"Send East" works for Isolated Units

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Q-Ball
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Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

"Send East" works for Isolated Units

Post by Q-Ball »

You can "Send East" units that are isolated. I just did this vs. Meklore; 2 divisions surrounded in Deventer, in Holland, and I was able to send one east right out of the pocket. I didn't send the other one, just wanted to see if I could do it

"Send East" should probably be impossible if the unit is isolated......
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Joel Billings
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Location: Santa Rosa, CA
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RE: "Send East" works for Isolated Units

Post by Joel Billings »

Good point, thanks for the report. Is there a save or a server game where I can download your turn so we have something to test?

The east front must be withing 50 hexes of your isolated depot. Something we didn't think of and didn't come up in testing. Players should obviously consider this an illegal move and not take advantage of it (unless you want to assume teleporters and want to open up a new Star Trek WitW front to compete with Pelton's Middle Earth WitW). [:)]
All understanding comes after the fact.
-- Soren Kierkegaard
marion61
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Joined: Thu Sep 08, 2011 10:57 am

RE: "Send East" works for Isolated Units

Post by marion61 »

It's mine and Q's game that we just finished on the server.
marion61
Posts: 1706
Joined: Thu Sep 08, 2011 10:57 am

RE: "Send East" works for Isolated Units

Post by marion61 »

It's the game Q and I just completed. He has several other units isolated that way and with in 50 hexes that you could try and use.

Sorry for the double post, the first gave me an error so I re-did my reply.
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