32-bit or 64-bit?

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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RogerBacon
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32-bit or 64-bit?

Post by RogerBacon »

Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?

Thanks.
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Curtis Lemay
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RE: 32-bit or 64-bit?

Post by Curtis Lemay »

ORIGINAL: RogerBacon

Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?

Thanks.
32-bit.
C++ w/o MFC.
From scratch.
My TOAW web site:

Bob Cross's TOAW Site
RogerBacon
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RE: 32-bit or 64-bit?

Post by RogerBacon »

ORIGINAL: Curtis Lemay

ORIGINAL: RogerBacon

Is the game compiled as 32-bit or 64-bit?
Is it written in C++, C#, or something else?
Does it use some sort of game engine or is it built from scratch?

Thanks.
32-bit.
C++ w/o MFC.
From scratch.

Thank you for the fast response.
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X.ray
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RE: 32-bit or 64-bit?

Post by X.ray »

Why it's not 64-bit? It's been the era of 64-bit system for years...
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Curtis Lemay
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RE: 32-bit or 64-bit?

Post by Curtis Lemay »

ORIGINAL: X.ray

Why it's not 64-bit? It's been the era of 64-bit system for years...

For what purpose? What parameter in a wargame would require 64 bits? Most variables in the game are 16-bits. 32-bit ones are hard to come by. A 32-bit variable has a range of over 4-billion.
My TOAW web site:

Bob Cross's TOAW Site
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RE: 32-bit or 64-bit?

Post by ncc1701e »

ORIGINAL: Curtis Lemay

For what purpose? What parameter in a wargame would require 64 bits?

For TOAW, perhaps to calculate the trajectory of each shell when two divisions meet. [:D]
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RE: 32-bit or 64-bit?

Post by Lobster »

ORIGINAL: X.ray

Why it's not 64-bit? It's been the era of 64-bit system for years...

The vast majority of games available on Steam, GOG and any other game retail site are 32 bit. Where do you get your 64 bit game information? The reason they are 32 bit is to reach the maximum number of buyers possible instead of reducing the number of potential buyers to only those who have 64 bit machines and operating systems.
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woos1981
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RE: 32-bit or 64-bit?

Post by woos1981 »

Win7-64-bit system could run the game?
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Curtis Lemay
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RE: 32-bit or 64-bit?

Post by Curtis Lemay »

ORIGINAL: wwwws

Win7-64-bit system could run the game?

Running just fine on my Win7-64-bit system.
My TOAW web site:

Bob Cross's TOAW Site
woos1981
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RE: 32-bit or 64-bit?

Post by woos1981 »

Great! thanks Lemay![:)]
Tim McBride
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RE: 32-bit or 64-bit?

Post by Tim McBride »

ORIGINAL: Curtis Lemay

From scratch.

Scratch or uses existing code from previous TOAW versions?
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Curtis Lemay
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RE: 32-bit or 64-bit?

Post by Curtis Lemay »

ORIGINAL: Tim McBride

ORIGINAL: Curtis Lemay

From scratch.

Scratch or uses existing code from previous TOAW versions?

Uses existing code from previous TOAW versions. (And probably from pre-TOAW stuff Norm had as well).
My TOAW web site:

Bob Cross's TOAW Site
Tim McBride
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RE: 32-bit or 64-bit?

Post by Tim McBride »

ORIGINAL: Curtis Lemay

ORIGINAL: Tim McBride

ORIGINAL: Curtis Lemay

From scratch.

Scratch or uses existing code from previous TOAW versions?

Uses existing code from previous TOAW versions. (And probably from pre-TOAW stuff Norm had as well).

Sounds good. Looking forward to it.
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