What is next for DW?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: elliotg, Icemania

Gertjan
Posts: 699
Joined: Wed Dec 09, 2009 12:05 pm

RE: What is next for DW?

Post by Gertjan »

Excellent ideas here, but I still need to play many hours of DW 1, since I have only recently bought the game. I wouldn't mind a wait of let's say a year or two.
Cauldyth
Posts: 1165
Joined: Sun Jun 27, 2010 1:24 am

RE: What is next for DW?

Post by Cauldyth »

I suspect it's still that far off.
ReadeB
Posts: 100
Joined: Mon Jul 22, 2013 11:15 am

RE: What is next for DW?

Post by ReadeB »

A cyber warfare component would be nice.

Think of "Person of Interest" (TV show) where omni-present computer network watch the population and provide abilities like:

1. Tap other groups' sensor arrays
2. Give huge bonus' to ground troops.
3. Even disable components during attacks.

Could be considered like a point system based on effort and tech where multiple groups hack systems and spread influence via microbots or micro-uavs etc.

Special defenses like the newer "BattleStar Galactica" series where they don't allow networked computers to stop hacks by a superior opponent.

Biological systems could be immune until microbots become nanobots and biological systems merge with electronics.

A whole new tech tree. Mechanoids have natural bonus.. so on and so on.
Darknote
Posts: 11
Joined: Thu Jun 05, 2014 2:58 am

RE: What is next for DW?

Post by Darknote »

Moar star systems!
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