[FEEDBACK NEEDED] Game slows to a crawl after a few minutes with 936.2

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stolypin
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Joined: Sun Dec 23, 2012 1:06 pm

[FEEDBACK NEEDED] Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

I'm playing a fairly small scenario using Build 936.2.

Everything works fine for about 10 minutes, then the game slows to a crawl (i.e. 1 second of game time = 30-45 seconds real time).

Memory leak?
ComDev
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RE: Game slows to a crawl after a few minutes with 936.2

Post by ComDev »

Thanks for your feedback [8D]

Im pretty certain we nailed the memory stuff but I'd like to have a look at your scen. Can you zip and attach here please.

Thanks!
Image

Developer "Command: Modern Air/Naval Operations" project!
Lowlaner2012
Posts: 788
Joined: Sun Nov 20, 2011 5:18 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by Lowlaner2012 »

Hi guys, I was having a similar issue, I fixed it by uninstalling CMANO, deleting the game folder and reinstalling totally from fresh....

It may help you or not, you may have a totally different problemon...
mavfin
Posts: 274
Joined: Tue Jun 22, 2010 5:22 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by mavfin »

I haven't seen any signs of this, but this kind of issue probably depends on your computer configuration.
--Mav
Dimitris
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RE: Game slows to a crawl after a few minutes with 936.2

Post by Dimitris »

Any suitable save for this?
JPFisher55
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RE: Game slows to a crawl after a few minutes with 936.2

Post by JPFisher55 »

The game does not seem to crawl, but in the attached scenario, the 5 sec compression time seems slower than normal for
this sized scenario. I have been using the 15 sec time compression which seems similar to the usual 5 sec.
Attachments
Brotherhoo..WhatIf.zip
(376.03 KiB) Downloaded 5 times
Eggstor
Posts: 353
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RE: Game slows to a crawl after a few minutes with 936.2

Post by Eggstor »

Re: 5x compression - that (and the new 2x compression) runs at 10 pulses per game second when high-fidelity mode is active. It should still run at 1 pulse per game second if high-fidelity mode is not active.

Related (assuming I didn't screw up the above) - the high-fidelity mode text in the "General" and "Game Speed" tabs of the Options dialog box needs to be changed to reflect that it no longer just applies to real-time.
JPFisher55
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Joined: Sat Nov 22, 2014 7:54 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by JPFisher55 »

If you uncheck those boxes, then the 10 pulse won't run at all.
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

Scenario file and save (when game has slowed) attached.
Attachments
GreatAsia..andSave.zip
(143.16 KiB) Downloaded 5 times
Dimitris
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RE: Game slows to a crawl after a few minutes with 936.2

Post by Dimitris »

Not seeing a slowdown in the save.

Anyone else ?
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

ORIGINAL: Sunburn

Not seeing a slowdown in the save.

Anyone else ?

How long did you run the scenario? For me, things work fine for about 10 minutes or so and then it grinds almost to a halt. Closing and re-loading gets it going again (for another 10 minutes).

I recall behavior similar to this a year or so ago but haven't experienced it recently until Build 936.
Dimitris
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RE: Game slows to a crawl after a few minutes with 936.2

Post by Dimitris »

There seems to be an intermittent "silent" UI exception popping up. I added a fix which may remedy your problem. Please check on the next update.

Thanks.
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

Thanks!
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

I don't believe this is fixed in 936.5.

I'm running the Red Phoenix scenario in the community folder using 936.5 and after 13 minutes, the game has suddenly ground to a halt (the same thing I was experiencing with 936.2).
Dimitris
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RE: Game slows to a crawl after a few minutes with 936.2

Post by Dimitris »

Anyone else experiencing this?
brucep
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RE: Game slows to a crawl after a few minutes with 936.2

Post by brucep »

Yes, I've had slowdowns/stops in almost every large scenario I play now. Sometimes switching to another program (e.g. a web browser) clears it and command starts running again but not always.
Lowlaner2012
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Joined: Sun Nov 20, 2011 5:18 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by Lowlaner2012 »

Like I said above, I was getting slow down , but a fresh install solved the problem...
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: Game slows to a crawl after a few minutes with 936.2

Post by stolypin »

ORIGINAL: brucep

Yes, I've had slowdowns/stops in almost every large scenario I play now. Sometimes switching to another program (e.g. a web browser) clears it and command starts running again but not always.

The Red Phoenix scenario is small and I experienced the slowdown with it.

One other fact, in case it's helpful: in both instances in which I have experienced this, the game eventually returned to normal speed after 10 minutes or so. But during that 10 minutes, the game only advanced 2 or 3 seconds.
ComDev
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RE: Game slows to a crawl after a few minutes with 936.2

Post by ComDev »

ORIGINAL: stolypin

I don't believe this is fixed in 936.5.

I'm running the Red Phoenix scenario in the community folder using 936.5 and after 13 minutes, the game has suddenly ground to a halt (the same thing I was experiencing with 936.2).

Thanks for your feedback [8D]

Is this 13 minutes of game-time or real time?

If you reload the scen, will it still be slow?

Could you post the savegame (when slowed down) here please, so that we can take a look.
Image

Developer "Command: Modern Air/Naval Operations" project!
brucep
Posts: 4
Joined: Mon Apr 24, 2017 11:18 am

RE: Game slows to a crawl after a few minutes with 936.2

Post by brucep »

Tried uninstalling command. Deleted the command in SteamApps. Reinstalled. It's still hanging. I can restarted it by opening another program (I've used chrome) but in addition to hanging I've noticed that it sometimes lags when typing text into the mission editor. I've attached a save file (that I generated after getting command moving again by opening and closing chrome).
Attachments
Donofan..stalled.zip
(990.14 KiB) Downloaded 6 times
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