ORIGINAL: larryfulkerson
Well, dear reader........I'm not sure what happened to Bill. I waited for about
a week for some moves and nothing happened so I guess I need another opponent.
But I'm having too much fun doing my D21 AAR to do another opponent just now.
A misunderstanding between Larry and myself. I was waiting for a post or an email in reply to my post #5 above while he was waiting for a turn from me.
Before I go further let me be clear that I don't think the problem with our PBEM game has anything to do with Curt Chamber's version 5.0 or 5.1 of this excellent scenario.
I have never encountered anything like this in CSV (my most played scenario) or any other scenario.
Curt has stated in the scenario Word documentation and in these forums that the events will not behave properly if you switch between PO and PVP settings in a game.
I was pointing out in posts #5 and #6 I think our PBEM game is broken. Maybe useful for testing or giggles for a few turns but nothing more.
Just for starters We will be unable to tell if or when Theater options will activated without our action or when the cadres may disband to activate/withdraw various replacements/reinforcements.
I was pretty sure PO events were over riding our PBEM/PVP game when the B-52's started the game on map and I had to choose which sides the computer would play before I could even start my turn after running your PBEM replay (never seen that happen before in this or any other scenario).
When my second turn started with the computer activating the US 9th Div. without my input and with multiple cadres appearing in hexes in the US unit activation area I was certain US PO game events were distorting our PVP game. There hould never be more than one unit per hex on the US
activation area in a hot seat or PBEM game.
You mentioned having to make selection for which sides the computer player would be. If that occurred in your turn then the NLF events are likely intermixed with PO events also.