Securing the northern flank

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

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DOB0041
Posts: 6
Joined: Sat Aug 22, 2015 9:48 am
Location: Switzerland

Securing the northern flank

Post by DOB0041 »

Hi,

first I wanna state that I love this game and after some battles against AI I clearly prefer now playing this interesting campaign with my Buddy.

What I realized during playing case blue (short) campaign is, that northern flank Setting is not realistic. In history, main part of sovjet troops where located in centre of eastern front around moscow in 1942. In our game, Germans are doing very good Progress, crossed the don river and are already Close before Saratov.

My complain is, that in reality a significant amount of troops would have to secure the northern flank. From some board games I know some rules which state that with Progress of x hexes an amount of xxx troops have to be removed from game.

Would that be possible to integrate into this campaign? What do other Players think about that issue?

Now I am moving with ALL of my infantery to the east as I don't Stretch my frontline on THIS map w/o russian central front. In reality I would have a huuuge flank in the North which I would have to protect.

Cheers
“In War: Resolution,
In Defeat: Defiance,
In Victory: Magnaminity
In Peace: Good Will.”

¯ Winston S. Churchill, The Second World War
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