AH-Silver Wings II
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: AH-Silver Wings II
This patch updates tops and alfas for the following planes:
-RAF/FAA : Sea Otter, Javelin,Seafire Mk47 and Sea Hornet;
-France : P-63,F4U-7,SB2C-5 and Mystere II;
-USAF : B-47 Stratojet;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
-RAF/FAA : Sea Otter, Javelin,Seafire Mk47 and Sea Hornet;
-France : P-63,F4U-7,SB2C-5 and Mystere II;
-USAF : B-47 Stratojet;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
- Attachments
-
- AlliedPlanes.zip
- (45.3 KiB) Downloaded 12 times
RE: AH-Silver Wings II
Thanks!!!
RE: AH-Silver Wings II
Here are the files for IAF new additions:
- Tempest II
- B-24L
- Vampire
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
- Tempest II
- B-24L
- Vampire
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
- Attachments
-
- IAF.zip
- (13.88 KiB) Downloaded 10 times
RE: AH-Silver Wings II
After the additions for the IAF here are the new scen files;
Extract to the SCEN folder and overwrite the old files;
Extract to the SCEN folder and overwrite the old files;
- Attachments
-
- SCEN39.zip
- (871.03 KiB) Downloaded 17 times
RE: AH-Silver Wings II
Here is the link for the updated Alied plane side file;
Extract it to the ART folder;
https://1drv.ms/u/s!AtWj9SPAvlghhjnyaCQ2EoLi3l3z
Extract it to the ART folder;
https://1drv.ms/u/s!AtWj9SPAvlghhjnyaCQ2EoLi3l3z
RE: AH-Silver Wings II
Here are the files for both versions of the british Venon ans sea Venon;
These finish the air art updates;
Due the new art for the sea Venon moved to bitmap 47 with the Venon remaining as 53 I sugest to open the scenario into the game editor and change the bitmap field for the sea Venon and dont forget to save into the editor after the correction;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
These finish the air art updates;
Due the new art for the sea Venon moved to bitmap 47 with the Venon remaining as 53 I sugest to open the scenario into the game editor and change the bitmap field for the sea Venon and dont forget to save into the editor after the correction;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
- Attachments
-
- Venon.zip
- (10.9 KiB) Downloaded 12 times
RE: AH-Silver Wings II
New addition to the British sub fleet, the Amphion Class;
Files must be placed at the ART folder\AlliedShip_Back and AlliedShip_Transp
Files must be placed at the ART folder\AlliedShip_Back and AlliedShip_Transp
- Attachments
-
- Amphiom.zip
- (26.7 KiB) Downloaded 20 times
RE: AH-Silver Wings II
New additions to the IJAF:
KI-83 : http://captured-wings.wikia.com/wiki/Ca ... ishi_Ki-83
KI-109 : https://www.militaryfactory.com/aircraf ... aft_id=628
and a new art for the ki-102 Randy;
Extract the files into the ART folder\ JapPlanes
KI-83 : http://captured-wings.wikia.com/wiki/Ca ... ishi_Ki-83
KI-109 : https://www.militaryfactory.com/aircraf ... aft_id=628
and a new art for the ki-102 Randy;
Extract the files into the ART folder\ JapPlanes
- Attachments
-
- JapPlanes.zip
- (214.87 KiB) Downloaded 13 times
RE: AH-Silver Wings II
https://1drv.ms/u/s!AtWj9SPAvlghhjp86OMl3phvM6Un
This is the new update with the latest additions for the IJAF and RN;
This update also includes a new approach regarding oil/fuel production :
I just did a deep research regarding Oil/fuel production during war and found some interestings things that are missing or I "maybe" understand it in a wrong way regarding the production system;
Manual states that each oil unit produces 10 oil points and each refinary unit produces 9 fuel points; There is no place on the manual that clarify what relation with real crude oil and refined oil these figures are related with so I took the following..10 oil points per day = 10 crude oil barrels per day and 9 fuel points per day = 9 refined oil barrels points per day
By standard a Refinery input of 1 crude oil barrel produces 1/2 refined fuel barrel so I am using this relation into my calculations;
what that means in game terms:
West Coast had 3 major oil field at war time : Santa Fé springs, Huntington beach and Cut Bank;
in the game Cut Bank is not present and the first two seems to be placed at LA;
I added Cut Bank oil field which had an output of 23 million barrels per year;
23M/y represents a daily production of 63k crude oil barrels so I took that figure and divided per 10 oil points giving 6300 oil units at Cut Bank;
I recalculted all oil fields in game in the same fashion with major oil fileds at Palembang - Cut Bank - Balikpapan - LA - Magwe - Tarakan - Kuchin - Miri- Brunei - Medan - Surabaya
All based in historical production figures;
I did the same with Refinary points, for example the BPM refinery at Pladjoe (Palembang) had refine capacity of 45k crude oil barrels per day which in game terms under my assuption produces 27k fuel barrels per day/ 9 = 2700 refinary points at Palembang;
the same was applied to all other Refinaries at the map;
This is the new update with the latest additions for the IJAF and RN;
This update also includes a new approach regarding oil/fuel production :
I just did a deep research regarding Oil/fuel production during war and found some interestings things that are missing or I "maybe" understand it in a wrong way regarding the production system;
Manual states that each oil unit produces 10 oil points and each refinary unit produces 9 fuel points; There is no place on the manual that clarify what relation with real crude oil and refined oil these figures are related with so I took the following..10 oil points per day = 10 crude oil barrels per day and 9 fuel points per day = 9 refined oil barrels points per day
By standard a Refinery input of 1 crude oil barrel produces 1/2 refined fuel barrel so I am using this relation into my calculations;
what that means in game terms:
West Coast had 3 major oil field at war time : Santa Fé springs, Huntington beach and Cut Bank;
in the game Cut Bank is not present and the first two seems to be placed at LA;
I added Cut Bank oil field which had an output of 23 million barrels per year;
23M/y represents a daily production of 63k crude oil barrels so I took that figure and divided per 10 oil points giving 6300 oil units at Cut Bank;
I recalculted all oil fields in game in the same fashion with major oil fileds at Palembang - Cut Bank - Balikpapan - LA - Magwe - Tarakan - Kuchin - Miri- Brunei - Medan - Surabaya
All based in historical production figures;
I did the same with Refinary points, for example the BPM refinery at Pladjoe (Palembang) had refine capacity of 45k crude oil barrels per day which in game terms under my assuption produces 27k fuel barrels per day/ 9 = 2700 refinary points at Palembang;
the same was applied to all other Refinaries at the map;
RE: AH-Silver Wings II
Here are new tops and alphas for the J7W2 Shinden and Q4M-1;
Extract into the ART folder\JapPlanes and replace the old files;
Extract into the ART folder\JapPlanes and replace the old files;
RE: AH-Silver Wings II
Thanks for the artwork Viper. Its awesome. Sorry for getting back to you so late.
Thanks
Thanks
RE: AH-Silver Wings II
ORIGINAL: DOCUP
Thanks for the artwork Viper. Its awesome. Sorry for getting back to you so late.
Thanks
Hi Docup;
No problem at all, glad you liked;
RE: AH-Silver Wings II
After many tries I finally was able to create a better art IHMO for my Essex "Angled deck" after the SCB-125 modernization;
- Attachments
-
- Essex_angled.jpg (11.17 KiB) Viewed 530 times
RE: AH-Silver Wings II
Here are the ship_back and transp files;
Replace the old ones at thier correspondent folders;
Replace the old ones at thier correspondent folders;
- Attachments
-
- Essex_Angled.zip
- (28.05 KiB) Downloaded 14 times
RE: AH-Silver Wings II
Gentlemen, this update fixes some small mistakes discovered during my test game;
- two units were attached to the 1st and 2nd IJA tank divisions that has no relation with those units;
- Some planes had their MANOUVRE figures not set properly;
- KB when played by the AI had its destination set to CamRam instead of near Singapore;
All issues fixed; Below the link for the scen files plus the allied plane art with changes that were not present at old messages here;
https://1drv.ms/u/s!AtWj9SPAvlghhmmpNQgcdxaWfiDW
- two units were attached to the 1st and 2nd IJA tank divisions that has no relation with those units;
- Some planes had their MANOUVRE figures not set properly;
- KB when played by the AI had its destination set to CamRam instead of near Singapore;
All issues fixed; Below the link for the scen files plus the allied plane art with changes that were not present at old messages here;
https://1drv.ms/u/s!AtWj9SPAvlghhmmpNQgcdxaWfiDW
RE: AH-Silver Wings II
Greetings fellow commanders,
Here are two new update art files for the USN PBY4 Privateer and French Navy Aquilon;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
Vipersp
Here are two new update art files for the USN PBY4 Privateer and French Navy Aquilon;
Extract the content into the ART folder/ AliedPlanes sub folder and replace the old files;
Vipersp
- Attachments
-
- AlliedPlanes.zip
- (79.13 KiB) Downloaded 22 times
RE: AH-Silver Wings II
New art for the F4D Skyray and F7U Cutlass
Vipersp
Vipersp
- Attachments
-
- AlliedPlanes.zip
- (8.77 KiB) Downloaded 24 times
RE: AH-Silver Wings II
Greetings fellow Commanders;
Here is the new update for the mod;

- During the game tests a shortage of manpower was noticed mainly at the Japanese side and that I believe is fixed at this updtate;
- With the time frame for the mod also fixed all ship classes and planes that entered in service post 1954 were removed;
- USN CVs are now depicted under the SCB-27 Modernization program which took place from 1950 to 1955;
- Allied ship classes post 1945 plus Japanese "what if" ship designs now have their art more in line with standard AE ship art pattern; As fpr example the USN CL Worcester class and the Japanese Kii BB class as showed in the image;

- Dutch OOB now shows the forces post 1945 till 1950 during the Indonesian war of independence;

https://1drv.ms/u/s!AtWj9SPAvlghiSYAF1n ... G?e=3KMVcG
PS: Gentlemen, delete the old Allied and Japanese plane folders and replace by the new ones;
Here is the new update for the mod;

- During the game tests a shortage of manpower was noticed mainly at the Japanese side and that I believe is fixed at this updtate;
- With the time frame for the mod also fixed all ship classes and planes that entered in service post 1954 were removed;
- USN CVs are now depicted under the SCB-27 Modernization program which took place from 1950 to 1955;
- Allied ship classes post 1945 plus Japanese "what if" ship designs now have their art more in line with standard AE ship art pattern; As fpr example the USN CL Worcester class and the Japanese Kii BB class as showed in the image;

- Dutch OOB now shows the forces post 1945 till 1950 during the Indonesian war of independence;

https://1drv.ms/u/s!AtWj9SPAvlghiSYAF1n ... G?e=3KMVcG
PS: Gentlemen, delete the old Allied and Japanese plane folders and replace by the new ones;