Rout issue

Post bug reports and ask for game support here.

Moderators: Paullus, Peter Fisla

Post Reply
sambruzs
Posts: 55
Joined: Mon Mar 16, 2009 3:46 pm

Rout issue

Post by sambruzs »

Unit should be able to rout away.
At the very least low crawl one hex down the road.

No other Russian units on the board...
Pinned units cannot interdict.. can they?

The closest "cover" in movement factors (adjacent) are at maximum stacking capacity... that shouldn't force the unit to be eliminated. It has 6MF and could easily reach distant covering terrain.

Image
Attachments
Untitled.jpg
Untitled.jpg (196.52 KiB) Viewed 154 times
sambruzs
Posts: 55
Joined: Mon Mar 16, 2009 3:46 pm

RE: Rout issue

Post by sambruzs »

save game
Attachments
routprob.zip
(42.27 KiB) Downloaded 3 times
User avatar
genesismwt
Posts: 177
Joined: Thu Feb 25, 2016 10:35 am
Location: The middle of flyover country

RE: Rout issue

Post by genesismwt »

I had the same happen with the Americans on the Makino Atoll scenario. There were no enemy in sight behind the unit, just lost enemy support weapons. It was crowded, similar to the above picture.

Sorry, I don't have a save.

Thanks
The game is afoot!

Mike
Post Reply

Return to “Tech Support”