4-player AAR Game 4

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AllenK
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RE: 4-player AAR Game 4

Post by AllenK »

Received and will shortly be on its way back to you for CW set up.

Hopefully you'll be able to do it without the MadEx's. My concern is these occurred when Production Planning was gone into and out of for checking CP placement. In Game 1 we have had the convoy routing problems, which are also related to the Production Planning form. Perhaps I am just being pessimistic but these are pointing to bugs in that area of the game with the latest version.
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AllenK
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RE: 4-player AAR Game 4

Post by AllenK »

The valiant forces of the People's Revolutionary Army deploy in order to protect and preserve their Communist ideology.

Edit: Revised set-up for restart.

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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

Here is CW convoy lines. All factories are running and 5 oils are saved in various places.

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If your attack is going really well, it's an ambush.

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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

I did CW set up and saved the game. Then I proceeded to make sure that France is next. Game crashed. After reload everything went well.

What do you think happened? Is save file now corrupted? Can we continue or should I go back to previous save and redo CW set up?

Edit: I have noticed game sometimes crashes if I minimize game. I did that today, so it might be that too. Now I play with 2 screens (game in one screen and AAr in other) so normally I don't have to minimize game.
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4-player AAR Game 4

Post by warspite1 »

ORIGINAL: Mayhemizer

I did CW set up and saved the game. Then I proceeded to make sure that France is next. Game crashed. After reload everything went well.

What do you think happened? Is save file now corrupted? Can we continue or should I go back to previous save and redo CW set up?

Edit: I have noticed game sometimes crashes if I minimize game. I did that today, so it might be that too. Now I play with 2 screens (game in one screen and AAr in other) so normally I don't have to minimize game.
warspite1

If it is corrupted then that is both game 3 and 4. I'm regretting moving to 2.3.9 now.....

What do peeps want to do? Carry on and risk it or start again (while we have not invested too much time in either game) - perhaps switching back?
Now Maitland, now's your time!

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Orm
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RE: 4-player AAR Game 4

Post by Orm »

I think we are OK as long as we continue to avoid continuing, or saving, a game after a MadExcept.
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

Sounds good.
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4-player AAR Game 4

Post by warspite1 »

So what do we do about Game 3 where I cannot place the CW without a madexcept?
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Orm
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RE: 4-player AAR Game 4

Post by Orm »

Something to ponder on, for me, today.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

ORIGINAL: warspite1

So what do we do about Game 3 where I cannot place the CW without a madexcept?

You get madexcept if you load using latest save that is sent to all?

If so, maybe we should go one save back are redo previous set up?
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4-player AAR Game 4

Post by warspite1 »

ORIGINAL: Mayhemizer

ORIGINAL: warspite1

So what do we do about Game 3 where I cannot place the CW without a madexcept?

You get madexcept if you load using latest save that is sent to all?

If so, maybe we should go one save back are redo previous set up?
warspite1

Who set up before CW? Although presumably its the one before that?
Now Maitland, now's your time!

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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

ORIGINAL: warspite1

ORIGINAL: Mayhemizer

ORIGINAL: warspite1

So what do we do about Game 3 where I cannot place the CW without a madexcept?

You get madexcept if you load using latest save that is sent to all?

If so, maybe we should go one save back are redo previous set up?
warspite1

Who set up before CW? Although presumably its the one before that?

I believe it is Com Chinese, in this game it would be me. I do it tonight.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

ORIGINAL: Mayhemizer

ORIGINAL: warspite1

ORIGINAL: Mayhemizer




You get madexcept if you load using latest save that is sent to all?

If so, maybe we should go one save back are redo previous set up?
warspite1

Who set up before CW? Although presumably its the one before that?

I believe it is Com Chinese, in this game it would be me. I do it tonight.

I was talking non sense. In game 3 Communist Chinese player is Orm.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4-player AAR Game 4

Post by Orm »





The bug, or MadExcept, is related to production planning. I get no MadExcept if I place all the CW units without opening the production planning. But if I do, I get it in both game 3 and game 4. And I get it in game 4 if I open the production planning form during the French Setup as well (Using the latest save for French setup).

The MadExcept occurs when I try to advance the game to the next MP to setup. Therefore I wonder if the MadExcept will occur after all the MPs are set up and the production planning form is used. Or if there will be some other, long term, consequences.

Either way, I suspect that we can set up all the nations if we do not open the production form.

The question is how we proceed from here?

1) Revert back to earlier version.
2) Take our chances and do not open production planning until the game is set up.
3) Wait with our new games until this is fixed.
4) Other.

I do not think 1 is practical and 2 is to risky. Therefore I suggest that we wait for a fix. [:(]





Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4-player AAR Game 4

Post by warspite1 »

ORIGINAL: Orm





The bug, or MadExcept, is related to production planning. I get no MadExcept if I place all the CW units without opening the production planning. But if I do, I get it in both game 3 and game 4. And I get it in game 4 if I open the production planning form during the French Setup as well (Using the latest save for French setup).

The MadExcept occurs when I try to advance the game to the next MP to setup. Therefore I wonder if the MadExcept will occur after all the MPs are set up and the production planning form is used. Or if there will be some other, long term, consequences.

Either way, I suspect that we can set up all the nations if we do not open the production form.

The question is how we proceed from here?

1) Revert back to earlier version.
2) Take our chances and do not open production planning until the game is set up.
3) Wait with our new games until this is fixed.
4) Other.

I do not think 1 is practical and 2 is to risky. Therefore I suggest that we wait for a fix. [:(]





warspite1

The only problem with option 3 is that I have zero confidence that this will be looked at anytime soon. That said, I think Game 3 and 4 is a nice to have and we can wait a while.

Let's just keep everything crossed that 2.3.9 doesn't bugger up games 1 and 2....
Now Maitland, now's your time!

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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

I opened production planning in game 4 because I set convoys little different than I have done before. Do you think everything is OK or should I do it again without opening production planning?

I can wait for fix.
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4-player AAR Game 4

Post by warspite1 »

ORIGINAL: Mayhemizer

I opened production planning in game 4 because I set convoys little different than I have done before. Do you think everything is OK or should I do it again without opening production planning?

I can wait for fix.
warspite1

I think convoy routing is easier if you use Production Planning as you go along - or would be if it ******* worked. I think we should wait a while.
Now Maitland, now's your time!

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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

As I set convoys different I had to check that I get all factories running. Is the save file now corrupted?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4-player AAR Game 4

Post by Orm »

No idea. But since this release seems so unstable I think this game should be halted as well. And maybe we should redo it all from the beginning once this bug is fixed?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4-player AAR Game 4

Post by Mayhemizer_slith »

There is new version released today (v2.4.1.0).

Should we update our version now?
If your attack is going really well, it's an ambush.

-Murphy's war law
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