How is the AI in the game? As Allies? As Japan?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Gandalf
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RE: How is the AI in the game? As Allies? As Japan?

Post by Gandalf »

ORIGINAL: geofflambert

I could suggest a meeting place that I actually dined at once, a very long time ago:

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Or a little out of the way, but sometimes I make a rather long weekend trip to Fairview Heights, IL, just to partake in the closest one.



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Gandalf
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RE: How is the AI in the game? As Allies? As Japan?

Post by Gandalf »

ORIGINAL: Lokasenna

<snip>

How about Hagerstown, MD, then?

Well, it is along I-70, LOL. Been thru there a few times in the early 70's on the way to Nuke school in Bainbridge MD, just the other side of Baltimore.
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reg113
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RE: How is the AI in the game? As Allies? As Japan?

Post by reg113 »

There's also one in Foley, AL.

Now, again, GET OFF MY LAWN!!! [:D]
"Life's a b***h, then you die."
jamesjohns
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RE: How is the AI in the game? As Allies? As Japan?

Post by jamesjohns »

I play BigBabes on hard setting. I try to let the AI do its thing through about mid42, let Japan advance historically. I also try to play with self-imposed house rules to make decisions with the constraints the Allies had, esp. at the start of the war. Game gives me plenty of challenges
RichardCarpenter58
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RE: How is the AI in the game? As Allies? As Japan?

Post by RichardCarpenter58 »

Remember Helmut?
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Yaab
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RE: How is the AI in the game? As Allies? As Japan?

Post by Yaab »

ORIGINAL: Timotheus

Thanks.

I assume the vanilla game can become broken by player actions, then?

Japanese AI can be broken by gamey actions like:

-rushing every spare Allied unit to Singapore so the AI bleeds itself dry in constant Shock Attacks there.
-putting all spare units in Moulmein, blocking AI advance into Burma
-doing the same to Batavia, Palembang and other critical locations
-early invasion of Home Islands via the Aleutians

The Allies can do this because they are not constrained by supply i.e supply produced in India can be used by Allied units of any nationality. Since supply represents (among other things) ammunition and devices, you can say India manufactures B-17 aircraft and Sherman tanks in Calcutta slums. This alone can break the AI since you can mount unrealistic offensive from India to Thailand, Malayas and Indochina.

But if you role-paly this thing a bit, the AI can give a good game.
Dili
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RE: How is the AI in the game? As Allies? As Japan?

Post by Dili »

Grand campaign AI is lackluster . At limit it can break a game since it can do total nonsense moves like sending a carrier TF in a suicide raid -seems less occuring compared to earlier versions- or repeating moves where it got heavy losses before.

PBEM or the small scenarios are the good way to play this game without thinking about if you will be breaking the game. In grand campaign you have to follow somewhat the historical moves.

Still be rewarding because there are so many battles so many things occurring, some parts where the AI put a good fight.

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Encircled
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RE: How is the AI in the game? As Allies? As Japan?

Post by Encircled »

Two rules of WITP:AE

You do not talk about WITP:AE, and the second rule is that You do not talk about WITP:AE.
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Gandalf
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RE: How is the AI in the game? As Allies? As Japan?

Post by Gandalf »

bump
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Bullwinkle58
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RE: How is the AI in the game? As Allies? As Japan?

Post by Bullwinkle58 »

ORIGINAL: geofflambert

Now I really don't understand how Bullwinkle58 qualifies for the old guy's club and I don't. I suspect there are some double double secret entry codes to the clubhouse.

That scamp, Ike! Heckuva prez. [:'(]
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Bullwinkle58
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RE: How is the AI in the game? As Allies? As Japan?

Post by Bullwinkle58 »

ORIGINAL: geofflambert

No relation to me as far as I know. The "Home of the Throwed Rolls" thing was about how they wouldn't deliver your rolls to your table in the ordinary fashion, you had to fish them out of the air as they were flying by.

Shouldn't that be "as they wuz flyin' by"?
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RE: How is the AI in the game? As Allies? As Japan?

Post by Bullwinkle58 »

ORIGINAL: rogueusmc

Marky was a good kid...just misunderstood...lol

It scares me to think he could have kids in middle school by now. [X(]
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Bullwinkle58
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RE: How is the AI in the game? As Allies? As Japan?

Post by Bullwinkle58 »

ORIGINAL: Encircled

Two rules of WITP:AE

You do not talk about WITP:AE, and the second rule is that You do not talk about WITP:AE.

Except at the secret place place.
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Yakface
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RE: How is the AI in the game? As Allies? As Japan?

Post by Yakface »

ORIGINAL: Ric Carpenter

Remember Helmut?

I certainly remember his 50 aggressive 'looking for opponent' threads
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RE: How is the AI in the game? As Allies? As Japan?

Post by pmelheck1 »

I haven't played many games on the Japanese side but I do remember some of the discussions of how easy it was to break Japanese production if you weren't very careful. There were a couple of really good threads on getting the economy fixed once broken and trying to keep it from getting that way along with some charts to help visualize the Japanese economy. I'll let others post the links as I would need to search and I'm sure others have the link saved.
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RE: How is the AI in the game? As Allies? As Japan?

Post by bradfordkay »

ORIGINAL: geofflambert

Now I really don't understand how Bullwinkle58 qualifies for the old guy's club and I don't. I suspect there are some double double secret entry codes to the clubhouse.

Well, obviously it is because he joined in the previous decade. That makes you a "johnny come lately"... [:'(]
fair winds,
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RE: How is the AI in the game? As Allies? As Japan?

Post by rogueusmc »

ORIGINAL: Bullwinkle58

ORIGINAL: rogueusmc

Marky was a good kid...just misunderstood...lol

It scares me to think he could have kids in middle school by now. [X(]
The A6M could best an F14 at the right altitude...

He would even edit wiki pages to prove it...lol
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biggins89
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RE: How is the AI in the game? As Allies? As Japan?

Post by biggins89 »

Do you actually think this game is running on clunky AI? There is a reason this forum "terrible and unwelcome", and its not "the old guys". This is a massive game! And it comes with a massive support forum! You don't achieve a post number of 600,000+ by being shallow. Get over the sticker shock, and buy the game. You won't know about AI habits for another year or so anyway. It takes that long to get a feel for the game. Plus, Those "old guys" can help out A LOT as you stumble through.
It has many different scenarios to play, as either side, or against someone else. But, if you don't like the vanilla ones, you can download tons of other scenarios built by..."the old guys". Man, is this great or what? What you don't get is the modern version of hand holding: YouTube videos galore telling you everything to do and not do. You will have to peruse (read) through this forum, or do as I do, just play the game, monitor the forum, and enjoy.
bradfordkay
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RE: How is the AI in the game? As Allies? As Japan?

Post by bradfordkay »

Wow... this fellow's complaint was enough to bring out a post from Biggins - a man who has only posted four times in the 12 years he has been a member. Surely that is "welcoming" enough for anyone...
fair winds,
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RE: How is the AI in the game? As Allies? As Japan?

Post by Rising-Sun »

I like to set the grand campaign at AI vs. AI and grab some popcorns and a soda, watch it all day.
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