Was it too early for CMO?

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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morphin
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Location: Switzerland

Was it too early for CMO?

Post by morphin »

Hi
First Thank's for continous developpment and support for this genre.

I'm consider to go Back to CMANO. CMO is at this time hardly playable. (Mainly because of Performance in regards of
Loading speed (scenarios, start of the application, browsing and ordering the scenarios), Zoooming, loading of maps and opening different kind of windowss. but also some bugs)

I know that the developper are working hard to adresse this issues. but Honestly i'm a little bit disapointed.

I have a brand new Laptop with i7-9750H/GTX1165 and also a modern Desktop and a little bit older Laptop. But it is not hardware related. It is not optimized code i suppose

What are your experiences?
thewood1
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RE: Was it too early for CMO?

Post by thewood1 »

I have almost the exact same rig and a Surface Book that runs CMNAO and CMO very well with no issues. So its not the code.
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IainMcNeil
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RE: Was it too early for CMO?

Post by IainMcNeil »

In general CMO is vastly quicker than CMANO. If there are issues they are specific hardware /software issues and conflicts not general performance issues. These have to be fixed case by case for the hardware specific problem. It is not about optimizing. I know it doesn't make it any less annoying if they happen to you but its not a general issue.
Iain McNeil
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Matrix Games
mavfin
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RE: Was it too early for CMO?

Post by mavfin »

ORIGINAL: morphin

Hi
First Thank's for continous developpment and support for this genre.

I'm consider to go Back to CMANO. CMO is at this time hardly playable. (Mainly because of Performance in regards of
Loading speed (scenarios, start of the application, browsing and ordering the scenarios), Zoooming, loading of maps and opening different kind of windowss. but also some bugs)

I know that the developper are working hard to adresse this issues. but Honestly i'm a little bit disapointed.

I have a brand new Laptop with i7-9750H/GTX1165 and also a modern Desktop and a little bit older Laptop. But it is not hardware related. It is not optimized code i suppose

What are your experiences?
It's something on your machine or perhaps your AV? I have slightly less hardware than that, and can run Tacview along with it, no issues.
--Mav
morphin
Posts: 750
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

RE: Was it too early for CMO?

Post by morphin »

I have three Installations on 3 Computers. Previoulsy CMANO was running fine on thoose computers.
For example:
Loading time for CMO is about 18 seconds.. (Only untill the first screen to choose scenario appears after "Loading, please wait")
So that does CMO do in these 18 seconds?
thewood1
Posts: 10100
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Was it too early for CMO?

Post by thewood1 »

ORIGINAL: morphin

Hi
First Thank's for continous developpment and support for this genre.

I'm consider to go Back to CMANO. CMO is at this time hardly playable. (Mainly because of Performance in regards of
Loading speed (scenarios, start of the application, browsing and ordering the scenarios), Zoooming, loading of maps and opening different kind of windowss. but also some bugs)

I know that the developper are working hard to adresse this issues. but Honestly i'm a little bit disapointed.

I have a brand new Laptop with i7-9750H/GTX1165 and also a modern Desktop and a little bit older Laptop. But it is not hardware related. It is not optimized code i suppose

What are your experiences?

ALso keep in mind, make sure you are using the nVidia card as the GPU. Not doing that will kill performance. I am assuming that is a 1665, not an 1165.
AntoneT
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RE: Was it too early for CMO?

Post by AntoneT »

I have found CMO is a big improvement in performance compared to CMANO.
LORDPrometheus
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RE: Was it too early for CMO?

Post by LORDPrometheus »

I've noticed that CMO has the classic case of you can never find all the bugs until the live release syndrome. The devs and testers only have so many possible hardware and software configurations available and can't anticipate all the crazy things players will do. That being said the bugs I'm getting are somewhat annoying and I have made posts about them. I fully trust the devs to fix things up quickly but when the sensor arc bug from CMANO persists in the new game it is a little disheartening
thewood1
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Location: Boston

RE: Was it too early for CMO?

Post by thewood1 »

ORIGINAL: morphin

I have three Installations on 3 Computers. Previoulsy CMANO was running fine on thoose computers.
For example:
Loading time for CMO is about 18 seconds.. (Only untill the first screen to choose scenario appears after "Loading, please wait")
So that does CMO do in these 18 seconds?

Fine vs. 18 sec.isn't much to go on.
thewood1
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Location: Boston

RE: Was it too early for CMO?

Post by thewood1 »

There is also a relatively big difference in Steam and non-Steam versions.
mavfin
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RE: Was it too early for CMO?

Post by mavfin »

ORIGINAL: thewood1

There is also a relatively big difference in Steam and non-Steam versions.
You're saying one is faster than the other? I'm running the Steam version, and it's fast...
--Mav
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IainMcNeil
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RE: Was it too early for CMO?

Post by IainMcNeil »

There should be absolutely no difference between Steam vs non Steam versions. If there is its likely some other process is interfering with one or the other.
Iain McNeil
Director
Matrix Games
thewood1
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RE: Was it too early for CMO?

Post by thewood1 »

I have noticed a 4-5 second difference in Steam start up. In Steam you have to go through the Matrix dialog fist also. But even after that, there is the difference.
mavfin
Posts: 274
Joined: Tue Jun 22, 2010 5:22 pm

RE: Was it too early for CMO?

Post by mavfin »

ORIGINAL: thewood1

I have noticed a 4-5 second difference in Steam start up. In Steam you have to go through the Matrix dialog fist also. But even after that, there is the difference.
Perhaps helped by update in

https://www.matrixgames.com/forums/tm.asp?m=4717096
--Mav
thewood1
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RE: Was it too early for CMO?

Post by thewood1 »

Just timed CMNAO, CMO, and CMO starting up on an i7-9750, nvidia 1665 ti, 32Gb RAM, and SSD...

CMNAO - 11s from icon click to main screen
CMO - 18s from double click on icon to main menu
CMO Steam - 24s from icon double click, through matrix dialog, to main menu

One of the biggest differences between CMO and CMNAO is loading the scenario. CMO is lightning fast loading the scenario compared to CMNAO.

I also did come timings of Op Brass Drum on all. CMO is 30-40% faster in processing the game at its fastest over CMNAO.

So overall, CMO takes a little more time (6-7 seconds) to load the game from a dead stop, but its incredibly faster load and running scenarios.
stolowski
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RE: Was it too early for CMO?

Post by stolowski »

CMO is super smooth and big improvement over CMANO in my experience. I'm playing on a ~3yr old Alienware laptop with 16GB RAM and nvidia geforce 970m. It is so much more responsive than CMANO. I think the announcement of the new version says about better use of multi-core CPUs, which is a big plus, and clearly visible. For me - great update, also because of all the gameplay and UI improvements. I don't particularly care about startup time (I don't know if it's better or worse) since you typically start the game once, and then stay in the game for several hours [8D]
Big thumbs up for CMO!
thewood1
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Location: Boston

RE: Was it too early for CMO?

Post by thewood1 »

Yeah, the 6-7 seconds really don't seem like a big deal to me.
Paveiv
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Joined: Sat Feb 01, 2014 5:15 pm

RE: Was it too early for CMO?

Post by Paveiv »

Performance wise, it seems to me much better than the previous game. And right now I am on notebook, i5-7200U with MX150 and 8GB RAM. But altough under the hood I bet is infinitely better game, I still do not like some of the changes (UI mostly) so downloading the old cmano right now.
Darren_H_slith
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RE: Was it too early for CMO?

Post by Darren_H_slith »

I also have an ~ 3 year old Alienware 15 R3. 16 GB RAM and a 1TB SSD. The CPU is an Intel I5 7300HQ at 2.50Ghz and an NVIDIA 1050.
It's no best in class system, and I upgraded the RAM and installed the SSD - which made a hefty improvement overall in Windows 10 performance. CMO runs really well for me. The biggest improvement is general smoothness, especially the map and scrolling. I agree with stolowski, I really have not noticed a massive change in load time. I'll be trying "Don of a New Era" today, because when I used to play on CMANO, once you get 200+ Tomahawk's flying and the Russians launch SAM's it used to bring my system to a crawl.

guanotwozero
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RE: Was it too early for CMO?

Post by guanotwozero »

I'm running on an 8-year old PC with i7-3930K @3.2 (OC@4.2) & 32GB RAM, now with a GTX 1080Ti.

I've not benchmarked anything, but CMO seems reasonably zippy - it definitely feels a bit better than CMANO. I'm perfectly happy with such performance.

I also installed it on my SurfacePro i7-7660U @2.5 & 16GB RAM with IrisPlus 640 gfx. It's not as zippy there, but still runs acceptably. Again a bit better than CMANO.

So no complaints!
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