Editing EF Box

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AnonK2
Posts: 31
Joined: Tue Jan 13, 2015 9:18 am

Editing EF Box

Post by AnonK2 »

Hello fellow WitW addicts,

i play around with the editor and stumbled across a question concering EF Box editing:

Is it just for immersion reasons that there are different theatres there (Balkans, Finnland)?

Can I move all units into the East Front or does it break the EF Box function?
Ingame the theatres can not be seen anyway.

It would be easier to edit a unified eastern front and not having to scroll up and down all the time.

It might sound a bit complicated, i hope it is clear what i mean.


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Great_Ajax
Posts: 4924
Joined: Mon Oct 28, 2002 6:00 pm
Location: Oklahoma, USA

RE: Editing EF Box

Post by Great_Ajax »

I organized the unit list early in the development cycle that way because I thought there was going to be several different theater boxes. In the end, the designers decided to lump them all into a single east front box. You can move the units around however you like. The delay setting is what signifies that the unit is in the east front box.

Trey
ORIGINAL: AnonK2

Hello fellow WitW addicts,

i play around with the editor and stumbled across a question concering EF Box editing:

Is it just for immersion reasons that there are different theatres there (Balkans, Finnland)?

Can I move all units into the East Front or does it break the EF Box function?
Ingame the theatres can not be seen anyway.

It would be easier to edit a unified eastern front and not having to scroll up and down all the time.

It might sound a bit complicated, i hope it is clear what i mean.


"You want mercy!? I'm chaotic neutral!"

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AnonK2
Posts: 31
Joined: Tue Jan 13, 2015 9:18 am

RE: Editing EF Box

Post by AnonK2 »

Awesome answer speed record - thx Trey! :)

My goal is to try the support units can not be moved east problem, by sending all reinforcment su first to the EF.
So I gain more player choice, which su I would like to use west and avoid accumulating su I dont like - they are better off fighting eastwards.
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