STAVKA - 8 player multiplayer Soviet thread

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: Joel Billings, Sabre21

Post Reply
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

South, are you here?
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
sh0nyu
Posts: 80
Joined: Wed Sep 11, 2013 10:57 am
Location: Germany
Contact:

RE: STAVKA - 8 player multiplayer Soviet thread

Post by sh0nyu »

My turn was done already - T5 CS done (S for South) :)
(7th Jan 2020)
Jan 42 GC as Allies (PBEM)
Dec 41 of first GC as Japan (PBEM)
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

Excellent, now all we need is north
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

I can do my turn wednesday. If you can wait so long fine. If you would like to finnish the turn today plese move my troops according to the orders given a few posts before and I am fine with it as well :)
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

Nah, we'll wait for you.
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

The North is done. I managed to conduct a successful counterattack against a lonely panzer regiment and relieved most encircled units.

Message to the high command: Please do not attach new armies to my fronts as they are already overloaded. I think its better to leave them assigned to the STAVKA. Same with units, please do not pre-attach them to armies so I have the choice how to optimize C&C. Especially the Northwestern Front already has far to many armies.

Please leave at least 1AP at the end of your HQ turn so we can still reassign units to new HQs. Even if the cost is 0AP, the game doesn't allow this if there isn't at least 1AP left :(

Nevertheless, I need a new empty army to soak up the units already attached to northern front.

Regards
EwaldvonKleist (the one)
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

Turn 6

Image
Attachments
T6.jpg
T6.jpg (3.95 MiB) Viewed 317 times
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

Let this be a warning to you all:



Image
Attachments
T.jpg
T.jpg (28.99 KiB) Viewed 317 times
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

From: STAVKA

ATTENTION: Air recon has spotted a large concentration of German panzer and motorized divisions southwest of VELIKIE LUKI. These units have probably gotten a HQ buildup, and should be able to strike deep in several different directions.

STAVKA is assuming that this formidable force will strike southeast into the open ground east of SMOLENSK. Therefore the Western Front must take this into consideration. The panzers could also strike towards the southern parts of the Valdai hills, and the northern front must take this into consideration aswell.



Northern Front:
German panzers have reached the Luga. This puts them in striking distance towards LENINGRAD. The German forces could also possibly switch direction of attack and strike towards VALDAI. Both these directions must be defended. To this end, new forces will be assigned to the Northern Front.

A new front, the Reserve Front is put under the command of the Northern Front commander. This unit has been moved to the VYSHNY VOLOCHEK area, and is free to be used as you see fit.

Your priorities should be:
1. Hold LENINGRAD
2. Hold VALDAI
3. Hold SVIRITSA



Western Front:
The arrival of German infantry outside SMOLENSK has made further defense south of the city impossible. Western Front should pull back to the upper Dnepr line while preparing to defend and hold the RZHEV - VYAZMA line.

To avoid having large troop concentrations defending non-critical areas of the frontline, the GOMEL area is to be abandoned and new defensive positions set up around BRYANSK.


Southwestern Front:
The breach of the Dnepr by German panzers make any defence of the Dnepr impossible. We can expect rapid thrusts towards KHARKOV and KURSK.

Abandon the Dnepr defensive line and move troops towards KURSK and VORONEZH. The Southwestern Front will ultimately be given defensive responsibilities in the VORONEZH - OREL - TULA area. Prepare for this defensive operation.

Southern Front:
The Nikolaev area must be evacuated immideately. A temporary defensive line should be set up on the south bank of the Dnepr, while the units move towards STALINO. Southern Front will be expected to defend ROSTOV and SEVASTOPOL, as well as the Kerch strait.

The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
Sardaukar
Posts: 12473
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Sardaukar »

T6 Center done!
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

I take my turn now.
Question: Am I allowed to use the 33 APs left to build a fortified zone at the decisive hexagon at the Neva? For some reason the units don't get more than fort level 1 there. But I need lvl 3 :)

User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

Ok turn done.
We still have some rail cap left?
I built the fortified zone and used a few APs to optimize C&C.
If the APs aren't needed by the Southern Front or STAVKA, I would like to pick a good leader for 23rd army as it has strong units and is crucial to the defense of Leningrad.
I have far too many armies under Northwestern Front command.
Lets hope that the Front at Velikie holds as I have not enough depth in my defense. Also I wasn't able to establish a clear army structure yet.

@Hortlund: If you give me new units please do not assign them to any army or front, but to the STAVKA. On this way I can optimize my C&C without AP cost.
We also don't use our airforce enough. If you do it right (which is some work but worth it) you can easily cause 2000men+allot of guns losses just by bombing with tac air and at the same time kill the German airforce. Its possible to kill 80+ fighters/fighter bombers per turn which should break the back of the German Airforce by turn 12 or 13 if the German player doesn't counter this (which isn't "trivial" but very much possible I think).
The German Airforce is the I WIN BUTTON for any crucial attack and therefore wiping it out is an important victory. In addition the bombing reduces the morale/experiecne of the Airgroups which alone reduces their effectivity.
In the end a few % can decide the fate of Leningrad.

Sorry for meddling into your things Hortlund, if you don't like it say so, I will not take offence and reduce my initiative rating to 1 immediately. :)
Regards

sh0nyu
Posts: 80
Joined: Wed Sep 11, 2013 10:57 am
Location: Germany
Contact:

RE: STAVKA - 8 player multiplayer Soviet thread

Post by sh0nyu »

My turn will be done in a few hours - after work.
(7th Jan 2020)
Jan 42 GC as Allies (PBEM)
Dec 41 of first GC as Japan (PBEM)
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

Was the turn already sent to the fascists?
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

still waiting for the southern front
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

Someone should overtake the south. If you do not have time at the moment, Sardaukar or me can do it?
Turn times of 2 weeks really kill this game.
User avatar
Hortlund
Posts: 2162
Joined: Fri Oct 13, 2000 8:00 am

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Hortlund »

Ok, you do the south
The era of procrastination, of half-measures, of soothing and baffling expedients, of delays, is coming to a close.
In its place we are entering a period of consequences..
User avatar
Sardaukar
Posts: 12473
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Sardaukar »

I also check this thread almost daily, so as said, 3 days and no response, someone takes over.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
User avatar
EwaldvonKleist
Posts: 2390
Joined: Thu Apr 14, 2016 3:58 pm
Location: Berlin, Germany

RE: STAVKA - 8 player multiplayer Soviet thread

Post by EwaldvonKleist »

Ok, I do the turn tomorrow afternoon. If someone feels like doing it before me, I am fine with it as well.
User avatar
Sardaukar
Posts: 12473
Joined: Wed Nov 28, 2001 10:00 am
Location: Finland/Israel

RE: STAVKA - 8 player multiplayer Soviet thread

Post by Sardaukar »

Actually, this is somewhat great, since if simulates perfectly the "friction of command". [8D]
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

Image
Post Reply

Return to “After Action Reports”