Testing thread for Public Beta 1.03 M3 : Last Update 4th april

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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baloo7777
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by baloo7777 »

Playing SP as Germans using v1.03m, was penalized -3 pp for unit out of theater on the same turn that unit arrived at 2 Army HQ? Is this a bug or WAD? (I tried to include a couple screen shots & I have a saved turn).


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baloo7777
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by baloo7777 »

This is the other screenshot. The unit was deployed to Vilnius.



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baloo7777
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by baloo7777 »

I think I found the problem. I think I upgraded to 1.03m after starting on the previous update. Anyways, it appears I have 2 of the 56th division on the map at the same time (see below).

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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

Hi,

thanks for reporting this 56th double. It will have to wait on an answer till Cameron comes back from holidays. anybody else experience any double units? Might it have been caused by the unit having been cut-off and not removed (for later deployment with 2nd army)?

@All

My question at all. Anybody running this v1.03m on windows XP?

I would really like some confirmation it is running as intended on old XP systems.

Best wishes,
Vic
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baloo7777
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by baloo7777 »

ORIGINAL: Vic

Hi,

thanks for reporting this 56th double. It will have to wait on an answer till Cameron comes back from holidays. anybody else experience any double units? Might it have been caused by the unit having been cut-off and not removed (for later deployment with 2nd army)?

@All

My question at all. Anybody running this v1.03m on windows XP?

I would really like some confirmation it is running as intended on old XP systems.

Best wishes,
Vic

Hello. I placed the 56th DIV in the southern front on rail on the turn it was to be withdrawn (I check for that each turn), and I am pretty sure it failed to withdraw at that time. Then I lost track of it and it's Army HQ moved out of range, so that probably didn't help. It was not cutoff by enemy units though, it was far from the front lines. I do have a couple saves in a row once I found the problem. Also, I got a consecutive turn with the same -3 pp loss and that's when I noticed the 2 56th DIVS. I moved the one in the south to the center front and did not get the penalty the next turn, and the turn after that the one from the south (now in the center) was withdrawn.
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by jpth1 »

v1.03m won't run in my XP system, v1.02g runs fine.
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

ORIGINAL: jpth1

v1.03m won't run in my XP system, v1.02g runs fine.

Thanks for reporting! Expect v1.03m3 by monday. It should fix the XP issue.

Best wishes,
Vic
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

Uploaded v1.03m3. Which should run normally on Windows XP as well.

@jpth1,
If you would be so kind could you give a test on your XP system as well?

Best wishes,
Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Templer_12 »

ORIGINAL: Vic

Uploaded v1.03m3. Which should run normally on Windows XP as well.

@jpth1,
If you would be so kind could you give a test on your XP system as well?

Best wishes,
Vic
All we need to replace is the exe file?
I can't see date changes on the other files.
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RandomAttack
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by RandomAttack »

What are the changes in M3?? Is it just the Win XP fix? Don't seem to be updating the front page with what has changed in M1-M3..
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by jpth1 »

Runs ok with my XP.
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

M2,M3 are very minor changes. Though the XP fix is quite big.

Otherwise nothing new. Did fix the issue with to many ZOC points being counted (reported in other thread).

best wishes,
Vic
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Franciscus
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Franciscus »

Many thanks for the DPI options, they are very nice and work OK [&o]
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

ORIGINAL: Franciscus

Many thanks for the DPI options, they are very nice and work OK [&o]

Yeah sometimes slow, but I do not forget players unhappy with something. :)

The bigger your actual screen resolution the more options will be provided all the way up to 200% DPI.

Best wishes,
Vic
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Doraniner
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Doraniner »

Is there a way to read the War Diary after it pops up at the start of the turn ? If not, maybe it should be implemented. I really like
to read it and would like to be able to view it whenever I want.
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by kosmoface »

- Why does the patch alter partially derKuenstlers-Map Mod? How can I modify DerKuenstlers graphics to make it work a again?

- Do we get more keyboad commands or is this difficult to implement? (looking for the "Radio" und "Supply Layer" Button here, and one for "Attack" would be nice).

- The red H for the soldiers war diary division is only seen on the nato counters. I use the small non-nato-counters and see nothing. No very helpful to spot his division quickly. Would be nice to find a solution for all views. :)

- in the Radio Report we see in how many battles a unit was involved, can we see how many it won?

- Can we have Mouse-scrolling in the left REPS field maybe?
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

Hi Doraniner,

Sounds like a good idea to me. But will require some more involved code. I'll discuss with Cameron when he's back upcoming monday.

Hi kosmo,

Sorry about that mod, but there was no way to keep it functioning with the new textures graphics system. It would be quite easy for Kuenstler to update it though since only the graphics found in graphics/Barb/Textures and graphics/Barb/Improvements are new. In many ways it is an improvement though since the seamless 8x8 hexes textures allow for much less repetition of the base backdrops.

Adding scrolling by mouse wheel of listboxes to the to-do list.

'SPACE' key should commence your attack. See the help => combat tutorial

Best wishes,
Vic

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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by kosmoface »

Thanks a lot, Vic! [:)]
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Doraniner »


Thank you Vic...[&o]
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Vic
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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

Post by Vic »

Public beta is finished. v1.03m3 has been renamed v1.03p and has become the official patch 1.03p.

Thanks for all the tests everybody participating in all those little public beta versions.

We made it to the letter M, over half the alphabet, not bad at all ;)

Best wishes,
Vic
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