Torch To Tunisia With More Units

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IslandInland
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Torch To Tunisia With More Units

Post by IslandInland »

I have modified the stock scenario and the Allied player now has more units to play with. It always annoyed me there are units that are withdrawing or are just not usable.

The following formations are available in the scenario:

1st South African Inf Div
9th Australian Inf Div
10th Armoured Div
44th Inf Div
1st Libyan Arab Force
2nd Libyan Arab Force


I always think 8th Army is infantry-poor in this scenario so this remedies that at the expense of historical veracity. I justified it by Churchill pleading with the governments of Australia and South Africa to permit their formations to remain until the Axis is kicked off the African continent.

In this alternate universe they agreed to his request. Churchill has also ordered the 44th Infantry, 10th Armoured and the Libyan brigades to be retained in theatre and readied for the forthcoming battles so as to speed the demise of the Axis in Africa.







Attachments
TorchtoT..reUnits.zip
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zakblood
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Joined: Thu Oct 04, 2012 11:19 am

RE: Torch To Tunisia With More Units

Post by zakblood »

sounds interesting and right up my street, thanks
Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) 24H2
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