GAME ENGINE CHANGE - Convoys

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Hubert Cater
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GAME ENGINE CHANGE - Convoys

Post by Hubert Cater »

Hi Everyone,

I just wanted to highlight a specific game engine change that will possibly require a change in your convoy scripts as of our latest Beta and for the next official update.

We previously had an error that I needed to correct and as part of the corrections, if your convoy is one that connects from one part of the map to another, i.e. like how we have some of our default convoys from the Middle East go from the Persian Gulf (down at the bottom of the map) and then re-appear in the South Atlantic (also at the bottom of the map), the connecting bottom most convoy hexes need to be from an 'odd' x position.

For example, our corrections were the following:

Selected Convoy Waypoints have been amended as follows: 86,137 -> 87,137; 220,137 -> 219,137; 104,137 -> 103,137; 102,137 -> 101,137; 104,131 -> 103,131; 102,131 -> 101,131

Thanks!
Hubert
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crispy131313
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Joined: Fri Nov 29, 2013 11:37 pm

RE: GAME ENGINE CHANGE - Convoys

Post by crispy131313 »

Should we submit uodates for the DLC?
Fall Weiss II - SC3 Mod
tm.asp?m=4183873

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