game engine

Armored Brigade is a real-time tactical wargame, focusing on realism and playability
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hawkeye_de
Posts: 51
Joined: Sun Apr 19, 2009 5:33 am

game engine

Post by hawkeye_de »

Looking really forward (have played the free version a couple of years ago) to this.
Have you developed the whole stuff from scratch or do you use any game engine for this ?
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Veitikka
Posts: 1508
Joined: Sun Jun 24, 2007 10:11 pm
Location: Finland
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RE: game engine

Post by Veitikka »

The game uses the ClanLib game SDK (the 2.3.7 branch), and currently the FMOD sound engine.

The framework is very generic. The actual game engine logic is my own C++ implementation. This is basically my first game project, and when I started doing this a long time ago I knew only the basics of object oriented programming. So I've done it the hard way, and scrapped the obsolete parts as I've learned new tricks along the journey.
Know thyself!
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