Buzzard45 wrote:Why is that? Vehicles are less volnerable when moving fast but infantry, running, are more vulnerable.
Hey boys!!! Walk don't run you might get hit if you run.
I can see the just unloaded from a truck and milling around and getting shot scenario but
150 MPH? What's up with that?
Here's the deal. A vehicle moving at ALL is harder to hit than a vehicle standing still. Plus, larger vehicles appear to be moving slower than they actually are. Also, unless one knows about the vehicle in question, one (eg, a US grunt) does not know how fast or slow the vehicle (say, a Panzer III) can move or accellerate. So it's harder to hit a moving vehicle.
What about people? Well, the idea here is that a person can hide behind a bush, a tree, a telephone pole (well, depending on how far away you are), in a ditch, a crater, etc. BUT!! Only if you've got the time to get in the ditch/etc. At my best, I ran a 10-second 55m hurdle. That's about like running through the forest. BUT, if I wanted to hide behind each of those hurdles before moving to the next... well, I could take about 5 minutes if I were being really careful... say moving at a speed of about...
1 hex per turn.
Get it? The faster a soldier is moving, the less time he's taking to pick cover and get into cover, which means the more time he's spending OUT of said cover. Since he can't move very fast (as compared to, say, a jeep), the benefits of his moving quickly are outweighed by the detriments of his being a soft, fleshy target in the open.
Make better sense?
Oh... BTW... I think the 150mph is in a circle, with arms in the air, shrieking.
