ORIGINAL: EwaldvonKleist
@Tele: That copyright Comic is funny [:D]. I hope you didn't ctrl C, ctrl V it from somewhere without permission?
All those copyright symbols on the cartoon are being ironic ... at least I hope so and that will be my copyright infringement defence.
Some of our experiences that might help?
-At all times during our turn we have always had one team member whose responsibility is to work the file at the point. This has always been clear to them, and known to all others. We have done it by having an agreed sequence of play up front in our "allocations" (where we have how many points each can use, rail cap etc.) and PMs to all with any changes. Indeed we even discuss it in planning while the turn is still with the Soviets. We have been alive to the problems of forked game files, but I think by having a system to make it clear always at all times whose file it is we have never gone near it.
-I know I have had a fair idea of team members availiability in advance, so we have made contingency planning. When Timmeh disappeared we knew it could be an issue during the Soviet turn and already had the contingency of Stelteck covering straight away if it stayed that way when the Soviet turn was returned. I think if a player is incommunicado ahead of the turn, given the turnaround needs of the game, it is fair to take their go straight away? It is worth planning ahead. Probably with ETAs from the other side this would be easier?
EwaldvonKleist is right it is not a blame thing. If something happened to me I would be reassured to know the others would carry on my bit if I cannot. Indeed this should be a strength of a team game that it can carry on even if someone is not availiable at that time. The German commanding officer/chief of staff duo had the one standing in for the other and similarly in the soviet system etc. So it does echo the history. We should have teams that can stand in for each other during absences without it being a big issue at all.
ORIGINAL: EwaldvonKleist
S1) One front commander gets access to the inter team dropbox and acts as a vize commander, who overtakes command if Hortlund hasn't taken action for two days.
M60 is the natural candidate for this position.
Actually this was a surprise to us. We had all given our emails to be on the game/inter-team dropbox at the beginning and I only just realised others are not on the game dropbox. I have now started copying all files straight to our team dropbox, but having all in the game dropbox as at the beginning is more sensible. I have always been clear on the Axis team that whatever our roles in the game, about the game we are all equal and should have the same access. If we also see the game file as soon as the other side sends it we can all also start planning our own bit of the turn straight away.
It is also worth saying that the role of Supreme Commander is not i) to be the best player or ii) to be the team manager. For example on the Axis side just look at the AARs to see how much more experienced Stelteck is as a player than I am. I have probably taken on the role as a team manager in the sense of scheduling, sequence of play, recruitment etc - but there is no reason why it has to be the Supreme Commander or indeed one of the four players. That role can be performed by someone else, or whoever is availiable on the team at that time. In football you have the captain who arranged things on the pitch where the manager cannot, and the manager usually would be hopeless as a player - why not here?
ORIGINAL: Panzerjaeger Hortlund
NO ONE EXPECTS THE SOVIET TURN!
For someone in Sweden you are incredibly au fait with British culture!
ORIGINAL: M60A3TTS
It's decided then. The next Soviet commander late with their turn will be put in the comfy chair.
For non-Brits explanation will be needed - google Monty Python's Flying Circus. If you are German give up - you will never get it!
ORIGINAL: EwaldvonKleist
Going offline again soon, just wanted to leave some stuff for discussion
Come back soon - you are missed!