If you could add one feature...
Moderator: MOD_Flashpoint
- Jo van der Pluym
- Posts: 985
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: If you could add one feature...
I do miss sidearms. These where most used by men with heavy weapons and crews. And these where also used by most as a backup weapon.
Also I like to see how many of each weapon are in a team/squad etc
Example: A American 6 men Mech Inf squad 1973-1989
5 M16 Rifles: 2 Area, range 400 m. /90 ammo (SA)
1 M60 LMG: 2 Area, range 600 m. /90 ammo (SW)
1 M203 40mm GL: 4 HEAT, 2 Area, range 350 m. /44 ammo (SW)
6 M72 LAWs: 24 HEAT, 2 Area, range 150 m. (SW)
1 M1911A1 Pistol: 1 Area, range 50 m. / 14 ammo (SA)
8 Hand Grenades: 3 Area, range 50 m. (SA) (each men 2 grenades except the bearer of the M60 and de M203)
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy

It's better to be a Fool on this Crazy World
- Jo van der Pluym
- Posts: 985
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: If you could add one feature...
That a unit with towed artillery and heavy weapons (Medium/heavy Mortars, MMG/HMG, Medium/Heavy AT/ATGM, FLAK) exist out the weapon/tube and crew. If the weapon/tube is damaged/destroyed then the crew can fight further or manned another weapon/tube.
If the crew is destroyed or abandoment the weapon/tube another crew (or a enemy crew) can manned the weapon/tube
If the crew is destroyed or abandoment the weapon/tube another crew (or a enemy crew) can manned the weapon/tube
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy

It's better to be a Fool on this Crazy World
RE: If you could add one feature...
ORIGINAL: kipanderson
Hi,
ease of swapping type/mark/date of units in the editor.
So a shipped scenario is dated August '89 with M1A1 tank units. Swap the mark of tanks to M60A3s and have them automaticity deploy into the same locations as the shipped units.
A lot great scenarios that I would love to play set in say '83 or some such dated.
Fantastic wargame/simulation..
All the best,
Kip.
I've already mentioned my ONE feature but I love Kip's editor idea.... let's call it 1A. [;)]
Avatar: Me borrowing Albert Ball's Nieuport 17
Counter from Bloody April by Terry Simo (GMT)
Counter from Bloody April by Terry Simo (GMT)
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- Posts: 380
- Joined: Mon Aug 27, 2001 8:00 am
- Location: U.K.
RE: If you could add one feature...
jack54,
thanks.. [:)]
But not an original idea sadly.
All the best,
kip.
thanks.. [:)]
But not an original idea sadly.
All the best,
kip.
RE: If you could add one feature...
This may seem like a minor thing but I would like to be able to issue a move order to a counter and one of the options along with hold, screen, etc., would be to blow the bridge I place the waypoint at.
- CapnDarwin
- Posts: 9550
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: If you could add one feature...
Yep we talked about that when adding end state orders and decided not to have the engineering orders there. With the already heavy abstraction we wanted the player to have to issue that fresh order. It will be both more and less of an issue in Southern Storm with some discreet engineering assets to use.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: If you could add one feature...
The Scenario Editor needs an easy way to switch platforms within the same "SU Type" once the formation is placed on the map. It would be great if you could easily swap all your, lets say, T-80B[m] to T-64B1V or M1A1 to M60A3. Right now you need to delete the whole formation to make a change.
Thanks for all the hard work with the upgrade!
Cheers,
A. "Zed" Baird
Thanks for all the hard work with the upgrade!
Cheers,
A. "Zed" Baird
RE: If you could add one feature...
Scenario Editor - I'd like to be able to adjust resupply time and readiness reduction values much like the training/readiness stats on the national tab
AUCTO SPLENDORE RESURGO
- CapnDarwin
- Posts: 9550
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: If you could add one feature...
Tazak, you can change ammo, training, morale and readiness values for any unit or group of of units now? I can see tweaking resupply times and even stuff in certain cases.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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- Posts: 589
- Joined: Sat Nov 22, 2014 7:54 pm
RE: If you could add one feature...
I would like to see some method of adjusting the lethality of artillery, infantry toughness and vehicle toughness like the Steel Panthers series includes.
RE: If you could add one feature...
I would add the ability to weight targeting for certain kinds of enemies. All too often I have M1's merrily blowing up BMP's and heavy machine guns while a company of T80's is closer and charging right at them wide in the open. This seems simply insane!! It would be nice to tell my tanks to kill the things that can kill them.
Another nice option would be to give a battery a fire mission to automatically run once they are done with resupply, instead of having to rely on staff targeting or wait until the next order phase.
Another nice option would be to give a battery a fire mission to automatically run once they are done with resupply, instead of having to rely on staff targeting or wait until the next order phase.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: If you could add one feature...
ORIGINAL: Jo van der Pluym
That a unit with towed artillery and heavy weapons (Medium/heavy Mortars, MMG/HMG, Medium/Heavy AT/ATGM, FLAK) exist out the weapon/tube and crew. If the weapon/tube is damaged/destroyed then the crew can fight further or manned another weapon/tube.
If the crew is destroyed or abandoment the weapon/tube another crew (or a enemy crew) can manned the weapon/tube
Weapons crews with damaged equipment normally leave a battle. They don't run around looking for somewhere else to fight. They are taught to either go to ground or leave.
Hollywood would have you believe that everyone is a hero. In actual situations the opposite is normally true. That's why heroes are so unusual.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: If you could add one feature...
Unfortunately in Red Storm, the targeting is hardcoded in by the programmers. I feel your pain, we have had numerous discussions about this within the OTS team. There are those of us who feel the same way and that the programmers chose the wrong priorities in targeting for tanks. We hope to fix that in Southern Storm and give more control to the player. I have said some bad things about the programmers when my tanks attack lightly skinned recon/IFV when there were tanks within range getting ready to kill mine.ORIGINAL: mattdbook
I would add the ability to weight targeting for certain kinds of enemies. All too often I have M1's merrily blowing up BMP's and heavy machine guns while a company of T80's is closer and charging right at them wide in the open. This seems simply insane!! It would be nice to tell my tanks to kill the things that can kill them.
Another nice option would be to give a battery a fire mission to automatically run once they are done with resupply, instead of having to rely on staff targeting or wait until the next order phase.
Charles Belva
On Target Simulations LLC
On Target Simulations LLC
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- Posts: 79
- Joined: Wed Dec 02, 2015 11:31 am
- Location: UK
RE: If you could add one feature...
OB - I'd like to have the ability to re-size it wider and bigger, currently it only re-sizes length ways, it would be useful to be able to see the whole OB in a bigger box to make subordination easier.
- CapnDarwin
- Posts: 9550
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: If you could add one feature...
Info panels in Southern Storm will be moveable/dockable items so you can adjust them, drag to another monitor, etc.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: If you could add one feature...
User preference for disable of the switch-on of the numlock.
RE: If you could add one feature...
ORIGINAL: Capn Darwin
Info panels in Southern Storm will be moveable/dockable items so you can adjust them, drag to another monitor, etc.
That will be great! It's a feature I really appreciate in Command Ops, and miss in other games, so to see it in Southern Storm is exciting.
On a completely different tack, would it be possible to alter the "fire animation" to indicate which weapons are in use? I appreciate that there is an audio cue, and the ATGM message, but perhaps a dashed line could represent automatic fire? A small thing, I guess, but it would add a bit of variation.
- CapnDarwin
- Posts: 9550
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: If you could add one feature...
Grognerd, the scenario editor is seeing the biggest overhaul and additions of new features, but a map maker is not one of them. We will have, as we do now, a Map Values Editor which we will be improving for Southern Storm. The maps we have for the game done by William take tools and time that go beyond a simple drop art in hex editor. We are looking at ways to make map making an easier thing for folks to do, but it won't be a part of Southern Storm at release. It's not a dead item at all. Just a tough one to figure out. [8D]
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: If you could add one feature...
Perhaps bundle the third party tools Developers use to make scenarios into a "Pro" edition at win-win-win price point for everyone.
Kevin
Kevin
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Alfred Thayer Mahan