[FIXED v1.11] Ship decides to climb a hill

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dagvl
Posts: 46
Joined: Tue Jul 16, 2013 6:24 pm

[FIXED v1.11] Ship decides to climb a hill

Post by dagvl »

I was playing First Contact, 1986, running two ships through a narrow channel at 30 knots when I noticed that one of them had decided to climb a 200m high hill.

It is currently stuck there, moving around a little bit but seemingly to afraid to climb back down.

Giving it a course down into the water again manually makes it come down again. This is a pretty minor thing because it's so easy to work around, but I do think ships as a general rule shouldn't be climbing mountains.

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FirstContact1986.zip
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mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Ship decides to climb a hill

Post by mikmykWS »

Yeah very complex terrain in the region so the overlays and terrain data ma not match. Really complex issue but we'll definitely take a look.

Mike
hb921
Posts: 136
Joined: Tue May 13, 2014 12:00 pm

RE: Ship decides to climb a hill

Post by hb921 »

Here is another place with some data mismatch.

EDIT - probably this should be in separate thread, so I am creating new one.
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on_island.zip
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ComDev
Posts: 3116
Joined: Fri May 12, 2006 1:20 pm
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RE: Ship decides to climb a hill

Post by ComDev »

Fixed 1.11 [:D]
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Developer "Command: Modern Air/Naval Operations" project!
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