphia.

West Coast: The Pacific Fleet are based in San Diego

United States: I put two transports on the west coast and two on the east. The US will be building more TRS and AMPH and I will ensure that the east and west coast are given appropriate amounts of TRS and AMPH each. These are vital and must not be neglected in the build program.

All three submarines are placed in San Diego.

IMPORTANT: The 5-strength Convoy (CP) goes in the West Coast to meet the set-up requirements. The remainder are placed in San Diego (3) and New York (4).

Nimitz, and Engineer and an AA are placed in San Diego. Nimitz and the AA will be heading for Hawaii.

I place the AT in Philly.

Both fighters are placed in San Diego.

I do not place the four available carrier air units on the carriers at this stage - plenty of time to sort these out. The Catalina is placed on the West Coast and the Boston bomber on the East Coast.

Hawaii: IMPORTANT: The three 5-strength CP are placed in Mendocino, the Central Pacific and the Hawaiian Islands to meet the set up requirements.

Manilla: MacArthur is placed in the Philippine capital.


You seem to have forgotten to place CPs to get the Alaska resource and the Venezuela oil to US. Plenty of time for US to fix this during the turn.
warspite1

Right so Venezuela must give half its oil (six) to CW and half to the US (three each).

The Alaskan resource - is that new? Presumably cannot go through Canada as there is no rail line?
There is no rail line to the resource but it can go partway through Canada so only one CP is needed to transport it to US.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

Onto USSR set up.

I place the units with a view to an attack on Finland and grabbing Bessarabia and the Baltic States. The TRS and CP set-up in Sevastopol. The two European subs are placed in Leningrad.

In the East, the units are stationed defensively around Vladivostok.

All aircraft are stationed menacingly in range of Finland....
Now Maitland, now's your time!

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

I do not swap the Siberians. I understand these can be swapped for units East of the Urals. No point having them out there so I say no.
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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

To the Italians next.

I scrap a fighter and both ATR/Bomber aircraft.
I remove two of the three 2-range subs (I keep the 5-range for the reason Orm outlines in post 34) and the 2-range TRS



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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

The entire fleet and spare TRS and CP are placed in La Spezia where air cover is readily available.

A 3-3 is stationed in Albania, otherwise the Italian units are largely set-up to menace France.

In Libya, all units are either in Tripoli or on the Tunisian border, with Balbo between them.

In East Africa, two Ethiopian units are placed on the border with Eritrea and French Somaliland. The main Italian Army (if you can call it that) guards Addis Ababa.

One CP is stationed in the Italian Coast to transport the Sardinian resource.
Now Maitland, now's your time!

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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

ORIGINAL: warspite1

To the Italians next.

I scrap a fighter and both ATR/Bomber aircraft.
I remove the three 2-range subs and the 2-range TRS
I usually keep the submarine with 5 in movement allowance. I know that it is weak but it is nice to have a sub that can reach the 4 box in the Mediterranean. I also tend to keep at least one of the LND3 that has air transport capability (white circle).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

China. No scrapping. I place the Nationalists on a line Nanning-Kweillin-Hengyang-Changsha.

No scrapping for the Communists either, and Mao and the Gang get down on it around Sian.



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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

Edit: The Chinese set up looks nice.

I would have had more units placed in mountains and maybe a nationalist or two up in the north to delay a Japanese attack on the Communists who begin weak.
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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

The CW next. I scrap 5 weak carrier air (I need to keep some of this rubbish as the RN carriers are largely rubbish too [:(] and I need aircraft that can fit on them), one NAV and one Bomber. Also gone are two AMPH with just 2-range and a TRS and two subs for the same reason. I do not scrap any land units.

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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

ORIGINAL: Orm

Could we, please get a picture on how you place the Chinese?

It can wait until you have placed the Japanese but the setup in China is one of the more interesting ones.
warspite1

Done
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RE: Bob Flemin's MWIF AARse III The Return

Post by warspite1 »

CW set-up.

I place a Spitfire and a Hurricane in Dover to protect the BEF. The BEF (Gort the best land unit and an ART) is placed in Southampton.

The Royal Navy is spread liberally around the place - Scapa, Portsmouth, Trincomalee, Gibraltar housing the main fleets.

I do not have a clue about the convoys and sadly this part of the game appears broken. However, I will set up the convoys as best I can - essentially "borrowing" Orm's set-up from his latest AAR (post 75).

tm.asp?m=3409571&mpage=3&key=

I garrison Gibraltar heavily too and place a unit in Malta to stop the Italians thinking they can gain a quick win.
Now Maitland, now's your time!

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RE: Bob Flemin's MWIF AARse III The Return

Post by Orm »

Do not forget to garrison Malta with one unit.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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