Advanced ground-air communication increased the effectiveness of ground support missions.ORIGINAL: Telemecus
Something flying was missed though
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Moderators: Joel Billings, Sabre21
Advanced ground-air communication increased the effectiveness of ground support missions.ORIGINAL: Telemecus
Something flying was missed though
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Does n't Lauren Bacall know when three is a crowd?ORIGINAL: Zorch
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Secondly recon was used where possible to raise all enemy airbases to detection level 5. This included ones like 22DBAD (near Zaporozhye) which is not visible in the opening turn of the scenario - but which you know is there from scenario data. It also included airfields which I knew I was not going to bomb. But all airfields on detection level 5 will be on detection level 4 next turn and can easily have their detection levels raised again.
Are you able to explain your rationale for these reassignments? For example why reassign 2 Inf divs to a Army rather than an under strength corp under that army? Assuming I am reading it correctly.ORIGINAL: Telemecus
Turn 1 End, Admin Points Spend
29 admin points spent on turn 1 - 1 point carried over to turn 2.
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ORIGINAL: 56ajax
Under the current version airfield detection decays from 5 to 3 next turn. (Other units can go from 5 to 0).
ORIGINAL: 56ajax
Are you able to explain your rationale for these?
ORIGINAL: 56ajax
For example why reassign 2 Inf divs to a Army rather than an under strength corp under that army?
ORIGINAL: Telemecus
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I can describe what would be my reaction to finding that Rumanian tac bombers had been nerfed, and by far more than German air groups had been. I would air transfer more Stuka groups down to Rumania to pick up the slack which Rumanian tac bombers have left. If there was not enough fuel and ammo on the Luftwaffe bases for them and the level bombers, then the level bombers would be air transferred north.ORIGINAL: Beria
You can see there that well over half the kills were by only four Stuka air groups - one of which was only a stab. So potentially those Stukas could kills thousands more!!?? You could only do this if the Soviet air groups were less spread out, or you found even better spots for the Stukas bases in the centre of gravity of these Soviet airbases to economise further on the air miles flown per kill. But it does look like you not only had enough, but many more times than enough to destroy everything to the west of that tac & dive bomber range limit. In the current version you would have to bring more Stukas to replace the nerfed Rumanian bombers, and you only have two airbases down there which might not have enough fuel and ammo. I doubt if you could replicate those results in v1.11.03?
Duck Whistle - or Dog Whistle?ORIGINAL: Zorch
Advanced ground-air communication increased the effectiveness of ground support missions.
ORIGINAL: Telemecus
I can describe what would be my reaction to finding that Rumanian tac bombers had been nerfed, and by far more than German air groups had been. I would air transfer more Stuka groups down to Rumania to pick up the slack which Rumanian tac bombers have left. If there was not enough fuel and ammo on the Luftwaffe bases for them and the level bombers, then the level bombers would be air transferred north.ORIGINAL: Beria
You can see there that well over half the kills were by only four Stuka air groups - one of which was only a stab. So potentially those Stukas could kills thousands more!!?? You could only do this if the Soviet air groups were less spread out, or you found even better spots for the Stukas bases in the centre of gravity of these Soviet airbases to economise further on the air miles flown per kill. But it does look like you not only had enough, but many more times than enough to destroy everything to the west of that tac & dive bomber range limit. In the current version you would have to bring more Stukas to replace the nerfed Rumanian bombers, and you only have two airbases down there which might not have enough fuel and ammo. I doubt if you could replicate those results in v1.11.03?
West of that tac and div bomber range line shown in purple in the map there were no more targets but spare bombers. East of it there are many remaining targets and no spare bombers. So if new targets were created by nerfing Rumanian bombers west of the line it would make sense for the spare capacity to take it. The level bombers on the other hand would have just as many other targets elsewhere further north and east of this line.
I have never started a game on v1.11.03 so guess others will have to make a judgement there. Whether tac & dive bombers would still collectively be potent enough to zap everything west of that line anymore would be a good question.
Duck Whistle - or Dog Whistle?ORIGINAL: Zorch
Advanced ground-air communication increased the effectiveness of ground support missions.
Also apparently the basis of our grammar lessons!ORIGINAL: Telemecus
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ORIGINAL: 56ajax
I put Kluge in OKH and it assigned Jodl to 4th?? army.
ORIGINAL: 56ajax
Can I ask a question about attrition? (It was in one of the AARs you have referenced). You placed units against pocketed Soviets to hasten surrender via attrition. Attrition is a 2 way street - from memory it is caused by being adjacent to an enemy unit. Doesn't matter how many or how big, so imo the aim is to get a minimum number of your units against the maximum number of enemy units. Thoughts?
I disagree on this one. Although infantry has got just as far, the volume of infantry is very different.ORIGINAL: EwaldvonKleist
Infantry advance in the North it was all good openings
Originally I used to clear out Kaunas as I wanted to repair the rail there on turn 2 - but that reason does not apply in this game. But I painted on the route of II corps and many of the motorised units. II corps contains many 90 or more morale units which I intend to reassign to L corps and join with I corps for the crossing of the Neva to capture Leningrad. If it was to go North of Kaunas it would have to cross a major river as well as either a minor river or swamp. Going south of Kaunas means crossing two minor rivers. The difference is it gets one hex further forward - and so leads on to the logic above about whether it will be in the vanguard of the infantry ball or not. But to have this fast path for II corps you need to clear out Kaunas and Kaisiadoris to its east. Similarly I have painted on the beginning of the route motorised units starting south of Kaunas need to take to get north of the Dvina near Daugvapils. This means displacing any routed units at Ukmerge too.ORIGINAL: EwaldvonKleist
Looking at the opening in the Centre-North again, ... You occupy quite a number of routing spots I like to keep open and attack extra stacks I leave untouched, like Kaunas.
Ronald Reagan (amended)
A hex here, a hex there, and pretty soon you are talking real distance
In as much as taking routing spots usually meant I waited until an airbase routed to one, so that I could bomb it and displace it again, this was not necessarily a bad thing. That corridor between east of Kaunas and the Dvina together with the Dvina itself became a paradise for overruning airbases multiple times. But overall I am not sure the numbers lost to rout outs were that different between Brief Encounter and the comparison. Bear in mind there is a pocket west of Memel and other places used for stacking routed units in such as Jelgava south of Riga that are not replicated in the comparison. One routing spot in Courland I would normally have left, but only flipped it as in this case simply no units routed to it. I can remember being disappointed at one rout not being herded into Courland as I expected. I think the major difference in rout outs comes more from the units further away from the border. For example the airborne brigades near Daugavapils. At this point I would say using several Panzer divsions to pin down a few brigades has a high cost to benefit ratio compared to what else the Panzers could be doing. But ultimately this is the key choice I find interesting - how much do you sacrifice immediate gains for potential future gains.ORIGINAL: EwaldvonKleist
you have prepared the path for the infantry at the cost of some unit kills (edit: I think the sacrify isn't that big after all).
Looking at the opening in the Centre-North again, I wonder how many units you lose or do not lose to rout-outs? You occupy quite a number of routing spots I like to keep open and attack extra stacks I leave untouched, like Kaunas.
For me on the other hand that is just one more good reason to use the term! [:D]ORIGINAL: xhoel
The idea of "Infantry Balls" is interesting and makes sense, although the terminology should probably be changed![]()