I am having trouble getting to grips with the replacement pool screen. I understand that I need to add replacements to the various unit-types so that the various unit-types can receive reinforcements in the first place.
While the manual states that the lower number represents one element of the respective unit-type, it is not clear to me what exactly the upper number represents? In addition I had the Impression until now that the lower number does not shrink the upper number in a 1:1 relation.
In the attached example (which I photoshopped because I cannot start the game right now), this might lead to a Situation where all of the 10 infantry replacements are used to reinforce the 30 missing items in that category.
My main question is what is the exact relation between the various numbers displayed in the replacements screen and how do I have to read them to know how many replacements are required?
